Player Matchup

Janus
Janus
Ananimity_
Janus
Level 146
God Stats
3W - 3L
1,487 SR
Queue Stats
56W - 47L
1,577 Elo+
Party 1
Bacchus
Bacchus
bigpoppaquae
Bacchus
Level 69
God Stats
10W - 7L
1,576 SR
Queue Stats
127W - 137L
1,517 Elo+
Party 1
Medusa
Medusa
cxmsock
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,558 Elo+
Party 1
Team Averages
Level 80
1,521 SR
1,551 Elo+

VS

Team Averages
Level 27
1,474 SR
1,464 Elo+
Chang'e
Chang'e
JujuRahl
Chang'e
Level 23
God Stats
2W - 4L
1,389 SR
Queue Stats
207W - 251L
1,346 Elo+
Solo
Thor
Thor
jay12xd
Thor
Level 29
God Stats
2W - 4L
1,341 SR
Queue Stats
166W - 149L
1,523 Elo+
Party 2
Neith
Neith
stxfi
Neith
Level 29
God Stats
5W - 3L
1,692 SR
Queue Stats
94W - 75L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
9 / 7 / 9
11,855
847
17,195
11,831
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
bigpoppaquae
Bacchus
14
1 / 5 / 17
9,948
711
8,162
16,188
18,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
cxmsock
Medusa
17
14 / 4 / 9
12,774
912
14,572
17,088
7,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JujuRahl
Chang'e
13
2 / 7 / 11
9,676
691
8,796
15,907
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
jay12xd
Thor
13
6 / 14 / 7
10,788
771
8,648
17,331
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
stxfi
Neith
15
8 / 4 / 6
10,986
785
15,965
13,011
4,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
24
Kills
16
16
Deaths
25
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
9
7
9
1.93
L
Chang'e
JujuRahl
Chang'e
2
7
11
1.07
W
Bacchus
bigpoppaquae
Bacchus
1
5
17
1.9
W
Medusa
cxmsock
Medusa
14
4
9
4.63
L
Thor
jay12xd
Thor
6
14
7
0.68
L
Neith
stxfi
Neith
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
33,409
45,107
Taken
46,249
30,121
Mitigated
23,006
14,071
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,195
355
114
1,659
11,831
4,051
631
2,064
9,767
50,932
0
L
Chang'e
JujuRahl
Chang'e
8,796
394
1,672
3,308
15,907
7,984
0
9,432
6,195
27,438
0
W
Bacchus
bigpoppaquae
Bacchus
8,162
499
506
5,537
16,188
18,808
0
4,256
11,932
17,828
0
W
Medusa
cxmsock
Medusa
14,572
8,945
0
6,255
17,088
7,262
1,326
3,000
14,088
0
44,158
L
Thor
jay12xd
Thor
8,648
1,955
0
322
17,331
10,118
0
8,077
8,957
0
15,125
L
Neith
stxfi
Neith
15,965
5,342
213
3,466
13,011
4,904
49
7,251
5,472
0
42,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
31,450
167
Minions Killed
126
8
Camps Cleared
4
784,862
Distance Traveled
703,934
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,855
847
94
7
5
240,890
2
L
Chang'e
9,676
691
33
2
2
264,457
1
W
Bacchus
9,948
711
17
1
0
270,512
2
W
Medusa
12,774
912
56
4
3
273,460
0
L
Thor
10,788
771
15
1
2
199,364
4
L
Neith
10,986
785
78
6
0
240,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role