Player Matchup

Zeus
Zeus
DaSPANKdocter
Zeus
Level 17
God Stats
4W - 4L
1,557 SR
Queue Stats
17W - 19L
1,327 Elo+
Party 3
Tiamat
Tiamat
REVOLTILLO
Tiamat
Level 6
God Stats
5W - 11L
1,500 SR
Queue Stats
9W - 16L
1,353 Elo+
Party 2
Artemis
Artemis
Rayylll
Artemis
Level 7
God Stats
15W - 24L
1,352 SR
Queue Stats
16W - 32L
1,210 Elo+
Party 2
Bacchus
Bacchus
YBD123
Bacchus
Level 8
God Stats
9W - 8L
1,508 SR
Queue Stats
14W - 16L
1,323 Elo+
Party 3
Ares
Ares
mbrogers
Ares
Level 8
God Stats
9W - 15L
1,500 SR
Queue Stats
13W - 27L
987 Elo+
Party 2
Team Averages
Level 9
1,483 SR
1,240 Elo+

VS

Team Averages
Level 18
1,485 SR
1,405 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Danilo_Urze
Hera
Level 25
God Stats
5W - 4L
1,288 SR
Queue Stats
55W - 76L
1,307 Elo+
Party 1
Nemesis
Nemesis
Leadcask
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Regis_CronosXD
Bellona
Level 26
God Stats
10W - 6L
1,696 SR
Queue Stats
187W - 215L
1,369 Elo+
Party 1
Set
Set
Thecullenshow
Set
Level 10
God Stats
4W - 6L
1,441 SR
Queue Stats
7W - 10L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 3
7,049
470
5,833
8,727
2,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
REVOLTILLO
Tiamat
9
1 / 9 / 1
6,344
423
3,616
10,595
5,482
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Rayylll
Artemis
10
3 / 7 / 3
6,874
458
5,109
8,416
2,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
YBD123
Bacchus
10
4 / 7 / 4
7,163
478
4,065
15,934
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
11
1 / 6 / 4
6,402
427
3,092
13,522
9,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
11 / 2 / 9
8,582
572
13,060
10,867
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 2 / 8
9,647
643
12,841
6,682
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Leadcask
Nemesis
11
2 / 4 / 3
7,164
478
2,081
6,641
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
12 / 2 / 13
9,737
649
10,854
11,909
12,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 7 / 7
6,926
462
2,684
9,264
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
13
Kills
37
38
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
11
2
9
7.75
L
4
9
3
0.61
W
12
2
8
8
W
Nemesis
Leadcask
Nemesis
2
4
3
0.88
L
Tiamat
REVOLTILLO
Tiamat
1
9
1
0.17
L
Artemis
Rayylll
Artemis
3
7
3
0.64
W
12
2
13
9.25
W
0
7
7
0.5
L
Bacchus
YBD123
Bacchus
4
7
4
0.86
L
Ares
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
41,520
57,194
Taken
45,363
37,999
Mitigated
23,680
4,476
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,060
2,171
1,864
6,750
10,867
3,845
283
5,256
5,611
38,716
0
L
5,833
2,243
0
366
8,727
2,740
695
4,420
4,249
24,764
0
W
12,841
4,642
0
360
6,682
1,934
1,626
2,990
3,692
54,178
0
W
Nemesis
Leadcask
Nemesis
2,081
1,053
0
473
6,641
3,066
498
1,499
5,142
0
24,307
L
Tiamat
REVOLTILLO
Tiamat
3,616
355
0
400
10,595
5,482
208
5,668
4,909
23,222
0
L
Artemis
Rayylll
Artemis
5,109
2,890
0
911
8,416
2,690
210
5,333
2,882
0
24,194
W
10,854
2,442
0
1,219
11,909
12,006
499
5,019
6,890
12,312
39,354
W
2,684
1,813
0
420
9,264
2,829
539
1,842
7,422
0
38,153
L
Bacchus
YBD123
Bacchus
4,065
1,422
0
2,084
15,934
17,414
384
6,982
8,662
20,737
0
L
Ares
3,092
527
0
715
13,522
9,673
443
5,864
7,542
25,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
42,056
201
Minions Killed
302
0
Camps Cleared
0
1,144,540
Distance Traveled
1,427,734
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,582
572
41
3
0
272,752
0
L
Zeus
7,049
470
45
3
0
216,569
0
W
Hera
9,647
643
96
6
0
284,142
0
W
Nemesis
7,164
478
40
3
0
279,649
0
L
Tiamat
6,344
423
25
2
0
237,273
1
L
Artemis
6,874
458
42
3
0
209,460
0
W
Bellona
9,737
649
73
5
0
294,721
0
W
Set
6,926
462
52
3
0
296,470
0
L
Bacchus
7,163
478
34
2
0
217,959
1
L
Ares
6,402
427
55
4
0
263,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role