Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BoxGaming2
Sun Wukong
Level 8
God Stats
3W - 9L
1,299 SR
Queue Stats
23W - 25L
1,335 Elo+
Solo
Neith
Neith
Groosalugg
Neith
Level 26
God Stats
3W - 4L
1,704 SR
Queue Stats
102W - 122L
1,528 Elo+
Solo
Hel
Hel
PaladiansGod
Hel
Level 26
God Stats
1W - 2L
1,617 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 2
Scylla
Scylla
koolarade
Scylla
Level 27
God Stats
1W - 1L
1,892 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 2
Team Averages
Level 23
1,602 SR
1,505 Elo+

VS

Team Averages
Level 23
1,714 SR
1,490 Elo+
Chaac
Chaac
Anmolpreet188
Chaac
Level 23
God Stats
17W - 6L
1,801 SR
Queue Stats
89W - 77L
1,568 Elo+
Solo
Mulan
Mulan
GShowman
Mulan
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 38L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
Leland56
Gilgamesh
Level 7
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 11L
1,253 Elo+
Solo
Sylvanus
Sylvanus
badXspirit
Sylvanus
Level 27
God Stats
8W - 9L
1,792 SR
Queue Stats
73W - 71L
1,583 Elo+
Solo
Discordia
Discordia
stoney__kayy
Discordia
Level 43
God Stats
10W - 8L
1,758 SR
Queue Stats
114W - 116L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 2 / 1
6,621
662
2,595
6,771
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
BoxGaming2
Sun Wukong
7
0 / 8 / 0
4,226
423
3,504
8,547
3,844
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
8
1 / 4 / 2
5,114
511
4,803
5,358
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 3
4,431
443
1,057
4,601
2,140
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
koolarade
Scylla
9
1 / 3 / 1
5,074
507
2,461
5,862
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,702
770
7,361
6,691
3,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
GShowman
Mulan
12
9 / 1 / 1
7,106
711
4,407
5,372
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilgamesh
Leland56
Gilgamesh
9
0 / 2 / 6
5,424
542
2,776
5,154
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
badXspirit
Sylvanus
10
4 / 0 / 6
6,774
677
4,341
7,378
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
stoney__kayy
Discordia
10
0 / 2 / 0
5,674
567
1,289
2,900
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
20
20
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
1
1.75
W
7
0
1
7.5
L
Sun Wukong
BoxGaming2
Sun Wukong
0
8
0
0
W
Mulan
GShowman
Mulan
9
1
1
9.5
L
Neith
1
4
2
0.5
W
Gilgamesh
Leland56
Gilgamesh
0
2
6
1.5
L
0
3
3
0.5
W
Sylvanus
badXspirit
Sylvanus
4
0
6
7
L
Scylla
koolarade
Scylla
1
3
1
0.5
W
Discordia
stoney__kayy
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
20,174
31,139
Taken
27,495
11,048
Mitigated
12,666
7,787
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,595
726
0
3,158
6,771
1,899
0
804
5,887
0
34,998
W
7,361
1,717
0
5,104
6,691
3,329
0
0
6,691
0
43,181
L
Sun Wukong
BoxGaming2
Sun Wukong
3,504
1,151
0
808
8,547
3,844
0
0
8,547
0
15,338
W
Mulan
GShowman
Mulan
4,407
851
0
2,970
5,372
2,475
0
355
5,017
0
36,519
L
Neith
4,803
2,215
0
1,019
5,358
1,681
0
1,811
3,547
0
26,104
W
Gilgamesh
Leland56
Gilgamesh
2,776
727
0
1,006
5,154
2,179
0
1,680
3,474
0
17,689
L
1,057
503
597
485
4,601
2,140
0
1,395
3,206
6,635
0
W
Sylvanus
badXspirit
Sylvanus
4,341
1,289
341
3,003
7,378
3,915
0
706
6,672
23,662
0
L
Scylla
koolarade
Scylla
2,461
421
0
1,720
5,862
1,484
0
1,324
4,322
19,030
0
W
Discordia
stoney__kayy
Discordia
1,289
72
0
292
2,900
768
616
777
2,123
32,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
32,680
223
Minions Killed
294
0
Camps Cleared
0
921,473
Distance Traveled
958,015
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,621
662
87
9
0
234,510
1
W
Chaac
7,702
770
87
9
0
212,896
0
L
Sun Wukong
4,226
423
24
2
0
198,067
1
W
Mulan
7,106
711
88
9
0
221,915
4
L
Neith
5,114
511
61
6
0
176,942
3
W
Gilgamesh
5,424
542
40
4
0
185,849
3
L
Hel
4,431
443
10
1
0
164,914
0
W
Sylvanus
6,774
677
23
2
0
143,962
4
L
Scylla
5,074
507
41
4
0
147,040
1
W
Discordia
5,674
567
56
6
0
193,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role