Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DeathGodThanatos
Hou Yi
Level 129
God Stats
7W - 6L
1,649 SR
Queue Stats
309W - 257L
1,567 Elo+
Party 1
Agni
Agni
ReNeGaDoSk9
Agni
Level 129
God Stats
1W - 4L
1,055 SR
Queue Stats
313W - 339L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZodeeN
Kumbhakarna
Level 26
God Stats
9W - 3L
1,727 SR
Queue Stats
42W - 33L
1,570 Elo+
Party 1
Bacchus
Bacchus
dropgu_1
Bacchus
Level 58
God Stats
20W - 23L
1,436 SR
Queue Stats
169W - 196L
1,455 Elo+
Solo
Team Averages
Level 94
1,473 SR
1,494 Elo+

VS

Team Averages
Level 73
1,497 SR
1,435 Elo+
Ullr
Ullr
 
Ullr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DarkFritus
Medusa
Level 40
God Stats
1W - 3L
1,386 SR
Queue Stats
3W - 6L
1,403 Elo+
Solo
Mulan
Mulan
LocoToxico
Mulan
Level 109
God Stats
19W - 11L
1,586 SR
Queue Stats
116W - 144L
1,460 Elo+
Solo
The Morrigan
The Morrigan
Una-_-Botarda
The Morrigan
Level 68
God Stats
3W - 12L
1,363 SR
Queue Stats
370W - 474L
1,319 Elo+
Solo
Arachne
Arachne
pialuwed
Arachne
Level 36
God Stats
14W - 12L
1,651 SR
Queue Stats
161W - 131L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 3 / 5
7,072
589
7,599
8,914
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
10 / 0 / 0
8,582
715
8,430
5,933
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,073
589
4,089
5,683
2,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ZodeeN
Kumbhakarna
9
1 / 2 / 8
6,449
537
2,004
6,876
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
dropgu_1
Bacchus
11
3 / 2 / 5
6,366
531
4,409
5,707
4,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 4 / 4
5,405
450
1,665
8,159
4,287
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
DarkFritus
Medusa
11
2 / 6 / 2
6,255
521
3,362
7,941
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
11
5 / 3 / 4
7,027
586
7,597
9,929
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Una-_-Botarda
The Morrigan
11
2 / 4 / 3
6,536
545
3,173
5,956
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
pialuwed
Arachne
10
1 / 4 / 3
6,020
502
3,539
8,652
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
20
Kills
10
10
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
5
2.5
L
Ullr
 
Ullr
0
4
4
0.5
L
Medusa
DarkFritus
Medusa
2
6
2
0.5
W
10
0
0
10
L
Mulan
5
3
4
2.33
W
1
3
2
0.67
L
The Morrigan
Una-_-Botarda
The Morrigan
2
4
3
0.88
W
Kumbhakarna
ZodeeN
Kumbhakarna
1
2
8
2.5
W
Bacchus
dropgu_1
Bacchus
3
2
5
2.75
L
Arachne
pialuwed
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
19,336
33,113
Taken
40,637
16,762
Mitigated
19,233
10,956
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,599
3,727
0
3,494
8,914
3,981
1,580
1,789
7,125
35,239
4,232
L
Ullr
 
Ullr
1,665
1,070
0
142
8,159
4,287
0
5,807
2,352
0
16,216
L
Medusa
DarkFritus
Medusa
3,362
1,027
0
1,237
7,941
2,060
0
797
7,144
0
30,506
W
8,430
6,028
0
2,510
5,933
1,926
1,677
63
5,870
0
57,819
L
Mulan
7,597
1,662
0
1,922
9,929
7,609
514
3,957
5,972
0
24,831
W
4,089
134
0
1,067
5,683
2,541
197
0
5,683
46,903
0
L
The Morrigan
Una-_-Botarda
The Morrigan
3,173
791
98
898
5,956
2,335
869
2,774
3,182
30,310
2,525
W
Kumbhakarna
ZodeeN
Kumbhakarna
2,004
355
1,057
1,279
6,876
4,258
47
646
6,230
12,806
0
W
Bacchus
dropgu_1
Bacchus
4,409
923
0
1,549
5,707
4,056
0
601
5,106
24,449
5,673
L
Arachne
pialuwed
Arachne
3,539
2,245
0
2,398
8,652
2,942
270
3,614
5,038
0
36,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
31,243
359
Minions Killed
264
0
Camps Cleared
0
1,164,366
Distance Traveled
1,169,521
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,072
589
64
5
0
226,152
0
L
Ullr
5,405
450
35
3
0
225,289
0
L
Medusa
6,255
521
56
5
0
215,362
5
W
Hou Yi
8,582
715
104
9
0
226,652
4
L
Mulan
7,027
586
38
3
0
248,158
3
W
Agni
7,073
589
107
9
0
200,096
1
L
The Morrigan
6,536
545
65
5
0
231,960
4
W
Kumbhakarna
6,449
537
20
2
0
246,017
3
W
Bacchus
6,366
531
64
5
0
265,449
0
L
Arachne
6,020
502
70
6
0
248,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role