Player Matchup

Ares
Ares
DT_Pisanjo
Ares
Level 102
God Stats
2W - 2L
1,521 SR
Queue Stats
87W - 72L
1,484 Elo+
Party 2
Hades
Hades
Lumehtial
Hades
Level 24
God Stats
2W - 1L
1,734 SR
Queue Stats
15W - 9L
1,534 Elo+
Party 2
Izanami
Izanami
XxTeef83xX
Izanami
Level 71
God Stats
1W - 2L
1,367 SR
Queue Stats
42W - 48L
1,497 Elo+
Solo
Poseidon
Poseidon
dugliko
Poseidon
Level 74
God Stats
12W - 5L
1,757 SR
Queue Stats
326W - 356L
1,458 Elo+
Solo
Horus
Horus
peppe-red
Horus
Level 93
God Stats
1W - 0L
1,442 SR
Queue Stats
33W - 30L
1,392 Elo+
Party 2
Team Averages
Level 73
1,564 SR
1,473 Elo+

VS

Team Averages
Level 40
1,541 SR
1,440 Elo+
Heimdallr
Heimdallr
Ddraig_Glas
Heimdallr
Level 36
God Stats
3W - 6L
1,432 SR
Queue Stats
59W - 81L
1,423 Elo+
Party 3
Merlin
Merlin
FuzzNBurn
Merlin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,423 Elo+
Solo
Kukulkan
Kukulkan
R_Almeidad
Kukulkan
Level 23
God Stats
1W - 1L
1,726 SR
Queue Stats
43W - 48L
1,469 Elo+
Party 1
Mulan
Mulan
RwbyStar
Mulan
Level 40
God Stats
3W - 5L
1,518 SR
Queue Stats
91W - 134L
1,425 Elo+
Party 3
Ares
Ares
kamijordan
Ares
Level 47
God Stats
16W - 10L
1,526 SR
Queue Stats
158W - 191L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 12
11,866
1,079
8,885
12,329
14,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Lumehtial
Hades
16
3 / 3 / 5
9,662
878
7,470
9,664
5,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
XxTeef83xX
Izanami
17
8 / 1 / 4
11,553
1,050
15,790
11,810
4,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
dugliko
Poseidon
17
1 / 1 / 8
9,813
892
6,389
3,377
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
peppe-red
Horus
16
0 / 1 / 9
9,703
882
3,386
14,581
13,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

243

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ddraig_Glas
Heimdallr
16
0 / 6 / 5
9,490
863
10,432
12,593
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
FuzzNBurn
Merlin
16
0 / 1 / 5
9,501
864
7,841
5,775
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
R_Almeidad
Kukulkan
16
3 / 5 / 3
10,468
952
15,478
10,934
5,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
RwbyStar
Mulan
16
1 / 0 / 4
9,252
841
4,220
2,931
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 4
10,606
964
7,020
13,673
16,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
15
Kills
6
6
Deaths
15
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Heimdallr
Ddraig_Glas
Heimdallr
0
6
5
0.42
L
Merlin
FuzzNBurn
Merlin
0
1
5
2.5
W
Hades
Lumehtial
Hades
3
3
5
1.83
L
Kukulkan
R_Almeidad
Kukulkan
3
5
3
0.9
L
Mulan
RwbyStar
Mulan
1
0
4
3
W
Izanami
XxTeef83xX
Izanami
8
1
4
10
W
Poseidon
dugliko
Poseidon
1
1
8
5
L
2
3
4
1.33
W
Horus
peppe-red
Horus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,920
Damage
44,991
51,761
Taken
45,906
38,718
Mitigated
32,343
14,140
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,885
483
0
1,281
12,329
14,009
0
6,321
6,008
25,108
0
L
Heimdallr
Ddraig_Glas
Heimdallr
10,432
2,711
737
1,121
12,593
5,597
0
6,586
6,007
0
42,326
L
Merlin
FuzzNBurn
Merlin
7,841
711
225
496
5,775
2,574
0
2,501
3,274
32,742
0
W
Hades
Lumehtial
Hades
7,470
312
0
1,008
9,664
5,316
0
6,937
2,727
14,018
0
L
Kukulkan
R_Almeidad
Kukulkan
15,478
1,977
0
461
10,934
5,969
0
4,134
6,800
42,925
0
L
Mulan
RwbyStar
Mulan
4,220
513
143
195
2,931
1,542
0
1,184
1,747
0
9,081
W
Izanami
XxTeef83xX
Izanami
15,790
11,603
0
4,479
11,810
4,442
0
8,221
3,589
0
50,751
W
Poseidon
dugliko
Poseidon
6,389
968
0
458
3,377
1,371
0
2,094
1,283
25,811
0
L
7,020
472
0
1,195
13,673
16,661
0
8,339
5,334
9,237
0
W
Horus
peppe-red
Horus
3,386
1,532
1,999
4,915
14,581
13,580
0
6,766
6,603
0
13,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
49,317
208
Minions Killed
210
6
Camps Cleared
7
1,004,607
Distance Traveled
964,199
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,866
1,079
40
4
2
249,017
0
L
Heimdallr
9,490
863
86
8
1
173,821
0
L
Merlin
9,501
864
53
5
1
196,036
0
W
Hades
9,662
878
25
2
0
151,614
0
L
Kukulkan
10,468
952
61
6
4
179,958
0
L
Mulan
9,252
841
6
1
1
218,175
0
W
Izanami
11,553
1,050
83
8
3
179,356
2
W
Poseidon
9,813
892
45
4
1
215,495
0
L
Ares
10,606
964
4
0
0
196,209
0
W
Horus
9,703
882
15
1
0
209,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role