Player Matchup

Kali
Kali
GrandmaShower
Kali
Level 14
God Stats
2W - 0L
1,705 SR
Queue Stats
43W - 22L
1,688 Elo+
Solo
Bellona
Bellona
InfernuReaper
Bellona
Level 28
God Stats
4W - 0L
1,849 SR
Queue Stats
29W - 33L
1,473 Elo+
Solo
Achilles
Achilles
Pazuzu775v
Achilles
Level 13
God Stats
11W - 11L
1,568 SR
Queue Stats
31W - 36L
1,438 Elo+
Solo
Artemis
Artemis
sulwyn_S
Artemis
Level 23
God Stats
91W - 84L
1,564 SR
Queue Stats
118W - 130L
1,476 Elo+
Solo
Ra
Ra
victormulvihill
Ra
Level 18
God Stats
9W - 3L
1,593 SR
Queue Stats
83W - 55L
1,706 Elo+
Solo
Team Averages
Level 19
1,656 SR
1,556 Elo+

VS

Team Averages
Level 20
1,637 SR
1,620 Elo+
Thanatos
Thanatos
Danielio87
Thanatos
Level 24
God Stats
2W - 5L
1,452 SR
Queue Stats
79W - 74L
1,616 Elo+
Solo
Chang'e
Chang'e
Derp85004
Chang'e
Level 24
God Stats
3W - 5L
1,302 SR
Queue Stats
53W - 55L
1,491 Elo+
Solo
Chaac
Chaac
LunarUltra
Chaac
Level 27
God Stats
10W - 5L
1,683 SR
Queue Stats
83W - 62L
1,540 Elo+
Solo
Olorun
Olorun
Nikesb2000
Olorun
Level 17
God Stats
4W - 2L
1,803 SR
Queue Stats
71W - 69L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
S_exyScherry
Sun Wukong
Level 7
God Stats
4W - 1L
1,944 SR
Queue Stats
4W - 1L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 7
11,590
682
14,563
20,490
12,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
16
3 / 3 / 3
10,172
598
6,586
8,498
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Pazuzu775v
Achilles
15
4 / 1 / 7
10,235
602
6,252
16,866
16,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
sulwyn_S
Artemis
14
2 / 6 / 7
9,152
538
9,830
12,670
4,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 11
12,851
756
15,621
13,076
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Danielio87
Thanatos
12
4 / 8 / 3
8,384
493
9,525
14,797
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Derp85004
Chang'e
12
1 / 7 / 1
7,935
467
4,909
10,113
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
5 / 6 / 2
8,823
519
12,632
16,824
9,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Nikesb2000
Olorun
13
2 / 5 / 4
8,303
488
8,210
14,027
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
S_exyScherry
Sun Wukong
11
1 / 6 / 4
7,324
431
4,599
14,956
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
32
Kills
13
14
Deaths
32
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Danielio87
Thanatos
4
8
3
0.69
L
Chang'e
Derp85004
Chang'e
1
7
1
0.21
W
12
3
7
5.17
W
Bellona
3
3
3
1.5
L
Chaac
5
6
2
1
L
Olorun
Nikesb2000
Olorun
2
5
4
0.8
W
Achilles
Pazuzu775v
Achilles
4
1
7
7.5
L
Sun Wukong
S_exyScherry
Sun Wukong
1
6
4
0.5
W
Artemis
sulwyn_S
Artemis
2
6
7
0.92
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,852
Damage
39,875
71,600
Taken
70,717
43,994
Mitigated
34,081
34,091
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Danielio87
Thanatos
9,525
2,733
0
8,678
14,797
6,078
369
3,380
11,269
0
53,950
L
Chang'e
Derp85004
Chang'e
4,909
683
598
1,672
10,113
2,696
0
3,227
6,692
37,164
0
W
14,563
8,329
0
12,377
20,490
12,280
2,632
2,064
18,200
0
65,817
W
Bellona
6,586
1,530
0
1,999
8,498
5,787
818
226
8,064
2,094
51,972
L
Chaac
12,632
2,543
0
4,599
16,824
9,166
317
1,359
15,425
0
50,299
L
Olorun
Nikesb2000
Olorun
8,210
4,147
852
4,854
14,027
5,214
512
3,663
10,260
48,192
6,854
W
Achilles
Pazuzu775v
Achilles
6,252
1,874
0
7,170
16,866
16,117
586
3,116
13,313
0
33,841
L
Sun Wukong
S_exyScherry
Sun Wukong
4,599
912
0
1,376
14,956
10,927
600
3,541
11,293
481
25,718
W
Artemis
sulwyn_S
Artemis
9,830
4,137
369
3,577
12,670
4,262
5,664
2,791
9,833
0
51,177
W
15,621
1,860
2,191
6,408
13,076
5,548
2,094
3,898
8,824
110,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
40,769
545
Minions Killed
386
0
Camps Cleared
0
1,730,932
Distance Traveled
1,555,131
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,384
493
70
4
0
337,715
0
L
Chang'e
7,935
467
84
5
0
302,375
0
W
Kali
11,590
682
90
5
0
389,057
3
W
Bellona
10,172
598
122
7
0
361,614
9
L
Chaac
8,823
519
98
6
0
312,769
2
L
Olorun
8,303
488
93
5
0
279,927
1
W
Achilles
10,235
602
59
3
0
323,997
3
L
Sun Wukong
7,324
431
41
2
0
322,345
5
W
Artemis
9,152
538
71
4
0
259,407
0
W
Ra
12,851
756
203
12
0
396,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role