Player Matchup

Neith
Neith
BoxGaming2
Neith
Level 8
God Stats
5W - 5L
1,608 SR
Queue Stats
23W - 25L
1,283 Elo+
Solo
Aphrodite
Aphrodite
Dezurah
Aphrodite
Level 23
God Stats
11W - 9L
1,687 SR
Queue Stats
28W - 22L
1,562 Elo+
Solo
Kukulkan
Kukulkan
Ellesphy
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Monkeyspanker25
Gilgamesh
Level 17
God Stats
1W - 2L
1,271 SR
Queue Stats
56W - 61L
1,426 Elo+
Solo
Pele
Pele
bookdog564
Pele
Level 28
God Stats
5W - 1L
1,855 SR
Queue Stats
110W - 102L
1,533 Elo+
Solo
Team Averages
Level 20
1,584 SR
1,428 Elo+

VS

Team Averages
Level 13
1,509 SR
1,445 Elo+
Bellona
Bellona
AbelGC28
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,433 Elo+
Party 1
Anhur
Anhur
ElGranJulianOmar
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,512 Elo+
Solo
Hades
Hades
TadeoPatas39
Hades
Level 3
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 1
Bakasura
Bakasura
Toutraks99
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,494 Elo+
Solo
Cthulhu
Cthulhu
siff369
Cthulhu
Level 6
God Stats
1W - 1L
1,794 SR
Queue Stats
17W - 14L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 7 / 2
10,168
535
13,832
14,977
4,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Dezurah
Aphrodite
16
5 / 1 / 12
10,917
575
6,477
13,431
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Ellesphy
Kukulkan
15
4 / 3 / 8
9,645
508
8,953
5,893
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Monkeyspanker25
Gilgamesh
16
5 / 3 / 8
10,177
536
9,364
14,271
11,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 0 / 7
12,277
646
16,929
14,198
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbelGC28
Bellona
12
2 / 7 / 3
7,955
419
9,014
15,006
15,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 9 / 3
8,195
431
8,218
13,364
3,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 7 / 3
7,100
374
3,531
12,186
5,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Toutraks99
Bakasura
17
6 / 6 / 0
10,728
565
7,518
15,333
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
siff369
Cthulhu
13
2 / 4 / 5
8,953
471
10,816
16,213
18,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
33
Kills
14
14
Deaths
33
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
AbelGC28
Bellona
2
7
3
0.5
W
Neith
4
7
2
0.71
W
Aphrodite
Dezurah
Aphrodite
5
1
12
11
L
3
9
3
0.5
W
Kukulkan
Ellesphy
Kukulkan
4
3
8
2.67
W
Gilgamesh
Monkeyspanker25
Gilgamesh
5
3
8
3
L
1
7
3
0.36
L
Bakasura
Toutraks99
Bakasura
6
6
0
1
W
15
0
7
18.5
L
Cthulhu
siff369
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,555
Damage
39,097
62,770
Taken
72,102
32,496
Mitigated
50,337
33,081
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AbelGC28
Bellona
9,014
1,524
0
1,200
15,006
15,508
276
1,290
13,652
8,030
24,892
W
Neith
13,832
9,254
0
4,093
14,977
4,881
3,616
5,733
9,013
0
77,390
W
Aphrodite
Dezurah
Aphrodite
6,477
656
6,535
9,587
13,431
8,593
1,076
4,095
8,577
34,769
0
L
8,218
2,910
0
910
13,364
3,205
1,734
3,280
9,938
0
30,566
W
Kukulkan
Ellesphy
Kukulkan
8,953
661
0
884
5,893
1,931
2,441
1,822
4,061
43,007
0
W
Gilgamesh
Monkeyspanker25
Gilgamesh
9,364
3,380
0
4,788
14,271
11,243
1,349
3,344
10,899
0
53,183
L
3,531
280
0
1,558
12,186
5,527
135
4,924
6,948
15,607
0
L
Bakasura
Toutraks99
Bakasura
7,518
4,842
331
5,477
15,333
7,274
908
2,518
12,775
0
67,385
W
16,929
5,078
0
7,194
14,198
5,848
633
2,968
11,230
0
106,988
L
Cthulhu
siff369
Cthulhu
10,816
524
0
1,137
16,213
18,823
124
2,808
13,359
41,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
42,931
535
Minions Killed
350
0
Camps Cleared
0
1,857,420
Distance Traveled
1,693,236
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,955
419
65
3
0
348,076
0
W
Neith
10,168
535
136
7
0
307,161
1
W
Aphrodite
10,917
575
72
4
0
393,782
3
L
Anhur
8,195
431
51
3
0
276,292
4
W
Kukulkan
9,645
508
83
4
0
310,249
6
W
Gilgamesh
10,177
536
84
4
0
395,070
0
L
Hades
7,100
374
30
2
0
313,823
0
L
Bakasura
10,728
565
136
7
0
404,686
3
W
Pele
12,277
646
160
8
0
451,158
3
L
Cthulhu
8,953
471
68
4
0
350,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role