Player Matchup

Kali
Kali
Doctordry W7
Kali
Level 69
God Stats
5W - 5L
1,548 SR
Queue Stats
187W - 217L
1,512 Elo+
Solo
Tiamat
Tiamat
Frankitow9
Tiamat
Level 47
God Stats
0W - 3L
1,162 SR
Queue Stats
82W - 113L
1,403 Elo+
Party 2
Hel
Hel
Mesiisalchi1000
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
amoaabigail
Aphrodite
Level 40
God Stats
33W - 20L
1,606 SR
Queue Stats
152W - 166L
1,373 Elo+
Solo
Izanami
Izanami
bolinho mafioso
Izanami
Level 44
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 29L
1,463 Elo+
Solo
Team Averages
Level 47
1,510 SR
1,433 Elo+

VS

Team Averages
Level 60
1,478 SR
1,461 Elo+
Scylla
Scylla
FernandoNS05
Scylla
Level 85
God Stats
29W - 31L
1,406 SR
Queue Stats
589W - 552L
1,471 Elo+
Party 3
Odin
Odin
Jachenski134
Odin
Level 48
God Stats
69W - 49L
1,562 SR
Queue Stats
289W - 305L
1,438 Elo+
Party 3
Neith
Neith
Kriegertod
Neith
Level 84
God Stats
1W - 1L
1,511 SR
Queue Stats
56W - 55L
1,527 Elo+
Solo
Loki
Loki
Santuke
Loki
Level 24
God Stats
9W - 8L
1,410 SR
Queue Stats
44W - 37L
1,428 Elo+
Party 1
Mulan
Mulan
s4EVEr-MaryjaNe
Mulan
Level 60
God Stats
28W - 21L
1,504 SR
Queue Stats
95W - 101L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 2
9,383
469
6,226
21,019
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Frankitow9
Tiamat
13
0 / 8 / 2
8,255
413
9,123
13,353
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 11 / 3
9,113
456
7,295
16,313
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
amoaabigail
Aphrodite
1
0 / 1 / 0
5,386
269
0
465
151
15
1 / 7 / 4
8,889
444
5,805
17,392
6,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
16 / 2 / 8
12,776
639
22,097
12,914
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 15
11,945
597
9,092
14,821
13,620
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
17
7 / 3 / 5
11,331
567
8,678
11,299
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Santuke
Loki
17
8 / 0 / 11
11,886
594
8,115
12,110
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 6
9,735
487
5,079
19,007
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
37
37
Deaths
8
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
Scylla
16
2
8
10
L
Tiamat
Frankitow9
Tiamat
0
8
2
0.13
W
4
0
15
11.5
W
Neith
7
3
5
3.17
L
3
11
3
0.41
W
Loki
Santuke
Loki
8
0
11
13.5
L
Aphrodite
amoaabigail
Aphrodite
0
1
0
0
L
1
7
4
0.43
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
53,061
68,542
Taken
70,151
29,358
Mitigated
46,590
11,124
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,226
2,004
0
5,242
21,019
9,563
322
6,850
13,957
0
61,752
W
Scylla
22,097
2,547
232
5,822
12,914
4,954
1,165
3,599
9,004
103,870
0
L
Tiamat
Frankitow9
Tiamat
9,123
599
0
1,238
13,353
7,382
0
5,492
7,725
45,102
0
W
9,092
1,204
0
4,090
14,821
13,620
1,773
4,439
9,974
10,837
58,188
W
Neith
8,678
2,729
0
2,025
11,299
4,181
808
2,413
8,764
0
74,207
L
7,295
1,110
826
692
16,313
6,017
0
5,761
10,316
35,399
0
W
Loki
Santuke
Loki
8,115
1,009
0
4,142
12,110
4,641
1,911
4,743
7,083
0
68,173
L
Aphrodite
amoaabigail
Aphrodite
0
0
0
0
465
151
0
465
0
0
0
L
5,805
3,113
0
3,126
17,392
6,245
0
4,460
12,804
0
48,643
W
5,079
910
0
4,318
19,007
19,194
1,975
4,512
14,183
0
34,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
57,673
355
Minions Killed
537
0
Camps Cleared
0
1,345,546
Distance Traveled
2,041,081
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,383
469
108
5
0
362,597
5
W
Scylla
12,776
639
151
8
0
394,107
10
L
Tiamat
8,255
413
91
5
0
336,962
2
W
Odin
11,945
597
138
7
0
405,485
4
W
Neith
11,331
567
112
6
0
341,657
9
L
Hel
9,113
456
75
4
0
332,250
4
W
Loki
11,886
594
95
5
0
498,654
0
L
Aphrodite
5,386
269
0
0
0
0
0
L
Izanami
8,889
444
81
4
0
313,737
0
W
Mulan
9,735
487
41
2
0
401,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role