Player Matchup

Ares
Ares
Elenthiar
Ares
Level 111
God Stats
15W - 3L
1,936 SR
Queue Stats
226W - 182L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
Hungrycookie
Danzaburou
Level 60
God Stats
10W - 5L
1,750 SR
Queue Stats
87W - 63L
1,590 Elo+
Party 1
Merlin
Merlin
Rufulius
Merlin
Level 60
God Stats
2W - 1L
1,621 SR
Queue Stats
237W - 185L
1,585 Elo+
Party 1
Team Averages
Level 77
1,769 SR
1,579 Elo+

VS

Team Averages
Level 144
1,504 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Filippone
Skadi
Level 129
God Stats
7W - 12L
1,406 SR
Queue Stats
113W - 115L
1,459 Elo+
Solo
Mulan
Mulan
JacKiller25
Mulan
Level 145
God Stats
11W - 8L
1,606 SR
Queue Stats
238W - 239L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 3 / 10
8,010
801
6,795
9,880
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Hungrycookie
Danzaburou
12
8 / 1 / 6
8,711
871
8,901
6,628
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Rufulius
Merlin
12
5 / 4 / 9
7,948
795
9,810
8,395
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 6 / 6
6,881
688
7,378
9,403
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Filippone
Skadi
11
4 / 4 / 4
7,643
764
7,003
6,858
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 6 / 4
7,278
728
5,103
10,975
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
8
8
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
6
0.67
W
Ares
3
3
10
2.67
L
Skadi
Filippone
Skadi
4
4
4
1.5
W
Danzaburou
Hungrycookie
Danzaburou
8
1
6
11
L
3
6
4
0.83
W
Merlin
Rufulius
Merlin
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
19,484
24,903
Taken
27,236
13,919
Mitigated
10,813
8,493
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,378
398
452
1,470
9,403
3,370
0
5,589
3,814
26,804
0
W
Ares
6,795
217
0
2,454
9,880
8,277
340
3,064
6,414
11,870
0
L
Skadi
Filippone
Skadi
7,003
3,274
0
807
6,858
2,326
0
4,125
2,733
0
18,121
W
Danzaburou
Hungrycookie
Danzaburou
8,901
4,196
0
2,861
6,628
2,422
1,527
2,219
4,153
0
25,342
L
5,103
1,048
0
1,716
10,975
5,117
0
7,144
3,831
0
7,019
W
Merlin
Rufulius
Merlin
9,810
340
551
2,627
8,395
3,220
180
1,425
6,770
31,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
21,802
98
Minions Killed
95
5
Camps Cleared
4
522,726
Distance Traveled
517,206
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,881
688
53
5
3
168,155
2
W
Ares
8,010
801
7
1
1
185,128
2
L
Skadi
7,643
764
32
3
0
183,286
1
W
Danzaburou
8,711
871
42
4
0
167,655
4
L
Mulan
7,278
728
10
1
1
165,765
3
W
Merlin
7,948
795
49
5
4
169,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role