Player Matchup

Tsukuyomi
Tsukuyomi
KenyanBreeder
Tsukuyomi
Level 58
God Stats
14W - 8L
2,041 SR
Queue Stats
135W - 113L
1,553 Elo+
Party 1
Sol
Sol
Megalodon v1
Sol
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
325W - 317L
1,502 Elo+
Party 1
Neith
Neith
SinisterRhombus
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,467 Elo+
Party 1
King Arthur
King Arthur
The Beaniac
King Arthur
Level 89
God Stats
7W - 13L
1,387 SR
Queue Stats
200W - 192L
1,441 Elo+
Party 1
Athena
Athena
Tibb3rz
Athena
Level 91
God Stats
3W - 1L
1,656 SR
Queue Stats
63W - 69L
1,465 Elo+
Party 1
Team Averages
Level 88
1,617 SR
1,486 Elo+

VS

Team Averages
Level 113
1,520 SR
1,544 Elo+
Ao Kuang
Ao Kuang
Tree in a river
Ao Kuang
Level 126
God Stats
37W - 21L
1,631 SR
Queue Stats
370W - 340L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WWWWWWWWWWWW718
Morgan Le Fay
Level 110
God Stats
4W - 7L
1,552 SR
Queue Stats
217W - 161L
1,556 Elo+
Party 2
Neith
Neith
WolFear-6
Neith
Level 125
God Stats
3W - 1L
1,342 SR
Queue Stats
34W - 30L
1,554 Elo+
Party 3
Aphrodite
Aphrodite
byzokers__
Aphrodite
Level 109
God Stats
5W - 3L
1,573 SR
Queue Stats
143W - 159L
1,468 Elo+
Party 3
Thor
Thor
gingybean93
Thor
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 92L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KenyanBreeder
Tsukuyomi
12
3 / 0 / 3
6,860
624
4,626
5,895
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 0
6,727
612
3,985
2,862
1,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 2
6,374
579
3,270
3,856
1,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
The Beaniac
King Arthur
10
1 / 1 / 0
6,122
557
4,681
6,236
3,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Tibb3rz
Athena
9
0 / 0 / 4
5,786
526
1,345
5,577
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 3 / 0
5,760
524
5,477
9,022
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
WWWWWWWWWWWW718
Morgan Le Fay
11
0 / 1 / 0
5,687
517
3,214
5,649
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
WolFear-6
Neith
8
0 / 2 / 0
4,784
435
3,085
4,464
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
byzokers__
Aphrodite
8
0 / 2 / 0
4,740
431
1,032
3,470
1,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 4 / 0
5,124
466
1,307
6,354
1,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KenyanBreeder
Tsukuyomi
3
0
3
4.5
W
5
0
0
5
W
2
0
2
3
W
King Arthur
The Beaniac
King Arthur
1
1
0
1
W
Athena
Tibb3rz
Athena
0
0
4
2
L
Ao Kuang
1
3
0
0.33
L
Morgan Le Fay
WWWWWWWWWWWW718
Morgan Le Fay
0
1
0
0
L
Neith
WolFear-6
Neith
0
2
0
0
L
Aphrodite
byzokers__
Aphrodite
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
14,115
24,426
Taken
28,959
10,680
Mitigated
9,464
10,446
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KenyanBreeder
Tsukuyomi
4,626
1,311
0
2,934
5,895
1,757
0
2,185
3,710
0
47,437
W
3,985
1,157
0
2,181
2,862
1,178
847
489
2,373
34,678
6,466
W
3,270
733
0
1,579
3,856
1,266
0
1,928
1,928
0
35,200
W
King Arthur
The Beaniac
King Arthur
4,681
564
0
2,155
6,236
3,975
0
3,679
2,557
0
34,192
W
Athena
Tibb3rz
Athena
1,345
414
0
1,597
5,577
2,504
0
786
4,791
12,635
0
L
Ao Kuang
5,477
1,397
0
3,380
9,022
3,441
0
0
9,022
27,225
5,016
L
Morgan Le Fay
WWWWWWWWWWWW718
Morgan Le Fay
3,214
80
0
1,735
5,649
1,889
0
0
5,649
35,987
0
L
Neith
WolFear-6
Neith
3,085
1,446
0
968
4,464
1,153
0
3,002
1,462
0
29,996
L
Aphrodite
byzokers__
Aphrodite
1,032
305
1,517
1,695
3,470
1,051
0
2,185
1,285
15,228
0
L
1,307
298
0
482
6,354
1,930
0
142
6,212
0
27,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
26,095
353
Minions Killed
295
0
Camps Cleared
0
1,096,737
Distance Traveled
1,025,851
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,860
624
94
9
0
255,033
4
W
Sol
6,727
612
86
8
0
207,586
2
W
Neith
6,374
579
70
6
0
212,951
1
W
King Arthur
6,122
557
74
7
0
207,111
3
W
Athena
5,786
526
29
3
0
214,056
8
L
Ao Kuang
5,760
524
56
5
0
215,185
2
L
Morgan Le Fay
5,687
517
74
7
0
207,678
5
L
Neith
4,784
435
56
5
0
199,112
0
L
Aphrodite
4,740
431
51
5
0
202,132
5
L
Thor
5,124
466
58
5
0
201,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role