Player Matchup

Sylvanus
Sylvanus
Jufgurah
Sylvanus
Level 69
God Stats
66W - 56L
1,573 SR
Queue Stats
75W - 68L
1,509 Elo+
Party 2
Bellona
Bellona
Star_Killer872
Bellona
Level 84
God Stats
18W - 12L
1,609 SR
Queue Stats
259W - 238L
1,526 Elo+
Party 1
Nemesis
Nemesis
Tore364
Nemesis
Level 88
God Stats
3W - 3L
1,521 SR
Queue Stats
268W - 242L
1,515 Elo+
Party 1
Tiamat
Tiamat
soloordead
Tiamat
Level 66
God Stats
33W - 41L
1,470 SR
Queue Stats
399W - 395L
1,442 Elo+
Solo
Jing Wei
Jing Wei
waaams36
Jing Wei
Level 124
God Stats
0W - 2L
1,528 SR
Queue Stats
151W - 153L
1,513 Elo+
Party 2
Team Averages
Level 86
1,540 SR
1,501 Elo+

VS

Team Averages
Level 117
1,517 SR
1,488 Elo+
Hera
Hera
Giolandoboh
Hera
Level 134
God Stats
12W - 5L
1,707 SR
Queue Stats
430W - 424L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jake_OR95
Morgan Le Fay
Level 129
God Stats
49W - 36L
1,604 SR
Queue Stats
917W - 878L
1,419 Elo+
Solo
Achilles
Achilles
Papabeer517
Achilles
Level 88
God Stats
13W - 13L
1,569 SR
Queue Stats
561W - 568L
1,510 Elo+
Solo
Rama
Rama
Phillsy
Rama
Level 103
God Stats
4W - 8L
1,545 SR
Queue Stats
755W - 791L
1,487 Elo+
Solo
Chaac
Chaac
smonroygimenez
Chaac
Level 129
God Stats
1W - 0L
1,160 SR
Queue Stats
253W - 209L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jufgurah
Sylvanus
11
1 / 2 / 1
6,967
410
5,113
12,494
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 1
7,882
464
3,241
13,314
9,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Tore364
Nemesis
15
5 / 2 / 1
9,014
530
6,347
12,054
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
soloordead
Tiamat
13
0 / 3 / 3
7,723
454
5,875
9,478
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
waaams36
Jing Wei
13
0 / 5 / 3
7,540
444
6,884
10,348
3,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,792
576
10,889
6,998
3,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Jake_OR95
Morgan Le Fay
15
5 / 2 / 5
9,332
549
12,538
8,197
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Papabeer517
Achilles
14
5 / 0 / 4
8,813
518
7,349
9,421
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
Phillsy
Rama
14
0 / 2 / 2
8,269
486
4,144
8,870
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 5
7,282
428
5,710
10,938
8,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
15
15
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Morgan Le Fay
Jake_OR95
Morgan Le Fay
5
2
5
3.75
L
Sylvanus
Jufgurah
Sylvanus
1
2
1
0.75
W
Achilles
Papabeer517
Achilles
5
0
4
7
W
Rama
Phillsy
Rama
0
2
2
0.5
L
1
3
1
0.5
L
Nemesis
Tore364
Nemesis
5
2
1
2.75
W
0
1
5
2.5
L
Tiamat
soloordead
Tiamat
0
3
3
0.5
L
Jing Wei
waaams36
Jing Wei
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
40,630
57,688
Taken
44,424
32,833
Mitigated
23,087
18,587
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,889
3,329
0
1,059
6,998
3,305
685
499
6,481
65,892
0
W
Morgan Le Fay
Jake_OR95
Morgan Le Fay
12,538
697
0
1,758
8,197
2,899
0
3,687
4,282
60,228
0
L
Sylvanus
Jufgurah
Sylvanus
5,113
575
1,303
4,168
12,494
9,947
0
4,923
7,425
30,901
0
W
Achilles
Papabeer517
Achilles
7,349
1,609
0
3,817
9,421
5,570
0
2,222
6,969
0
47,136
W
Rama
Phillsy
Rama
4,144
3,067
0
3,217
8,870
2,499
150
1,511
7,353
0
58,187
L
3,241
976
0
5,465
13,314
9,227
407
7,013
6,287
0
46,389
L
Nemesis
Tore364
Nemesis
6,347
1,905
0
2,972
12,054
5,479
624
3,798
8,132
0
55,770
W
5,710
809
127
4,118
10,938
8,814
0
2,472
8,351
9,006
29,034
L
Tiamat
soloordead
Tiamat
5,875
133
0
2,610
9,478
4,944
0
4,467
4,681
47,877
0
L
Jing Wei
waaams36
Jing Wei
6,884
4,744
0
2,069
10,348
3,236
605
3,918
6,256
0
47,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,126
Gold Earned
43,488
439
Minions Killed
524
0
Camps Cleared
0
1,603,390
Distance Traveled
1,601,688
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,792
576
138
8
0
265,422
3
W
Morgan Le Fay
9,332
549
112
7
0
323,858
5
L
Sylvanus
6,967
410
57
3
0
309,376
5
W
Achilles
8,813
518
98
6
0
371,124
9
W
Rama
8,269
486
125
7
0
305,655
2
L
Bellona
7,882
464
94
6
0
317,122
5
L
Nemesis
9,014
530
94
6
0
356,242
0
W
Chaac
7,282
428
51
3
0
335,629
4
L
Tiamat
7,723
454
106
6
0
316,815
1
L
Jing Wei
7,540
444
88
5
0
303,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role