Player Matchup

Nu Wa
Nu Wa
QueenArachne
Nu Wa
Level 128
God Stats
91W - 71L
1,680 SR
Queue Stats
366W - 303L
1,631 Elo+
Party 1
Fafnir
Fafnir
Reliable_Angel20
Fafnir
Level 160
God Stats
14W - 16L
1,538 SR
Queue Stats
697W - 630L
1,657 Elo+
Party 1
Charybdis
Charybdis
SPITFIRE4112
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,650 Elo+
Party 1
Artio
Artio
SamBerg008
Artio
Level 47
God Stats
10W - 6L
1,640 SR
Queue Stats
85W - 93L
1,507 Elo+
Party 2
Chaac
Chaac
baunerlematin
Chaac
Level 118
God Stats
6W - 7L
1,380 SR
Queue Stats
260W - 247L
1,542 Elo+
Party 2
Team Averages
Level 92
1,548 SR
1,598 Elo+

VS

Team Averages
Level 67
1,638 SR
1,527 Elo+
Arachne
Arachne
Boo6Bomb79
Arachne
Level 34
God Stats
1W - 2L
1,497 SR
Queue Stats
2W - 7L
1,315 Elo+
Solo
Discordia
Discordia
DJ HeIp
Discordia
Level 104
God Stats
2W - 2L
1,534 SR
Queue Stats
301W - 276L
1,534 Elo+
Party 3
Ares
Ares
Elusiiiv
Ares
Level 42
God Stats
6W - 4L
1,938 SR
Queue Stats
15W - 14L
1,685 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shmiito
Cu Chulainn
Level 86
God Stats
0W - 1L
1,693 SR
Queue Stats
72W - 61L
1,573 Elo+
Party 3
Danzaburou
Danzaburou
imJJay
Danzaburou
Level 67
God Stats
3W - 6L
1,528 SR
Queue Stats
167W - 167L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
8,918
557
10,629
8,214
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 8
8,890
556
5,671
11,767
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
SPITFIRE4112
Charybdis
16
5 / 0 / 3
9,545
597
10,119
10,988
4,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
12
3 / 1 / 6
8,129
508
4,509
13,284
9,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 2
9,083
568
6,848
12,712
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boo6Bomb79
Arachne
10
0 / 4 / 0
6,547
409
5,050
10,345
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
DJ HeIp
Discordia
15
3 / 3 / 0
9,010
563
8,979
8,537
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 6 / 1
6,495
406
5,104
13,175
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Shmiito
Cu Chulainn
14
1 / 2 / 0
8,035
502
7,945
12,044
6,563
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
imJJay
Danzaburou
10
0 / 2 / 0
6,488
406
4,037
8,307
1,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
4
4
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Boo6Bomb79
Arachne
0
4
0
0
L
Discordia
DJ HeIp
Discordia
3
3
0
1
L
Ares
0
6
1
0.08
W
4
2
5
3.25
W
2
0
8
6
W
Charybdis
SPITFIRE4112
Charybdis
5
0
3
6.5
W
Artio
3
1
6
6
L
Cu Chulainn
Shmiito
Cu Chulainn
1
2
0
0.5
W
3
1
2
4
L
Danzaburou
imJJay
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
31,115
56,965
Taken
52,408
34,730
Mitigated
21,124
28,375
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Boo6Bomb79
Arachne
5,050
3,865
0
2,866
10,345
3,767
0
3,552
6,536
0
39,480
L
Discordia
DJ HeIp
Discordia
8,979
584
0
481
8,537
2,975
0
5,822
2,547
76,857
0
L
Ares
5,104
331
0
1,818
13,175
5,951
0
5,893
7,068
16,566
0
W
10,629
2,549
0
1,830
8,214
2,814
486
5,211
2,593
61,796
0
W
5,671
1,572
0
7,051
11,767
7,912
36
2,539
9,098
48,544
0
W
Charybdis
SPITFIRE4112
Charybdis
10,119
4,960
0
5,932
10,988
4,152
36
2,223
8,765
0
76,392
W
Artio
4,509
104
2,554
4,794
13,284
9,410
143
2,711
10,469
21,186
0
L
Cu Chulainn
Shmiito
Cu Chulainn
7,945
2,225
0
1,533
12,044
6,563
882
1,716
9,471
3,286
54,556
W
6,848
1,259
0
6,214
12,712
10,442
1,461
1,188
11,492
1,670
61,498
L
Danzaburou
imJJay
Danzaburou
4,037
1,434
0
2,016
8,307
1,868
0
3,303
4,930
0
37,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
36,575
536
Minions Killed
453
0
Camps Cleared
0
1,581,489
Distance Traveled
1,496,125
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,547
409
77
5
0
317,457
5
L
Discordia
9,010
563
163
10
0
280,757
2
L
Ares
6,495
406
15
1
0
300,179
3
W
Nu Wa
8,918
557
128
8
0
313,115
6
W
Fafnir
8,890
556
86
5
0
324,245
3
W
Charybdis
9,545
597
157
10
0
292,029
9
W
Artio
8,129
508
37
2
0
315,180
5
L
Cu Chulainn
8,035
502
120
8
0
304,978
5
W
Chaac
9,083
568
128
8
0
336,920
0
L
Danzaburou
6,488
406
78
5
0
292,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role