Player Matchup

Kukulkan
Kukulkan
Cyxrt
Kukulkan
Level 14
God Stats
11W - 2L
1,822 SR
Queue Stats
38W - 39L
1,409 Elo+
Party 1
Fenrir
Fenrir
TGizTom
Fenrir
Level 46
God Stats
7W - 3L
1,272 SR
Queue Stats
125W - 160L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
xSSxFleeep
Erlang Shen
Level 109
God Stats
1W - 0L
1,294 SR
Queue Stats
150W - 180L
1,454 Elo+
Party 1
Team Averages
Level 56
1,463 SR
1,427 Elo+

VS

Team Averages
Level 32
1,460 SR
1,361 Elo+
Kukulkan
Kukulkan
Dro4yKakXo4y
Kukulkan
Level 6
God Stats
2W - 5L
1,505 SR
Queue Stats
5W - 17L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Itxaless-
Ah Puch
Level 8
God Stats
0W - 4L
1,508 SR
Queue Stats
20W - 40L
1,206 Elo+
Solo
Odin
Odin
luiisito02
Odin
Level 83
God Stats
4W - 12L
1,367 SR
Queue Stats
82W - 102L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cyxrt
Kukulkan
19
7 / 5 / 8
15,345
667
22,084
18,207
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
TGizTom
Fenrir
18
14 / 6 / 5
16,077
699
21,675
20,988
14,565
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
xSSxFleeep
Erlang Shen
15
1 / 0 / 14
13,266
577
11,253
37,012
38,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dro4yKakXo4y
Kukulkan
16
3 / 9 / 5
13,139
571
23,558
20,353
7,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Itxaless-
Ah Puch
15
3 / 9 / 6
13,545
589
15,600
21,071
6,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 4 / 6
14,988
652
22,207
22,143
23,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
22
Kills
11
11
Deaths
22
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cyxrt
Kukulkan
7
5
8
2.2
L
Kukulkan
Dro4yKakXo4y
Kukulkan
3
9
5
0.61
L
Ah Puch
Itxaless-
Ah Puch
3
9
6
0.67
W
Fenrir
TGizTom
Fenrir
14
6
5
2.75
L
5
4
6
2
W
Erlang Shen
xSSxFleeep
Erlang Shen
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,012
Damage
61,365
76,207
Taken
63,567
60,933
Mitigated
38,777
20,024
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cyxrt
Kukulkan
22,084
818
261
3,225
18,207
7,791
1,449
9,970
7,826
87,275
0
L
Kukulkan
Dro4yKakXo4y
Kukulkan
23,558
1,332
714
1,768
20,353
7,785
539
6,477
13,876
65,474
0
L
Ah Puch
Itxaless-
Ah Puch
15,600
1,048
0
2,171
21,071
6,997
0
10,431
10,640
40,220
0
W
Fenrir
TGizTom
Fenrir
21,675
5,313
0
1,578
20,988
14,565
678
10,282
10,065
0
47,019
L
22,207
4,052
0
4,491
22,143
23,995
392
6,870
15,273
0
33,595
W
Erlang Shen
xSSxFleeep
Erlang Shen
11,253
2,664
0
14,960
37,012
38,577
158
20,030
15,812
1,029
32,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
41,672
259
Minions Killed
179
13
Camps Cleared
5
1,229,929
Distance Traveled
1,095,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,345
667
155
7
7
393,902
0
L
Kukulkan
13,139
571
103
4
4
333,178
2
L
Ah Puch
13,545
589
49
2
0
349,760
1
W
Fenrir
16,077
699
38
2
4
406,367
0
L
Odin
14,988
652
27
1
1
412,851
0
W
Erlang Shen
13,266
577
66
3
2
429,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role