Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
JustBlossom
Pele
Level 128
God Stats
10W - 4L
1,961 SR
Queue Stats
416W - 405L
1,539 Elo+
Solo
Horus
Horus
Nonkas
Horus
Level 156
God Stats
4W - 6L
1,440 SR
Queue Stats
572W - 452L
1,620 Elo+
Party 1
Sol
Sol
Papagaluu
Sol
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,602 Elo+
Solo
Danzaburou
Danzaburou
Shammers
Danzaburou
Level 96
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Team Averages
Level 133
1,623 SR
1,552 Elo+

VS

Team Averages
Level 105
1,461 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
A1pha_RTM71
Thor
Level 67
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Discordia
Discordia
Andronios
Discordia
Level 147
God Stats
16W - 15L
1,526 SR
Queue Stats
1,696W - 1,755L
1,455 Elo+
Solo
Horus
Horus
ThorThGrimReapr
Horus
Level 126
God Stats
2W - 0L
1,702 SR
Queue Stats
33W - 26L
1,543 Elo+
Solo
Tyr
Tyr
Tsimprika
Tyr
Level 27
God Stats
1W - 0L
1,250 SR
Queue Stats
6W - 1L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 6 / 8
8,485
849
13,505
11,977
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 6
7,997
800
7,522
12,719
6,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Nonkas
Horus
13
0 / 4 / 8
7,725
773
4,425
15,241
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 8
8,474
847
17,486
8,953
2,947
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Shammers
Danzaburou
14
2 / 5 / 7
7,872
787
7,987
10,178
3,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 1 / 13
9,068
907
8,227
15,686
14,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 5 / 9
8,060
806
5,653
12,155
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Andronios
Discordia
16
9 / 2 / 11
9,572
957
23,399
8,564
3,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 13
8,291
829
6,847
11,020
10,708
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 2 / 13
8,896
890
9,615
15,482
15,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
11
Kills
23
23
Deaths
11
37
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
6
8
1.17
W
Nemesis
 
Nemesis
4
1
13
10.5
W
3
5
9
1.5
W
Discordia
Andronios
Discordia
9
2
11
7.25
L
3
5
6
1.2
L
Horus
Nonkas
Horus
0
4
8
1
L
3
3
8
2.33
L
Danzaburou
Shammers
Danzaburou
2
5
7
1.1
W
2
1
13
8.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,925
Damage
53,741
59,068
Taken
62,907
32,278
Mitigated
49,646
25,259
Healing
28,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,505
5,544
934
2,686
11,977
4,865
457
4,990
6,987
0
19,753
W
Nemesis
 
Nemesis
8,227
1,169
3,132
3,975
15,686
14,668
334
3,980
11,706
0
15,979
W
5,653
1,154
795
870
12,155
4,739
328
3,235
8,920
0
12,323
W
Discordia
Andronios
Discordia
23,399
682
658
629
8,564
3,638
1,192
2,853
5,711
41,917
0
L
7,522
1,293
1,402
3,453
12,719
6,947
0
5,037
7,682
0
13,703
L
Horus
Nonkas
Horus
4,425
1,914
4,995
5,318
15,241
14,084
338
3,537
11,704
0
8,186
L
17,486
4,576
1,666
2,577
8,953
2,947
1,405
3,754
5,199
31,036
0
L
Danzaburou
Shammers
Danzaburou
7,987
3,438
532
1,696
10,178
3,435
624
6,222
3,956
0
17,598
W
6,847
3,696
9,762
4,835
11,020
10,708
580
3,279
7,741
0
10,140
W
9,615
1,505
105
3,929
15,482
15,893
1,034
4,139
11,343
141
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
43,887
89
Minions Killed
97
0
Camps Cleared
0
943,761
Distance Traveled
1,024,478
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,485
849
21
2
0
176,985
2
W
Nemesis
9,068
907
13
1
0
219,871
1
W
Thor
8,060
806
11
1
0
189,274
1
W
Discordia
9,572
957
35
4
0
193,223
0
L
Pele
7,997
800
14
1
0
198,574
0
L
Horus
7,725
773
5
1
0
209,646
1
L
Sol
8,474
847
28
3
0
187,108
0
L
Danzaburou
7,872
787
21
2
0
171,448
2
W
Horus
8,291
829
9
1
0
225,227
0
W
Tyr
8,896
890
29
3
0
196,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role