Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lizardbank
Medusa
Level 15
God Stats
1W - 0L
1,302 SR
Queue Stats
29W - 20L
1,598 Elo+
Party 1
Ares
Ares
Popcorn1006
Ares
Level 29
God Stats
3W - 3L
1,195 SR
Queue Stats
185W - 136L
1,620 Elo+
Party 1
Team Averages
Level 62
1,332 SR
1,573 Elo+

VS

Team Averages
Level 93
1,581 SR
1,474 Elo+
Bacchus
Bacchus
POUprapoadn
Bacchus
Level 24
God Stats
9W - 8L
1,428 SR
Queue Stats
77W - 87L
1,413 Elo+
Party 2
Set
Set
TheAdrian89
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,451 Elo+
Party 2
Sol
Sol
edwinedil
Sol
Level 155
God Stats
1W - 1L
1,817 SR
Queue Stats
98W - 107L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 1 / 11
8,456
769
8,921
6,604
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Lizardbank
Medusa
13
8 / 2 / 4
9,162
833
11,087
7,010
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 1 / 10
9,241
840
8,494
10,505
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
POUprapoadn
Bacchus
9
0 / 4 / 2
6,467
588
2,936
11,546
11,853
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 1
7,442
677
5,463
10,221
3,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 3
7,121
647
9,112
10,800
3,378
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
11
8.5
W
Medusa
Lizardbank
Medusa
8
2
4
5
L
Bacchus
POUprapoadn
Bacchus
0
4
2
0.25
W
5
1
10
10
L
3
5
1
0.7
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,502
Damage
17,511
24,119
Taken
32,567
15,279
Mitigated
18,840
3,149
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,921
459
0
672
6,604
2,101
158
3,162
3,442
32,683
0
W
Medusa
Lizardbank
Medusa
11,087
4,681
0
718
7,010
2,899
244
3,621
3,389
0
40,414
L
Bacchus
POUprapoadn
Bacchus
2,936
175
129
885
11,546
11,853
0
5,669
5,877
11,060
0
W
8,494
553
0
1,759
10,505
10,279
207
5,906
4,599
16,514
0
L
5,463
2,786
0
395
10,221
3,609
0
5,770
4,451
0
19,003
L
9,112
3,261
0
1,478
10,800
3,378
0
6,060
4,740
25,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,859
Gold Earned
21,030
138
Minions Killed
95
9
Camps Cleared
2
638,088
Distance Traveled
593,857
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,456
769
66
6
5
220,966
3
W
Medusa
9,162
833
51
5
4
193,515
1
L
Bacchus
6,467
588
13
1
0
202,621
3
W
Ares
9,241
840
21
2
0
223,607
1
L
Set
7,442
677
35
3
1
207,885
0
L
Sol
7,121
647
47
4
1
183,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role