Player Matchup

Ravana
Ravana
Badabing9119
Ravana
Level 65
God Stats
5W - 5L
1,453 SR
Queue Stats
197W - 209L
1,415 Elo+
Party 2
Awilix
Awilix
JohnWick358838
Awilix
Level 27
God Stats
0W - 4L
1,299 SR
Queue Stats
213W - 230L
1,501 Elo+
Party 3
Skadi
Skadi
PrinceofRavens6
Skadi
Level 31
God Stats
78W - 75L
1,475 SR
Queue Stats
155W - 177L
1,387 Elo+
Party 3
Chronos
Chronos
SOVDovahkiin
Chronos
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 183L
1,383 Elo+
Solo
Ares
Ares
Xskall
Ares
Level 8
God Stats
4W - 3L
1,435 SR
Queue Stats
14W - 12L
1,495 Elo+
Party 2
Team Averages
Level 31
1,432 SR
1,436 Elo+

VS

Team Averages
Level 24
1,382 SR
1,393 Elo+
Set
Set
Anbu_Unknown115
Set
Level 23
God Stats
3W - 6L
1,130 SR
Queue Stats
35W - 41L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
GOAT Gustav
Gilgamesh
Level 18
God Stats
21W - 25L
1,445 SR
Queue Stats
76W - 89L
1,369 Elo+
Solo
Izanami
Izanami
KVSHM1R-
Izanami
Level 25
God Stats
88W - 112L
1,485 SR
Queue Stats
144W - 180L
1,361 Elo+
Solo
Olorun
Olorun
Manimal115
Olorun
Level 26
God Stats
7W - 7L
1,314 SR
Queue Stats
53W - 45L
1,396 Elo+
Party 1
Bellona
Bellona
Ubiquitous_M
Bellona
Level 29
God Stats
7W - 5L
1,534 SR
Queue Stats
46W - 47L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 8 / 2
8,674
510
9,545
10,482
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 3 / 3
8,882
522
8,055
12,182
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 6 / 3
7,275
428
10,907
11,658
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chronos
SOVDovahkiin
Chronos
15
3 / 3 / 0
9,063
533
8,709
13,538
5,223
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Xskall
Ares
11
3 / 7 / 4
7,579
446
9,317
15,035
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
9,205
541
7,267
10,145
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
GOAT Gustav
Gilgamesh
13
3 / 3 / 14
8,843
520
10,978
16,375
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
KVSHM1R-
Izanami
14
7 / 6 / 6
9,077
534
8,077
14,663
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Manimal115
Olorun
16
11 / 3 / 3
10,201
600
7,880
12,670
4,265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Ubiquitous_M
Bellona
15
1 / 3 / 6
8,815
519
7,401
11,116
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
16
Kills
26
27
Deaths
16
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Ravana
5
8
2
0.75
W
Gilgamesh
GOAT Gustav
Gilgamesh
3
3
14
3.33
L
4
3
3
1.83
W
Izanami
KVSHM1R-
Izanami
7
6
6
1.67
W
Olorun
Manimal115
Olorun
11
3
3
4.17
L
1
6
3
0.42
L
Chronos
SOVDovahkiin
Chronos
3
3
0
1
W
Bellona
Ubiquitous_M
Bellona
1
3
6
1.33
L
Ares
Xskall
Ares
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
41,603
62,895
Taken
64,969
29,110
Mitigated
28,092
11,890
Healing
23,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,267
3,371
0
3,758
10,145
3,704
132
3,725
6,420
0
53,290
L
Ravana
9,545
2,542
0
1,001
10,482
4,171
720
4,372
6,110
0
38,887
W
Gilgamesh
GOAT Gustav
Gilgamesh
10,978
2,926
488
3,577
16,375
10,322
0
5,463
10,912
0
34,122
L
8,055
2,903
0
3,441
12,182
4,183
0
2,438
9,744
0
55,150
W
Izanami
KVSHM1R-
Izanami
8,077
5,441
719
5,446
14,663
3,879
150
2,402
12,261
0
51,798
W
Olorun
Manimal115
Olorun
7,880
4,080
577
5,601
12,670
4,265
1,304
251
12,419
47,279
0
L
10,907
4,480
0
2,077
11,658
2,693
581
628
11,030
0
41,799
L
Chronos
SOVDovahkiin
Chronos
8,709
2,247
0
4,752
13,538
5,223
1,078
0
13,538
51,960
0
W
Bellona
Ubiquitous_M
Bellona
7,401
1,046
254
3,023
11,116
5,922
256
6,185
4,931
0
58,409
L
Ares
Xskall
Ares
9,317
1,429
0
619
15,035
12,840
111
442
14,593
26,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
46,141
374
Minions Killed
406
0
Camps Cleared
0
1,525,690
Distance Traveled
1,630,290
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,205
541
93
5
0
337,804
1
L
Ravana
8,674
510
65
4
0
337,791
1
W
Gilgamesh
8,843
520
37
2
0
358,607
2
L
Awilix
8,882
522
103
6
0
374,940
1
W
Izanami
9,077
534
85
5
0
269,464
3
W
Olorun
10,201
600
90
5
0
320,240
7
L
Skadi
7,275
428
76
4
0
252,403
1
L
Chronos
9,063
533
99
6
0
255,213
0
W
Bellona
8,815
519
101
6
0
344,175
4
L
Ares
7,579
446
31
2
0
305,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role