Player Matchup

Medusa
Medusa
Gladky94
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Solo
Thanatos
Thanatos
Herogatami
Thanatos
Level 5
God Stats
5W - 12L
1,360 SR
Queue Stats
7W - 12L
1,359 Elo+
Party 2
Nemesis
Nemesis
Hikkata
Nemesis
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
22W - 25L
1,401 Elo+
Party 2
Anhur
Anhur
MrCornichon
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,515 Elo+
Solo
Janus
Janus
Stargazer1907
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,456 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,491 Elo+

VS

Team Averages
Level 36
1,515 SR
1,542 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
FreakyCupcake
Hera
Level 26
God Stats
32W - 17L
1,666 SR
Queue Stats
51W - 35L
1,602 Elo+
Party 1
Ymir
Ymir
MadEvil19
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
PugDawg
Cernunnos
Level 10
God Stats
7W - 2L
1,634 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 3
Tiamat
Tiamat
RustMang
Tiamat
Level 15
God Stats
3W - 2L
1,273 SR
Queue Stats
146W - 111L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gladky94
Medusa
17
5 / 10 / 8
11,197
1,120
11,684
20,928
6,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Herogatami
Thanatos
16
4 / 10 / 7
10,223
1,022
10,357
19,280
6,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Hikkata
Nemesis
16
3 / 10 / 7
10,289
1,029
10,227
19,714
6,278
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 10 / 8
10,079
1,008
7,524
22,305
5,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 9 / 7
8,944
894
5,364
11,789
3,782
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
12 / 0 / 33
14,345
1,435
25,755
13,933
14,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
18 / 1 / 25
13,904
1,390
29,152
6,511
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
17
1 / 6 / 19
9,841
984
5,078
11,620
10,218
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
PugDawg
Cernunnos
19
13 / 6 / 21
12,818
1,282
17,978
15,415
5,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
RustMang
Tiamat
19
5 / 2 / 30
11,340
1,134
11,766
7,355
4,996
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
177
15
Kills
49
49
Deaths
15
37
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
0
33
28.5
W
18
1
25
30.5
L
Medusa
Gladky94
Medusa
5
10
8
0.9
L
Thanatos
Herogatami
Thanatos
4
10
7
0.75
L
Nemesis
Hikkata
Nemesis
3
10
7
0.65
W
Ymir
1
6
19
1.75
L
3
10
8
0.7
W
Cernunnos
PugDawg
Cernunnos
13
6
21
3.92
W
Tiamat
RustMang
Tiamat
5
2
30
10
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,156
Damage
89,729
94,016
Taken
54,834
28,620
Mitigated
38,178
7,044
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
25,755
6,306
1,974
2,034
13,933
14,618
0
1,282
12,651
13,932
33,183
W
29,152
6,655
0
249
6,511
2,643
0
317
6,194
54,281
0
L
Medusa
Gladky94
Medusa
11,684
5,502
186
1,388
20,928
6,245
0
10,747
10,181
0
50,808
L
Thanatos
Herogatami
Thanatos
10,357
2,854
0
3,570
19,280
6,370
0
9,536
9,744
0
22,818
L
Nemesis
Hikkata
Nemesis
10,227
3,512
0
670
19,714
6,278
0
13,077
6,637
0
24,374
W
Ymir
5,078
456
0
819
11,620
10,218
0
946
9,773
6,257
0
L
7,524
4,592
0
1,230
22,305
5,945
0
11,661
10,644
0
27,638
W
Cernunnos
PugDawg
Cernunnos
17,978
12,054
259
4,512
15,415
5,703
0
1,780
13,635
0
29,083
W
Tiamat
RustMang
Tiamat
11,766
935
100
3,667
7,355
4,996
0
1,039
6,316
30,657
0
L
5,364
314
0
0
11,789
3,782
0
6,052
5,737
16,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
62,248
169
Minions Killed
174
11
Camps Cleared
5
872,010
Distance Traveled
927,427
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,345
1,435
42
4
2
235,351
0
W
Hera
13,904
1,390
66
7
1
204,589
0
L
Medusa
11,197
1,120
62
6
4
151,548
0
L
Thanatos
10,223
1,022
17
2
0
204,768
0
L
Nemesis
10,289
1,029
22
2
3
230,070
0
W
Ymir
9,841
984
10
1
0
115,878
2
L
Anhur
10,079
1,008
41
4
3
168,380
0
W
Cernunnos
12,818
1,282
23
2
0
174,918
0
W
Tiamat
11,340
1,134
33
3
2
196,691
0
L
Janus
8,944
894
27
3
1
117,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role