Player Matchup

He Bo
He Bo
DefenseDM
He Bo
Level 25
God Stats
1W - 1L
1,207 SR
Queue Stats
50W - 60L
1,470 Elo+
Party 2
Achilles
Achilles
TeenTrinity
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,770 Elo+
Solo
Medusa
Medusa
YisusManu
Medusa
Level 27
God Stats
1W - 0L
1,848 SR
Queue Stats
122W - 167L
1,289 Elo+
Party 2
Team Averages
Level 20
1,518 SR
1,510 Elo+

VS

Team Averages
Level 42
1,581 SR
1,537 Elo+
Izanami
Izanami
EscapeGoat8654
Izanami
Level 22
God Stats
3W - 1L
1,871 SR
Queue Stats
43W - 23L
1,587 Elo+
Party 1
Janus
Janus
FanG iZ BOSS
Janus
Level 84
God Stats
3W - 3L
1,444 SR
Queue Stats
41W - 27L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
dead kill43
Guan Yu
Level 19
God Stats
5W - 11L
1,428 SR
Queue Stats
38W - 43L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DefenseDM
He Bo
15
7 / 0 / 8
10,404
800
13,061
11,323
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
TeenTrinity
Achilles
13
11 / 5 / 4
10,547
811
14,716
12,020
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
YisusManu
Medusa
13
0 / 1 / 10
8,912
686
3,379
6,941
2,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
8,349
642
8,509
10,329
3,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 7 / 2
8,984
691
6,413
9,271
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
dead kill43
Guan Yu
9
1 / 6 / 3
7,576
583
4,547
15,527
15,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
5
6
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
DefenseDM
He Bo
7
0
8
11
L
1
5
5
0.7
L
3
7
2
0.57
W
Achilles
TeenTrinity
Achilles
11
5
4
2.6
W
Medusa
YisusManu
Medusa
0
1
10
5
L
Guan Yu
dead kill43
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
19,469
30,284
Taken
35,127
13,194
Mitigated
21,132
9,690
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DefenseDM
He Bo
13,061
438
0
5,960
11,323
3,928
376
3,382
7,522
42,694
0
L
8,509
6,067
0
1,388
10,329
3,094
0
4,530
5,497
0
28,981
L
6,413
65
107
1,397
9,271
2,439
0
3,739
5,201
24,507
0
W
Achilles
TeenTrinity
Achilles
14,716
4,725
0
1,935
12,020
6,465
1,715
2,613
9,080
0
39,554
W
Medusa
YisusManu
Medusa
3,379
1,458
0
1,795
6,941
2,801
241
1,031
5,910
0
24,884
L
Guan Yu
dead kill43
Guan Yu
4,547
462
628
2,587
15,527
15,599
0
4,977
10,158
0
8,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
24,909
153
Minions Killed
102
9
Camps Cleared
1
744,676
Distance Traveled
635,021
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,404
800
61
5
3
261,676
2
L
Izanami
8,349
642
55
4
0
200,240
4
L
Janus
8,984
691
40
3
1
203,110
0
W
Achilles
10,547
811
36
3
5
240,835
2
W
Medusa
8,912
686
56
4
1
242,165
1
L
Guan Yu
7,576
583
7
1
0
231,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role