Player Matchup

Agni
Agni
DimitriBalance
Agni
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
182W - 197L
1,381 Elo+
Solo
Neith
Neith
HelDemoni
Neith
Level 16
God Stats
0W - 1L
1,300 SR
Queue Stats
10W - 13L
1,353 Elo+
Solo
Kali
Kali
Swooshkuy
Kali
Level 23
God Stats
4W - 3L
1,613 SR
Queue Stats
63W - 66L
1,411 Elo+
Party 1
Anubis
Anubis
limand
Anubis
Level 15
God Stats
1W - 3L
1,530 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 1
Ao Kuang
Ao Kuang
xDeWitt
Ao Kuang
Level 28
God Stats
9W - 21L
1,348 SR
Queue Stats
78W - 87L
1,314 Elo+
Solo
Team Averages
Level 21
1,412 SR
1,363 Elo+

VS

Team Averages
Level 22
1,471 SR
1,408 Elo+
Olorun
Olorun
DonKips
Olorun
Level 26
God Stats
4W - 7L
1,467 SR
Queue Stats
86W - 86L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Imarmageddon
Tsukuyomi
Level 28
God Stats
3W - 1L
1,586 SR
Queue Stats
24W - 22L
1,360 Elo+
Solo
Kali
Kali
MikeLittoriss
Kali
Level 16
God Stats
29W - 15L
1,632 SR
Queue Stats
105W - 89L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Ruandoar
Danzaburou
Level 26
God Stats
4W - 10L
1,416 SR
Queue Stats
34W - 43L
1,445 Elo+
Solo
Chaac
Chaac
breexvrn
Chaac
Level 16
God Stats
1W - 2L
1,256 SR
Queue Stats
14W - 21L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 8
8,038
402
6,202
14,967
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
HelDemoni
Neith
14
6 / 8 / 6
9,942
497
12,871
16,387
5,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
16
2 / 6 / 1
9,651
483
9,595
17,434
9,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
limand
Anubis
12
2 / 12 / 5
8,833
442
10,677
16,996
7,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
xDeWitt
Ao Kuang
13
7 / 8 / 2
9,523
476
8,272
18,315
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DonKips
Olorun
18
11 / 4 / 12
11,690
585
17,599
17,375
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Imarmageddon
Tsukuyomi
14
2 / 6 / 15
8,794
440
8,371
9,410
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
13 / 2 / 7
12,643
632
13,566
20,636
11,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Ruandoar
Danzaburou
16
11 / 3 / 8
11,268
563
15,152
12,683
8,325
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
breexvrn
Chaac
17
6 / 3 / 5
10,744
537
10,722
17,165
15,726
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
18
Kills
43
44
Deaths
18
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
Olorun
DonKips
Olorun
11
4
12
4.25
L
Neith
HelDemoni
Neith
6
8
6
1.13
W
Tsukuyomi
Imarmageddon
Tsukuyomi
2
6
15
1.58
W
13
2
7
8.25
W
Danzaburou
Ruandoar
Danzaburou
11
3
8
5
L
Kali
2
6
1
0.42
W
Chaac
breexvrn
Chaac
6
3
5
2.83
L
Anubis
limand
Anubis
2
12
5
0.38
L
Ao Kuang
xDeWitt
Ao Kuang
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,617
Damage
65,410
84,099
Taken
77,269
34,403
Mitigated
44,553
17,847
Healing
27,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,202
738
0
1,383
14,967
4,818
25
3,951
11,016
17,818
0
W
Olorun
DonKips
Olorun
17,599
13,443
0
7,558
17,375
5,368
4,003
9,311
7,768
74,137
0
L
Neith
HelDemoni
Neith
12,871
3,967
0
4,635
16,387
5,990
1,647
3,656
12,731
0
45,756
W
Tsukuyomi
Imarmageddon
Tsukuyomi
8,371
1,785
0
608
9,410
3,394
359
2,936
6,075
0
20,069
W
13,566
7,124
0
9,000
20,636
11,740
1,452
7,170
13,322
0
89,570
W
Danzaburou
Ruandoar
Danzaburou
15,152
9,125
0
6,120
12,683
8,325
1,277
3,360
9,133
0
50,351
L
Kali
9,595
3,893
0
6,515
17,434
9,091
804
2,229
15,205
0
50,800
W
Chaac
breexvrn
Chaac
10,722
1,995
0
4,688
17,165
15,726
1,307
1,208
15,820
15,122
45,379
L
Anubis
limand
Anubis
10,677
1,501
0
3,296
16,996
7,969
614
5,228
11,768
36,722
0
L
Ao Kuang
xDeWitt
Ao Kuang
8,272
1,984
0
2,018
18,315
6,535
0
5,025
13,290
47,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
55,139
317
Minions Killed
431
0
Camps Cleared
0
1,563,376
Distance Traveled
1,797,720
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,038
402
20
1
0
313,056
0
W
Olorun
11,690
585
109
5
0
360,783
0
L
Neith
9,942
497
72
4
0
316,596
6
W
Tsukuyomi
8,794
440
22
1
0
385,607
2
W
Kali
12,643
632
133
7
0
426,392
0
W
Danzaburou
11,268
563
59
3
0
268,757
0
L
Kali
9,651
483
83
4
0
365,654
0
W
Chaac
10,744
537
108
5
0
356,181
0
L
Anubis
8,833
442
61
3
0
259,186
0
L
Ao Kuang
9,523
476
81
4
0
308,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role