Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ELPelucas
Ao Kuang
Level 83
God Stats
11W - 17L
1,443 SR
Queue Stats
194W - 211L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
Hasoke
Jing Wei
Level 37
God Stats
6W - 8L
1,500 SR
Queue Stats
112W - 97L
1,511 Elo+
Solo
Vulcan
Vulcan
HelloImarca
Vulcan
Level 157
God Stats
1W - 0L
1,750 SR
Queue Stats
112W - 94L
1,537 Elo+
Party 1
Fenrir
Fenrir
Wolf_Mage
Fenrir
Level 68
God Stats
6W - 2L
1,737 SR
Queue Stats
76W - 74L
1,504 Elo+
Party 1
Team Averages
Level 94
1,586 SR
1,508 Elo+

VS

Team Averages
Level 54
1,481 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SAYHELLO1221
Xbalanque
Level 29
God Stats
11W - 18L
1,498 SR
Queue Stats
75W - 88L
1,451 Elo+
Party 2
Arachne
Arachne
SoloMerxx
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Solo
Kuzenbo
Kuzenbo
crdredsa
Kuzenbo
Level 47
God Stats
9W - 15L
1,466 SR
Queue Stats
47W - 62L
1,408 Elo+
Party 2
Ne Zha
Ne Zha
wolf1221aragon
Ne Zha
Level 84
God Stats
2W - 4L
1,442 SR
Queue Stats
158W - 165L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 1 / 2
5,600
560
4,671
5,947
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
ELPelucas
Ao Kuang
8
2 / 0 / 3
5,260
526
2,072
4,678
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Hasoke
Jing Wei
9
1 / 2 / 2
5,097
510
3,219
5,578
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
11
1 / 1 / 5
6,042
604
4,420
3,521
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Wolf_Mage
Fenrir
9
6 / 3 / 2
6,114
611
4,372
7,235
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 4 / 0
5,520
552
2,641
5,103
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
SAYHELLO1221
Xbalanque
8
1 / 3 / 1
4,875
488
4,287
4,774
1,164
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SoloMerxx
Arachne
8
0 / 3 / 2
4,777
478
385
3,792
1,048
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
crdredsa
Kuzenbo
7
1 / 0 / 2
4,870
487
2,389
7,520
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
4,834
483
3,216
6,974
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
2
5
L
Ra
 
Ra
2
4
0
0.5
W
Ao Kuang
ELPelucas
Ao Kuang
2
0
3
3.5
W
Jing Wei
Hasoke
Jing Wei
1
2
2
1
W
Vulcan
1
1
5
3.5
L
Xbalanque
SAYHELLO1221
Xbalanque
1
3
1
0.5
L
Arachne
SoloMerxx
Arachne
0
3
2
0.33
W
Fenrir
Wolf_Mage
Fenrir
6
3
2
2.33
L
Kuzenbo
crdredsa
Kuzenbo
1
0
2
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,754
Damage
12,918
26,959
Taken
28,163
10,974
Mitigated
10,968
12,313
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,671
1,435
849
2,764
5,947
3,190
0
1,134
4,789
17,368
6,266
L
Ra
 
Ra
2,641
210
0
930
5,103
1,664
0
3,382
1,721
29,739
0
W
Ao Kuang
ELPelucas
Ao Kuang
2,072
293
0
3,421
4,678
1,153
0
489
4,169
21,387
0
W
Jing Wei
Hasoke
Jing Wei
3,219
2,543
0
1,563
5,578
1,405
280
1,121
4,457
0
22,755
W
Vulcan
4,420
1,027
0
883
3,521
1,096
53
914
2,501
40,790
0
L
Xbalanque
SAYHELLO1221
Xbalanque
4,287
2,689
0
1,533
4,774
1,164
0
1,311
3,463
0
22,343
L
Arachne
SoloMerxx
Arachne
385
339
0
428
3,792
1,048
196
568
3,224
0
14,196
W
Fenrir
Wolf_Mage
Fenrir
4,372
1,207
0
2,833
7,235
4,130
1,101
1,170
6,013
0
17,836
L
Kuzenbo
crdredsa
Kuzenbo
2,389
1,102
0
2,149
7,520
4,564
0
3,027
4,493
6,138
0
L
3,216
880
0
1,194
6,974
2,528
0
2,339
4,635
0
22,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
24,876
265
Minions Killed
195
0
Camps Cleared
0
967,105
Distance Traveled
856,012
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,600
560
38
4
0
168,261
3
L
Ra
5,520
552
60
6
0
183,635
3
W
Ao Kuang
5,260
526
49
5
0
213,534
2
W
Jing Wei
5,097
510
56
6
0
181,785
3
W
Vulcan
6,042
604
85
9
0
205,468
1
L
Xbalanque
4,875
488
41
4
0
174,960
0
L
Arachne
4,777
478
35
4
0
135,204
0
W
Fenrir
6,114
611
37
4
0
198,057
1
L
Kuzenbo
4,870
487
10
1
0
183,441
2
L
Ne Zha
4,834
483
49
5
0
178,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role