Player Matchup

Da Ji
Da Ji
EddieOMan
Da Ji
Level 103
God Stats
1W - 0L
1,810 SR
Queue Stats
150W - 120L
1,628 Elo+
Party 2
Cupid
Cupid
GE0WGE
Cupid
Level 127
God Stats
1W - 0L
1,569 SR
Queue Stats
144W - 125L
1,577 Elo+
Party 2
Ares
Ares
Sarge42
Ares
Level 127
God Stats
12W - 7L
1,727 SR
Queue Stats
164W - 154L
1,617 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheFrozenFlames
Morgan Le Fay
Level 124
God Stats
5W - 6L
1,597 SR
Queue Stats
167W - 140L
1,620 Elo+
Party 2
Hercules
Hercules
dorop4554
Hercules
Level 108
God Stats
8W - 2L
1,546 SR
Queue Stats
32W - 25L
1,537 Elo+
Solo
Team Averages
Level 118
1,650 SR
1,596 Elo+

VS

Team Averages
Level 125
1,614 SR
1,532 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JOSEVA17
Geb
Level 117
God Stats
4W - 5L
1,666 SR
Queue Stats
69W - 74L
1,540 Elo+
Party 1
Mulan
Mulan
gallipato
Mulan
Level 88
God Stats
0W - 1L
1,768 SR
Queue Stats
44W - 57L
1,479 Elo+
Party 1
Nox
Nox
ragaca
Nox
Level 158
God Stats
6W - 7L
1,635 SR
Queue Stats
58W - 38L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EddieOMan
Da Ji
16
4 / 1 / 10
9,947
829
12,269
9,962
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
GE0WGE
Cupid
16
8 / 1 / 7
10,782
899
16,291
9,743
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
Sarge42
Ares
16
6 / 0 / 13
11,034
920
10,246
12,317
14,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
TheFrozenFlames
Morgan Le Fay
16
4 / 0 / 9
9,878
823
13,343
6,469
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
dorop4554
Hercules
15
0 / 2 / 14
8,547
712
9,126
16,360
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 5 / 1
8,314
693
7,370
14,245
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
 
Olorun
12
0 / 6 / 4
6,972
581
7,548
12,316
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 4 / 3
7,096
591
9,487
17,112
13,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
gallipato
Mulan
13
0 / 4 / 2
7,317
610
5,816
18,802
15,661
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
ragaca
Nox
14
2 / 3 / 2
8,014
668
14,402
8,999
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
22
Kills
4
4
Deaths
22
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
1
0.5
L
Olorun
 
Olorun
0
6
4
0.33
W
Da Ji
EddieOMan
Da Ji
4
1
10
9
W
Cupid
GE0WGE
Cupid
8
1
7
11.5
L
0
4
3
0.38
W
Ares
Sarge42
Ares
6
0
13
12.5
W
Morgan Le Fay
TheFrozenFlames
Morgan Le Fay
4
0
9
8.5
W
Hercules
dorop4554
Hercules
0
2
14
3.5
L
Mulan
gallipato
Mulan
0
4
2
0.25
L
Nox
ragaca
Nox
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,275
Damage
44,623
54,851
Taken
71,474
41,430
Mitigated
44,112
16,871
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,370
1,118
0
1,055
14,245
7,213
0
4,381
9,486
0
23,635
L
Olorun
 
Olorun
7,548
3,583
1,936
2,567
12,316
4,250
72
3,218
8,916
21,878
0
W
Da Ji
EddieOMan
Da Ji
12,269
3,638
0
569
9,962
5,049
532
4,508
5,212
0
31,551
W
Cupid
GE0WGE
Cupid
16,291
10,585
880
4,317
9,743
4,637
4,299
6,911
2,426
0
37,573
L
9,487
436
0
2,020
17,112
13,759
3
7,081
9,697
23,357
0
W
Ares
Sarge42
Ares
10,246
639
0
2,000
12,317
14,870
278
7,948
4,078
19,325
0
W
Morgan Le Fay
TheFrozenFlames
Morgan Le Fay
13,343
1,162
365
1,427
6,469
2,779
952
3,245
2,717
42,159
0
W
Hercules
dorop4554
Hercules
9,126
2,257
0
7,313
16,360
14,095
747
9,137
6,378
3,577
22,646
L
Mulan
gallipato
Mulan
5,816
956
120
3,419
18,802
15,661
0
6,981
11,049
0
16,310
L
Nox
ragaca
Nox
14,402
1,367
0
597
8,999
3,229
0
2,992
5,850
31,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
37,713
256
Minions Killed
192
10
Camps Cleared
7
1,280,299
Distance Traveled
1,113,707
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,314
693
41
3
5
234,110
2
L
Olorun
6,972
581
30
3
0
195,276
2
W
Da Ji
9,947
829
54
5
4
257,518
2
W
Cupid
10,782
899
65
5
4
244,944
1
L
Geb
7,096
591
29
2
2
236,317
1
W
Ares
11,034
920
17
1
0
266,834
1
W
Morgan Le Fay
9,878
823
79
7
2
260,079
3
W
Hercules
8,547
712
41
3
0
250,924
3
L
Mulan
7,317
610
37
3
0
237,140
5
L
Nox
8,014
668
55
5
0
210,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role