Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Destroyer39990
Janus
Level 113
God Stats
6W - 8L
1,408 SR
Queue Stats
678W - 672L
1,489 Elo+
Solo
Loki
Loki
Sudharsan
Loki
Level 134
God Stats
6W - 4L
1,369 SR
Queue Stats
143W - 141L
1,529 Elo+
Solo
Izanami
Izanami
imSiLeNTz
Izanami
Level 77
God Stats
2W - 3L
1,212 SR
Queue Stats
236W - 246L
1,470 Elo+
Party 2
Team Averages
Level 99
1,398 SR
1,497 Elo+

VS

Team Averages
Level 79
1,520 SR
1,394 Elo+
Anubis
Anubis
Alexsisen
Anubis
Level 82
God Stats
4W - 4L
1,612 SR
Queue Stats
90W - 110L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
KarmotrineAir
Amaterasu
Level 85
God Stats
9W - 12L
1,442 SR
Queue Stats
41W - 63L
1,347 Elo+
Party 1
Athena
Athena
Kelebrian99
Athena
Level 61
God Stats
26W - 29L
1,461 SR
Queue Stats
80W - 131L
1,315 Elo+
Party 1
Hou Yi
Hou Yi
Megasor
Hou Yi
Level 89
God Stats
10W - 6L
1,662 SR
Queue Stats
373W - 358L
1,480 Elo+
Solo
Hades
Hades
OldGigt
Hades
Level 80
God Stats
9W - 12L
1,423 SR
Queue Stats
63W - 71L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
6 / 1 / 3
6,338
634
6,316
5,870
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
 
Cerberus
9
0 / 1 / 4
4,855
486
2,324
4,557
2,040
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 1 / 2
5,993
599
3,293
3,177
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
4 / 0 / 5
6,264
626
4,864
5,189
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
imSiLeNTz
Izanami
9
2 / 1 / 1
5,632
563
5,107
4,152
1,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexsisen
Anubis
9
0 / 4 / 0
5,336
534
2,152
7,544
2,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
KarmotrineAir
Amaterasu
7
1 / 3 / 0
4,781
478
2,568
5,786
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
7
0 / 3 / 2
4,749
475
1,146
7,891
1,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Megasor
Hou Yi
10
3 / 2 / 0
5,840
584
4,908
5,976
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
OldGigt
Hades
7
0 / 2 / 0
4,689
469
1,320
4,403
1,242
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
3
7.5
W
Cerberus
 
Cerberus
0
1
4
2
L
Anubis
Alexsisen
Anubis
0
4
0
0
W
2
1
2
3
L
Amaterasu
KarmotrineAir
Amaterasu
1
3
0
0.33
L
Athena
0
3
2
0.33
L
Hou Yi
Megasor
Hou Yi
3
2
0
1.5
L
Hades
OldGigt
Hades
0
2
0
0
W
Loki
4
0
5
6.5
W
Izanami
imSiLeNTz
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
12,094
22,945
Taken
31,600
7,218
Mitigated
8,753
9,652
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,316
4,770
0
2,092
5,870
1,717
504
1,666
4,204
0
22,744
W
Cerberus
 
Cerberus
2,324
237
198
1,826
4,557
2,040
0
636
3,921
14,588
0
L
Anubis
Alexsisen
Anubis
2,152
0
0
2,873
7,544
2,825
0
2,292
4,812
29,366
0
W
3,293
237
0
585
3,177
897
0
899
2,278
34,966
0
L
Amaterasu
KarmotrineAir
Amaterasu
2,568
1,023
0
498
5,786
1,570
0
442
5,136
0
16,196
L
Athena
1,146
477
631
1,429
7,891
1,807
0
829
7,007
8,812
0
L
Hou Yi
Megasor
Hou Yi
4,908
1,832
0
1,476
5,976
1,309
0
1,893
4,012
0
35,651
L
Hades
OldGigt
Hades
1,320
97
173
1,511
4,403
1,242
714
0
3,948
19,822
0
W
Loki
4,864
2,151
0
3,133
5,189
1,433
0
836
4,353
0
30,474
W
Izanami
imSiLeNTz
Izanami
5,107
3,684
0
1,818
4,152
1,131
156
581
3,571
0
38,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
25,395
334
Minions Killed
214
0
Camps Cleared
0
982,295
Distance Traveled
892,776
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,338
634
61
6
0
214,711
2
W
Cerberus
4,855
486
50
5
0
187,791
2
L
Anubis
5,336
534
67
7
0
162,348
2
W
Janus
5,993
599
73
7
0
186,330
5
L
Amaterasu
4,781
478
32
3
0
205,853
0
L
Athena
4,749
475
10
1
0
172,892
3
L
Hou Yi
5,840
584
61
6
0
164,329
0
L
Hades
4,689
469
44
4
0
187,354
2
W
Loki
6,264
626
66
7
0
215,728
3
W
Izanami
5,632
563
84
8
0
177,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role