Player Matchup

Ganesha
Ganesha
JCB520
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,296 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RazaAztec
Morgan Le Fay
Level 143
God Stats
2W - 4L
1,520 SR
Queue Stats
134W - 155L
1,382 Elo+
Party 1
Hades
Hades
oP1N4o
Hades
Level 28
God Stats
8W - 5L
1,464 SR
Queue Stats
95W - 108L
1,331 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,336 Elo+

VS

Team Averages
Level 81
1,544 SR
1,290 Elo+
Sun Wukong
Sun Wukong
KGBAGInxx
Sun Wukong
Level 68
God Stats
2W - 0L
1,672 SR
Queue Stats
12W - 25L
1,211 Elo+
Solo
Skadi
Skadi
VerminSermon
Skadi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
507W - 728L
1,386 Elo+
Party 2
Ra
Ra
alphadog3578
Ra
Level 59
God Stats
7W - 9L
1,460 SR
Queue Stats
184W - 326L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JCB520
Ganesha
9
1 / 5 / 3
6,691
608
1,511
11,057
7,202
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
RazaAztec
Morgan Le Fay
11
1 / 6 / 2
6,892
627
9,082
8,847
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
oP1N4o
Hades
10
5 / 7 / 0
7,904
719
5,765
11,678
5,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KGBAGInxx
Sun Wukong
11
0 / 1 / 15
7,801
709
7,705
10,593
13,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
15 / 2 / 2
9,848
895
12,644
6,609
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 4 / 9
8,191
745
4,928
6,417
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
18
18
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
JCB520
Ganesha
1
5
3
0.5
W
Sun Wukong
KGBAGInxx
Sun Wukong
0
1
15
7.5
L
Morgan Le Fay
RazaAztec
Morgan Le Fay
1
6
2
0.33
W
15
2
2
8
W
3
4
9
1.88
L
Hades
oP1N4o
Hades
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
25,277
31,582
Taken
23,619
15,566
Mitigated
18,489
2,715
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
JCB520
Ganesha
1,511
344
0
250
11,057
7,202
0
1,508
9,399
4,914
0
W
Sun Wukong
KGBAGInxx
Sun Wukong
7,705
2,932
0
1,168
10,593
13,758
0
6,537
4,056
0
18,256
L
Morgan Le Fay
RazaAztec
Morgan Le Fay
9,082
642
0
383
8,847
2,941
0
396
8,367
30,426
0
W
12,644
6,871
0
2,417
6,609
2,478
407
4,667
1,942
0
27,652
W
4,928
266
517
1,314
6,417
2,253
266
5,434
983
20,201
0
L
Hades
oP1N4o
Hades
5,765
187
199
1,883
11,678
5,423
546
2,877
8,669
13,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,487
Gold Earned
25,840
64
Minions Killed
108
0
Camps Cleared
5
512,823
Distance Traveled
590,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,691
608
2
0
0
154,792
0
W
Sun Wukong
7,801
709
23
2
4
208,004
0
L
Morgan Le Fay
6,892
627
35
3
0
196,702
0
W
Skadi
9,848
895
38
3
1
195,196
0
W
Ra
8,191
745
47
4
0
187,428
3
L
Hades
7,904
719
27
2
0
161,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role