Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ChuckyNuck
Fenrir
Level 6
God Stats
2W - 5L
1,699 SR
Queue Stats
4W - 10L
1,455 Elo+
Party 4
Anubis
Anubis
Pasie94
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,167 Elo+
Party 2
Anhur
Anhur
Trexman404
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,303 Elo+
Party 4
Olorun
Olorun
manelhd
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,385 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,362 Elo+

VS

Team Averages
Level 25
1,520 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DuoPlay
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
LooKFoRBlooD
Charybdis
Level 51
God Stats
2W - 0L
1,686 SR
Queue Stats
15W - 13L
1,502 Elo+
Party 3
Izanami
Izanami
alumniflaeuty
Izanami
Level 12
God Stats
5W - 3L
1,662 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 1
Zeus
Zeus
lovegrievus
Zeus
Level 25
God Stats
7W - 19L
1,250 SR
Queue Stats
63W - 92L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 0 / 4
8,977
898
5,587
7,755
8,780
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ChuckyNuck
Fenrir
15
4 / 14 / 4
10,140
1,014
10,224
25,074
16,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Pasie94
Anubis
15
1 / 10 / 2
8,828
883
6,620
17,401
7,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
15
4 / 16 / 2
9,664
966
10,355
24,746
7,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
manelhd
Olorun
15
1 / 7 / 6
9,565
957
5,485
16,408
5,840
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
22 / 2 / 18
14,384
1,438
35,644
12,707
6,094
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
DuoPlay
Guan Yu
18
4 / 3 / 23
11,427
1,143
8,175
12,390
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
LooKFoRBlooD
Charybdis
13
0 / 1 / 6
8,953
895
462
3,272
802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
19
12 / 3 / 17
12,551
1,255
31,223
10,994
3,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 1 / 19
11,607
1,161
11,641
6,120
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
130
10
Kills
47
47
Deaths
10
18
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
4
2
W
Tsukuyomi
 
Tsukuyomi
22
2
18
15.5
L
Fenrir
ChuckyNuck
Fenrir
4
14
4
0.43
W
Guan Yu
DuoPlay
Guan Yu
4
3
23
5.17
W
Charybdis
LooKFoRBlooD
Charybdis
0
1
6
3
L
Anubis
Pasie94
Anubis
1
10
2
0.2
L
Anhur
4
16
2
0.31
W
Izanami
12
3
17
6.83
W
9
1
19
18.5
L
Olorun
manelhd
Olorun
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
87,145
91,384
Taken
45,483
46,379
Mitigated
25,662
3,939
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,587
503
0
0
7,755
8,780
0
1,294
6,461
23,766
0
W
Tsukuyomi
 
Tsukuyomi
35,644
10,926
0
3,716
12,707
6,094
0
3,434
9,273
0
56,180
L
Fenrir
ChuckyNuck
Fenrir
10,224
3,033
0
151
25,074
16,875
0
2,113
22,961
0
16,287
W
Guan Yu
DuoPlay
Guan Yu
8,175
1,079
2,052
4,423
12,390
13,358
0
5,911
6,479
0
12,507
W
Charybdis
LooKFoRBlooD
Charybdis
462
39
0
0
3,272
802
0
936
2,336
0
6,626
L
Anubis
Pasie94
Anubis
6,620
642
0
743
17,401
7,754
0
2,201
15,200
10,840
0
L
Anhur
10,355
5,072
0
377
24,746
7,130
0
4,227
20,519
0
15,181
W
Izanami
31,223
19,223
0
2,125
10,994
3,575
0
4,464
6,530
0
56,475
W
11,641
1,235
0
416
6,120
1,833
0
2,947
3,173
19,342
0
L
Olorun
manelhd
Olorun
5,485
1,492
689
1,979
16,408
5,840
0
1,806
14,602
27,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,174
Gold Earned
58,922
110
Minions Killed
160
3
Camps Cleared
6
834,321
Distance Traveled
828,084
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,977
898
32
3
0
203,284
4
W
Tsukuyomi
14,384
1,438
53
5
4
222,342
0
L
Fenrir
10,140
1,014
11
1
0
177,746
2
W
Guan Yu
11,427
1,143
10
1
1
177,182
3
W
Charybdis
8,953
895
15
2
1
60,889
0
L
Anubis
8,828
883
14
1
1
126,914
0
L
Anhur
9,664
966
7
1
2
159,998
1
W
Izanami
12,551
1,255
58
6
0
147,746
0
W
Zeus
11,607
1,161
24
2
0
219,925
0
L
Olorun
9,565
957
46
5
0
166,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role