Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
AngelofCourage
Bacchus
Silver IV
Level 104
God Stats
4W - 4L
1,625 SR
Queue Stats
18W - 23L
1,370 MMR
Party 2
Loki
Loki
Gold III
MATUBRUH 2
Loki
Gold III
Level 86
God Stats
5W - 3L
1,631 SR
Queue Stats
148W - 147L
1,478 MMR
Party 1
Anubis
Anubis
Gold II
ThousandFlea792
Anubis
Gold II
Level 84
God Stats
57W - 59L
1,569 SR
Queue Stats
148W - 147L
1,562 MMR
Party 1
Chaac
Chaac
Gold I
Top Knox
Chaac
Gold I
Level 138
God Stats
4W - 1L
1,776 SR
Queue Stats
39W - 36L
1,710 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,620 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,550 SR
1,520 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Arkham_knight_12
Poseidon
Gold II
Level 133
God Stats
7W - 7L
1,443 SR
Queue Stats
279W - 276L
1,540 MMR
Solo
Chang'e
Chang'e
Gold III
GerryCT99
Chang'e
Gold III
Level 140
God Stats
12W - 9L
1,766 SR
Queue Stats
186W - 193L
1,523 MMR
Solo
Ullr
Ullr
Gold II
StopBanningMePs
Ullr
Gold II
Level 160
God Stats
27W - 19L
1,539 SR
Queue Stats
590W - 590L
1,536 MMR
Solo
Kali
Kali
Bronze III
WATCHU_CALL_ME_
Kali
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 2 / 1
5,641
564
4,438
5,482
908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 5
5,563
556
1,441
5,376
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 0
6,155
616
2,463
4,578
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 3
7,194
719
4,440
3,068
1,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Top Knox
Chaac
12
4 / 1 / 0
6,934
693
4,679
5,323
4,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TiamatAthenaGilgameshArtioFenrir

VS

Bans
DanzaburouMedusaSylvanusGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 4 / 0
4,688
469
1,466
6,003
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,183
518
1,822
3,957
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
GerryCT99
Chang'e
9
0 / 4 / 3
5,098
510
1,711
6,711
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 0
5,472
547
4,391
6,112
1,717
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,567
457
1,344
5,428
1,734
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
4
4
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
1
1.75
L
Mercury
 
Mercury
0
4
0
0
W
2
1
5
4.5
L
0
4
0
0
L
Chang'e
GerryCT99
Chang'e
0
4
3
0.38
W
4
0
0
4
L
3
2
0
1.5
W
4
0
3
5.5
W
Chaac
Top Knox
Chaac
4
1
0
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
10,734
23,827
Taken
28,211
12,656
Mitigated
7,061
8,191
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,438
1,812
0
1,947
5,482
908
0
327
5,155
0
29,827
L
Mercury
 
Mercury
1,466
680
0
1,157
6,003
1,773
0
1,262
4,741
0
20,911
W
1,441
0
0
1,311
5,376
4,121
0
1,614
3,686
8,323
0
L
1,822
76
0
500
3,957
529
0
2,587
1,370
32,397
0
L
Chang'e
GerryCT99
Chang'e
1,711
129
721
2,468
6,711
1,308
0
2,043
4,668
22,068
0
W
2,463
715
0
887
4,578
1,677
0
326
4,212
0
32,690
L
4,391
1,766
0
1,404
6,112
1,717
0
144
5,968
0
29,084
W
4,440
84
0
2,495
3,068
1,527
0
1,072
1,918
50,236
0
W
Chaac
Top Knox
Chaac
4,679
532
0
1,551
5,323
4,423
10
0
5,323
3,875
38,082
L
1,344
562
0
322
5,428
1,734
0
394
5,034
0
12,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
25,008
358
Minions Killed
246
0
Camps Cleared
0
1,037,749
Distance Traveled
915,112
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,641
564
56
6
0
187,630
0
L
Mercury
4,688
469
50
5
0
169,759
0
W
Bacchus
5,563
556
10
1
0
208,241
4
L
Poseidon
5,183
518
62
6
0
182,408
9
L
Chang'e
5,098
510
48
5
0
195,250
3
W
Loki
6,155
616
68
7
0
232,025
0
L
Ullr
5,472
547
59
6
0
166,212
3
W
Anubis
7,194
719
117
12
0
192,924
4
W
Chaac
6,934
693
107
11
0
216,929
3
L
Kali
4,567
457
27
3
0
201,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role