Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Grandmaster
 
Thanatos
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Gаbu
Heimdallr
Masters
Level 159
God Stats
5W - 8L
1,556 SR
Queue Stats
809W - 732L
3,183 MMR
Party 1
Tyr
Tyr
Masters
N33vy
Tyr
Masters
Level 160
God Stats
8W - 8L
1,563 SR
Queue Stats
328W - 251L
3,045 MMR
Party 1
Thoth
Thoth
Masters
bongchanandler29
Thoth
Masters
Level 121
God Stats
2W - 1L
1,887 SR
Queue Stats
68W - 55L
2,896 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,601 SR
2,425 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,632 SR
2,070 MMR
Ao Kuang
Ao Kuang
Grandmaster
 
Ao Kuang
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
Wlfy
Horus
Masters
Level 160
God Stats
3W - 0L
1,929 SR
Queue Stats
248W - 213L
2,927 MMR
Solo
Sol
Sol
Masters
Yanowi
Sol
Masters
Level 108
God Stats
13W - 8L
1,731 SR
Queue Stats
110W - 88L
2,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 4 / 4
9,574
504
6,160
17,660
14,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
 
Thanatos
15
2 / 5 / 4
8,988
473
4,645
18,253
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Gаbu
Heimdallr
17
2 / 4 / 2
10,208
537
7,236
13,402
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
N33vy
Tyr
16
2 / 7 / 4
9,810
516
11,995
24,634
24,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 1
9,627
507
13,218
18,205
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatGebOdinUllrArtio

VS

Bans
LokiAthenaSylvanusRaijinNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
10 / 2 / 0
12,860
677
13,653
18,813
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
 
Hachiman
19
7 / 2 / 5
12,799
674
14,885
15,400
5,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
 
Nu Wa
18
2 / 1 / 11
12,022
633
20,076
7,908
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Wlfy
Horus
15
1 / 0 / 10
10,779
567
7,364
14,043
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
Yanowi
Sol
18
4 / 4 / 3
12,637
665
20,101
21,973
15,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
24
24
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
4
0.75
L
Thanatos
 
Thanatos
2
5
4
0.8
W
Ao Kuang
 
Ao Kuang
10
2
0
5
W
Hachiman
 
Hachiman
7
2
5
4.75
W
Nu Wa
 
Nu Wa
2
1
11
7.5
L
Heimdallr
Gаbu
Heimdallr
2
4
2
0.75
L
Tyr
N33vy
Tyr
2
7
4
0.57
W
Horus
Wlfy
Horus
1
0
10
6
W
Sol
Yanowi
Sol
4
4
3
1.38
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,254
Damage
76,079
92,154
Taken
78,137
53,916
Mitigated
47,741
34,806
Healing
43,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,160
234
3,066
2,344
17,660
14,029
0
9,338
8,059
37,625
0
L
Thanatos
 
Thanatos
4,645
1,521
0
14,464
18,253
5,987
0
8,521
9,508
0
63,402
W
Ao Kuang
 
Ao Kuang
13,653
2,803
0
10,783
18,813
6,474
0
6,458
10,603
105,079
0
W
Hachiman
 
Hachiman
14,885
8,735
0
7,705
15,400
5,823
5,399
4,793
10,205
0
110,987
W
Nu Wa
 
Nu Wa
20,076
4,330
160
2,889
7,908
2,968
1,667
3,947
3,961
107,683
0
L
Heimdallr
Gаbu
Heimdallr
7,236
3,960
0
4,376
13,402
4,376
434
5,691
7,551
0
81,742
L
Tyr
N33vy
Tyr
11,995
918
0
9,412
24,634
24,516
0
15,143
9,329
0
64,568
W
Horus
Wlfy
Horus
7,364
2,617
1,765
5,997
14,043
17,363
122
3,308
10,735
0
21,624
W
Sol
Yanowi
Sol
20,101
7,483
0
14,164
21,973
15,113
6,182
1,784
20,189
88,382
10,316
L
13,218
445
0
1,144
18,205
5,008
0
11,368
6,629
82,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
61,097
615
Minions Killed
701
0
Camps Cleared
0
1,969,409
Distance Traveled
1,902,055
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,574
504
54
3
0
404,697
15
L
Thanatos
8,988
473
112
6
0
406,148
2
W
Ao Kuang
12,860
677
154
8
0
426,016
4
W
Hachiman
12,799
674
178
9
0
373,755
2
W
Nu Wa
12,022
633
192
10
0
370,643
8
L
Heimdallr
10,208
537
167
9
0
375,266
3
L
Tyr
9,810
516
123
6
0
403,395
3
W
Horus
10,779
567
5
0
0
402,913
11
W
Sol
12,637
665
172
9
0
328,728
0
L
Thoth
9,627
507
159
8
0
379,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role