Player Matchup

Tsukuyomi
Tsukuyomi
Azecc
Tsukuyomi
Level 25
God Stats
0W - 1L
1,685 SR
Queue Stats
5W - 8L
1,550 Elo+
Party 1
Hera
Hera
JanneJavel
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Amaterasu
Amaterasu
Rubenlc95
Amaterasu
Level 18
God Stats
27W - 46L
1,542 SR
Queue Stats
62W - 108L
1,387 Elo+
Solo
Ymir
Ymir
halvmetermohawk
Ymir
Level 40
God Stats
0W - 2L
1,246 SR
Queue Stats
21W - 30L
1,446 Elo+
Party 1
Olorun
Olorun
kevin666drake
Olorun
Level 26
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 10L
1,446 Elo+
Party 1
Team Averages
Level 25
1,528 SR
1,508 Elo+

VS

Team Averages
Level 23
1,490 SR
1,464 Elo+
Bakasura
Bakasura
 
Bakasura
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Dyczus
Guan Yu
Level 5
God Stats
2W - 2L
1,451 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 2
Ganesha
Ganesha
JinFrost7
Ganesha
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 149L
1,436 Elo+
Solo
Medusa
Medusa
Sunnƒruit
Medusa
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 45L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
Swaggitelli
Aphrodite
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azecc
Tsukuyomi
16
6 / 7 / 2
10,344
517
15,618
18,410
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 8 / 4
9,244
462
14,281
13,380
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Rubenlc95
Amaterasu
14
1 / 10 / 2
8,281
414
4,808
16,982
11,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 7 / 8
8,212
411
7,850
18,973
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 10 / 1
8,262
413
7,498
15,851
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 3 / 6
12,832
642
12,804
18,679
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Dyczus
Guan Yu
16
8 / 2 / 11
11,422
571
12,827
18,094
16,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
JinFrost7
Ganesha
15
0 / 4 / 21
9,747
487
5,889
17,538
16,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Sunnƒruit
Medusa
20
20 / 2 / 4
13,624
681
29,397
18,213
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Swaggitelli
Aphrodite
15
4 / 5 / 7
10,561
528
8,595
10,465
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
14
Kills
42
42
Deaths
16
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
3
6
4.33
L
Tsukuyomi
Azecc
Tsukuyomi
6
7
2
1
W
Guan Yu
Dyczus
Guan Yu
8
2
11
6.75
L
4
8
4
0.75
W
Ganesha
JinFrost7
Ganesha
0
4
21
2.63
L
Amaterasu
Rubenlc95
Amaterasu
1
10
2
0.2
W
Medusa
Sunnƒruit
Medusa
20
2
4
11
W
Aphrodite
Swaggitelli
Aphrodite
4
5
7
1.5
L
0
7
8
0.57
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,055
Damage
69,512
83,596
Taken
82,989
41,596
Mitigated
52,702
13,463
Healing
36,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,804
7,914
0
6,536
18,679
10,108
1,237
2,162
16,507
0
95,768
L
Tsukuyomi
Azecc
Tsukuyomi
15,618
5,766
0
4,968
18,410
5,818
0
3,050
14,877
0
70,949
W
Guan Yu
Dyczus
Guan Yu
12,827
1,628
2,466
5,684
18,094
16,066
634
6,523
11,398
0
57,535
L
14,281
3,630
116
1,379
13,380
4,027
0
3,021
9,944
54,783
0
W
Ganesha
JinFrost7
Ganesha
5,889
980
2,297
3,321
17,538
16,294
889
9,140
8,182
20,969
0
L
Amaterasu
Rubenlc95
Amaterasu
4,808
1,902
0
1,336
16,982
11,374
1,238
1,216
15,334
0
36,678
W
Medusa
Sunnƒruit
Medusa
29,397
16,019
0
10,011
18,213
7,090
5,305
7,341
10,764
0
118,504
W
Aphrodite
Swaggitelli
Aphrodite
8,595
1,189
1,385
4,644
10,465
3,144
942
3,887
6,256
53,411
0
L
7,850
1,871
0
1,624
18,973
14,615
0
4,386
14,097
24,207
0
L
7,498
3,307
641
3,399
15,851
5,762
0
2,811
12,868
43,145
4,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
58,186
399
Minions Killed
530
0
Camps Cleared
0
1,717,490
Distance Traveled
1,834,893
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,832
642
147
7
0
380,644
1
L
Tsukuyomi
10,344
517
113
6
0
396,434
1
W
Guan Yu
11,422
571
81
4
0
398,120
3
L
Hera
9,244
462
101
5
0
322,274
1
W
Ganesha
9,747
487
4
0
0
340,847
9
L
Amaterasu
8,281
414
64
3
0
316,575
2
W
Medusa
13,624
681
199
10
0
354,805
3
W
Aphrodite
10,561
528
99
5
0
360,477
1
L
Ymir
8,212
411
40
2
0
376,038
5
L
Olorun
8,262
413
81
4
0
306,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role