Player Matchup

Kukulkan
Kukulkan
DUDUZ1NHU
Kukulkan
Level 6
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 3L
1,105 Elo+
Solo
Thor
Thor
KikoWernik
Thor
Level 143
God Stats
3W - 0L
1,436 SR
Queue Stats
156W - 209L
1,427 Elo+
Solo
Athena
Athena
SrKing6570
Athena
Level 125
God Stats
13W - 14L
1,400 SR
Queue Stats
296W - 371L
1,427 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,320 Elo+

VS

Team Averages
Level 63
1,515 SR
1,406 Elo+
Fenrir
Fenrir
ITASTI
Fenrir
Level 119
God Stats
14W - 10L
1,574 SR
Queue Stats
129W - 142L
1,500 Elo+
Solo
Chaac
Chaac
Kalladon
Chaac
Level 13
God Stats
4W - 6L
1,470 SR
Queue Stats
8W - 24L
1,242 Elo+
Solo
Merlin
Merlin
nathankeko
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DUDUZ1NHU
Kukulkan
13
2 / 4 / 6
8,545
657
6,190
7,536
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 1 / 1
10,490
807
13,502
9,549
3,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
SrKing6570
Athena
12
1 / 3 / 7
9,078
698
8,702
11,620
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ITASTI
Fenrir
13
7 / 4 / 1
9,515
732
12,013
11,482
6,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Kalladon
Chaac
12
1 / 2 / 7
8,346
642
7,840
16,704
11,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
nathankeko
Merlin
11
0 / 7 / 4
7,480
575
3,482
8,197
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
8
8
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DUDUZ1NHU
Kukulkan
2
4
6
1.25
L
Fenrir
ITASTI
Fenrir
7
4
1
1.88
L
Chaac
Kalladon
Chaac
1
2
7
2.25
W
10
1
1
10.5
W
Athena
SrKing6570
Athena
1
3
7
1.5
L
Merlin
nathankeko
Merlin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,394
Damage
23,335
28,705
Taken
36,383
15,217
Mitigated
20,596
1,898
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DUDUZ1NHU
Kukulkan
6,190
813
60
363
7,536
2,591
0
781
6,584
18,750
0
L
Fenrir
ITASTI
Fenrir
12,013
3,422
0
1,472
11,482
6,453
0
4,584
6,898
0
24,667
L
Chaac
Kalladon
Chaac
7,840
1,681
0
8,693
16,704
11,538
25
8,365
8,339
0
25,331
W
13,502
3,316
0
125
9,549
3,128
0
1,463
7,829
0
38,009
W
Athena
SrKing6570
Athena
8,702
1,842
0
1,350
11,620
9,498
0
1,789
9,184
27,115
0
L
Merlin
nathankeko
Merlin
3,482
73
409
833
8,197
2,605
0
2,611
5,586
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
25,341
128
Minions Killed
124
7
Camps Cleared
5
699,439
Distance Traveled
685,221
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,545
657
40
3
0
236,077
3
L
Fenrir
9,515
732
38
3
4
228,084
5
L
Chaac
8,346
642
45
3
1
252,471
7
W
Thor
10,490
807
56
4
5
225,165
3
W
Athena
9,078
698
32
2
2
238,197
5
L
Merlin
7,480
575
41
3
0
204,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role