Player Matchup

Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ailasor
Bellona
Level 15
God Stats
5W - 7L
1,512 SR
Queue Stats
204W - 231L
1,406 Elo+
Solo
Scylla
Scylla
Glaciations
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Olorun
Olorun
GoblinoMonkas
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Roach666
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,446 Elo+

VS

Team Averages
Level 12
1,512 SR
1,539 Elo+
Eset
Eset
Daepon
Eset
Level 14
God Stats
10W - 12L
1,435 SR
Queue Stats
76W - 87L
1,498 Elo+
Solo
Athena
Athena
SandwichUnknown
Athena
Level 22
God Stats
7W - 6L
1,725 SR
Queue Stats
9W - 8L
1,597 Elo+
Party 2
Bakasura
Bakasura
Skaper
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,803 Elo+
Solo
Sun Wukong
Sun Wukong
SwordKirbyFilms
Sun Wukong
Level 12
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 2
Aphrodite
Aphrodite
redfield23
Aphrodite
Level 4
God Stats
0W - 3L
1,176 SR
Queue Stats
33W - 38L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
22 / 1 / 17
15,402
1,540
47,043
11,432
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Ailasor
Bellona
17
2 / 3 / 17
10,850
1,085
7,365
14,172
8,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Scylla
19
5 / 7 / 24
11,659
1,166
8,586
11,876
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 4
8,846
885
1,332
1,660
536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Roach666
Sun Wukong
20
12 / 2 / 22
13,648
1,365
15,943
17,436
15,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Daepon
Eset
16
1 / 9 / 10
9,850
985
16,733
16,464
5,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 7 / 10
10,222
1,022
6,732
19,560
21,965
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Skaper
Bakasura
16
9 / 11 / 2
11,253
1,125
15,759
18,440
4,796
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SwordKirbyFilms
Sun Wukong
16
2 / 4 / 10
10,092
1,009
8,675
18,422
16,052
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
redfield23
Aphrodite
16
0 / 12 / 9
9,210
921
5,664
17,385
7,628

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
55
43
Kills
14
14
Deaths
43
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
22
1
17
30.5
W
Bellona
Ailasor
Bellona
2
3
17
3.5
L
Eset
Daepon
Eset
1
9
10
0.67
W
Scylla
5
7
24
2.43
W
2
1
4
4
W
Sun Wukong
Roach666
Sun Wukong
12
2
22
11.5
L
2
7
10
1
L
Bakasura
Skaper
Bakasura
9
11
2
0.91
L
Sun Wukong
SwordKirbyFilms
Sun Wukong
2
4
10
1.75
L
Aphrodite
redfield23
Aphrodite
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,269
Damage
53,563
56,576
Taken
90,271
31,714
Mitigated
55,587
4,378
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
47,043
4,083
624
1,829
11,432
4,069
0
5,555
5,234
100,837
0
W
Bellona
Ailasor
Bellona
7,365
2,221
0
374
14,172
8,709
0
7,627
5,640
0
14,469
L
Eset
Daepon
Eset
16,733
913
841
1,539
16,464
5,146
0
10,387
6,077
36,726
0
W
Scylla
8,586
1,621
0
0
11,876
2,875
0
4,196
6,677
19,707
0
W
1,332
1,116
0
369
1,660
536
0
784
814
2,175
0
W
Sun Wukong
Roach666
Sun Wukong
15,943
4,801
0
1,182
17,436
15,525
0
9,885
6,653
2,958
24,912
L
6,732
1,564
0
0
19,560
21,965
0
11,983
7,577
23,196
0
L
Bakasura
Skaper
Bakasura
15,759
10,449
57
2,211
18,440
4,796
0
14,162
4,278
0
25,626
L
Sun Wukong
SwordKirbyFilms
Sun Wukong
8,675
2,603
0
270
18,422
16,052
0
9,902
8,520
0
26,238
L
Aphrodite
redfield23
Aphrodite
5,664
665
807
1,754
17,385
7,628
0
12,426
4,959
15,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,405
Gold Earned
50,627
181
Minions Killed
163
7
Camps Cleared
7
801,497
Distance Traveled
960,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,402
1,540
116
12
2
204,805
3
W
Bellona
10,850
1,085
10
1
2
152,295
0
L
Eset
9,850
985
42
4
1
192,010
0
W
Scylla
11,659
1,166
30
3
2
177,116
0
W
Olorun
8,846
885
0
0
0
27,948
0
W
Sun Wukong
13,648
1,365
25
3
1
239,333
0
L
Athena
10,222
1,022
39
4
2
202,625
0
L
Bakasura
11,253
1,125
33
3
3
208,970
1
L
Sun Wukong
10,092
1,009
33
3
1
200,760
2
L
Aphrodite
9,210
921
16
2
0
156,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role