Player Matchup

Hel
Hel
Sleet170
Hel
Level 160
God Stats
3W - 1L
1,764 SR
Queue Stats
413W - 303L
1,569 Elo+
Party 2
Loki
Loki
cushionedfall357
Loki
Level 126
God Stats
10W - 2L
1,848 SR
Queue Stats
255W - 155L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
kingwalruton
Jormungandr
Level 123
God Stats
1W - 1L
1,321 SR
Queue Stats
414W - 305L
1,570 Elo+
Party 2
Team Averages
Level 136
1,644 SR
1,577 Elo+

VS

Team Averages
Level 36
1,559 SR
1,457 Elo+
He Bo
He Bo
 
He Bo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Demetroxix
Ymir
Level 72
God Stats
0W - 1L
1,507 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 1
Ravana
Ravana
Tizoh
Ravana
Level 18
God Stats
1W - 1L
1,669 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
9,045
754
6,455
5,384
1,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 3 / 6
8,913
743
4,618
9,644
3,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
kingwalruton
Jormungandr
13
7 / 1 / 7
9,296
775
9,116
8,615
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 7 / 1
8,118
677
5,355
8,609
2,936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 4
8,069
672
4,460
7,787
7,112
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Tizoh
Ravana
11
2 / 6 / 2
7,968
664
5,115
7,934
3,256
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
1
0.5
L
1
5
4
0.6
W
5
2
8
4.5
L
Ravana
Tizoh
Ravana
2
6
2
0.5
W
5
3
6
2.67
W
Jormungandr
kingwalruton
Jormungandr
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
14,930
23,643
Taken
24,330
8,037
Mitigated
13,304
5,693
Healing
880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,355
557
0
500
8,609
2,936
0
6,013
2,596
34,135
0
L
4,460
755
0
0
7,787
7,112
0
4,824
2,963
7,200
0
W
6,455
389
3,213
1,811
5,384
1,738
133
2,050
3,334
27,746
0
L
Ravana
Tizoh
Ravana
5,115
1,785
0
380
7,934
3,256
0
5,207
2,727
0
19,918
W
4,618
1,583
0
500
9,644
3,094
110
4,389
5,255
0
21,776
W
Jormungandr
kingwalruton
Jormungandr
9,116
1,023
0
169
8,615
3,205
275
4,303
4,312
25,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
24,155
124
Minions Killed
114
5
Camps Cleared
6
636,735
Distance Traveled
634,627
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,118
677
75
6
4
205,256
5
L
Ymir
8,069
672
7
1
0
215,969
4
W
Hel
9,045
754
74
6
1
219,962
4
L
Ravana
7,968
664
32
3
2
213,402
4
W
Loki
8,913
743
24
2
3
210,959
2
W
Jormungandr
9,296
775
26
2
1
205,814
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role