Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DesertOctopus
Serqet
Level 129
God Stats
8W - 8L
1,590 SR
Queue Stats
425W - 398L
1,586 Elo+
Solo
Agni
Agni
IamLordEcho
Agni
Level 145
God Stats
4W - 3L
1,813 SR
Queue Stats
153W - 146L
1,602 Elo+
Party 2
Susano
Susano
billybonjoe
Susano
Level 101
God Stats
1W - 5L
1,367 SR
Queue Stats
192W - 172L
1,585 Elo+
Party 2
Mulan
Mulan
toniyogui
Mulan
Level 159
God Stats
4W - 10L
1,440 SR
Queue Stats
237W - 233L
1,590 Elo+
Solo
Team Averages
Level 137
1,542 SR
1,573 Elo+

VS

Team Averages
Level 125
1,662 SR
1,583 Elo+
Arachne
Arachne
Cadenjg
Arachne
Level 87
God Stats
1W - 0L
1,767 SR
Queue Stats
58W - 30L
1,627 Elo+
Party 1
Rama
Rama
Drelek
Rama
Level 144
God Stats
1W - 1L
1,653 SR
Queue Stats
75W - 69L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
TheCutestWaifu
Baron Samedi
Level 134
God Stats
5W - 1L
1,743 SR
Queue Stats
114W - 127L
1,611 Elo+
Party 1
Ra
Ra
VisiblyRed
Ra
Level 159
God Stats
5W - 4L
1,647 SR
Queue Stats
88W - 99L
1,620 Elo+
Party 1
King Arthur
King Arthur
WillowShield300
King Arthur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 0
6,577
506
3,247
8,116
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 1
5,666
436
1,867
6,120
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
6,746
519
3,930
4,096
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
11
0 / 2 / 1
6,206
477
2,488
6,615
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
toniyogui
Mulan
14
5 / 0 / 0
8,621
663
5,590
5,204
3,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cadenjg
Arachne
12
3 / 1 / 0
6,795
523
3,525
7,539
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Drelek
Rama
13
3 / 0 / 1
7,636
587
5,399
6,823
1,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TheCutestWaifu
Baron Samedi
11
1 / 0 / 4
6,648
511
1,933
7,013
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 2
8,018
617
3,081
4,317
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WillowShield300
King Arthur
11
0 / 4 / 0
5,858
451
2,488
8,179
4,294
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Arachne
Cadenjg
Arachne
3
1
0
3
L
0
2
1
0.25
W
Rama
Drelek
Rama
3
0
1
3.5
L
0
3
0
0
W
Baron Samedi
TheCutestWaifu
Baron Samedi
1
0
4
3
W
3
0
2
4
W
King Arthur
WillowShield300
King Arthur
0
4
0
0
L
Susano
0
2
1
0.25
L
Mulan
toniyogui
Mulan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,122
Damage
16,426
30,151
Taken
33,871
11,686
Mitigated
15,423
9,432
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,247
1,676
0
2,285
8,116
2,128
0
269
7,847
0
40,769
W
Arachne
Cadenjg
Arachne
3,525
2,081
0
4,051
7,539
3,406
0
915
6,534
0
37,649
L
1,867
471
0
1,695
6,120
2,307
0
2,188
3,932
0
12,638
W
Rama
Drelek
Rama
5,399
4,478
0
5,305
6,823
1,558
682
160
6,663
0
55,598
L
3,930
117
0
702
4,096
1,345
0
1,409
2,687
46,417
0
W
Baron Samedi
TheCutestWaifu
Baron Samedi
1,933
288
199
1,911
7,013
4,637
0
865
5,947
18,005
0
W
3,081
361
1,241
2,379
4,317
1,528
0
1,806
2,337
69,782
0
W
King Arthur
WillowShield300
King Arthur
2,488
73
0
973
8,179
4,294
0
0
8,116
0
25,444
L
Susano
2,488
615
0
845
6,615
2,107
0
887
5,728
0
40,984
L
Mulan
toniyogui
Mulan
5,590
488
0
3,905
5,204
3,799
0
261
4,943
0
51,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
34,955
422
Minions Killed
410
0
Camps Cleared
0
1,209,308
Distance Traveled
1,302,306
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,577
506
84
6
0
196,691
3
W
Arachne
6,795
523
70
5
0
305,696
3
L
Serqet
5,666
436
16
1
0
273,136
4
W
Rama
7,636
587
114
9
0
241,665
4
L
Agni
6,746
519
115
9
0
238,165
5
W
Baron Samedi
6,648
511
25
2
0
242,420
8
W
Ra
8,018
617
150
12
0
265,288
3
W
King Arthur
5,858
451
51
4
0
247,237
6
L
Susano
6,206
477
81
6
0
276,326
4
L
Mulan
8,621
663
126
10
0
224,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role