Player Matchup

Ares
Ares
Agiiel
Ares
Level 153
God Stats
0W - 1L
1,917 SR
Queue Stats
42W - 44L
1,505 Elo+
Solo
Aphrodite
Aphrodite
Armori
Aphrodite
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,248 Elo+
Party 1
Anhur
Anhur
JoXuX25
Anhur
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 53L
1,388 Elo+
Party 4
Vulcan
Vulcan
MadameAnita
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,264 Elo+
Party 1
Tiamat
Tiamat
ringo10
Tiamat
Level 85
God Stats
2W - 6L
1,404 SR
Queue Stats
109W - 100L
1,531 Elo+
Party 4
Team Averages
Level 81
1,564 SR
1,387 Elo+

VS

Team Averages
Level 77
1,450 SR
1,445 Elo+
Set
Set
Bozels
Set
Level 68
God Stats
5W - 1L
1,724 SR
Queue Stats
123W - 134L
1,398 Elo+
Solo
Hel
Hel
BrotherJimmyPaul
Hel
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,533 Elo+
Party 3
Hachiman
Hachiman
Dawson128
Hachiman
Level 143
God Stats
4W - 4L
1,310 SR
Queue Stats
173W - 194L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
JuckTheTruck
Sun Wukong
Level 29
God Stats
5W - 3L
1,536 SR
Queue Stats
92W - 86L
1,493 Elo+
Party 3
Sobek
Sobek
K4M04
Sobek
Level 107
God Stats
2W - 3L
1,180 SR
Queue Stats
90W - 91L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Agiiel
Ares
19
4 / 8 / 16
11,840
658
11,108
29,117
39,820
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Armori
Aphrodite
20
9 / 5 / 10
12,780
710
18,032
24,336
16,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
JoXuX25
Anhur
20
4 / 4 / 12
12,371
687
15,539
21,999
12,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
19
3 / 4 / 9
11,836
658
23,750
15,165
7,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
ringo10
Tiamat
19
1 / 4 / 20
12,046
669
26,222
16,760
14,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bozels
Set
20
9 / 3 / 11
13,695
761
20,719
20,041
13,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 16
12,456
692
14,474
19,029
10,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Dawson128
Hachiman
20
6 / 3 / 11
13,435
746
37,265
18,277
8,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
JuckTheTruck
Sun Wukong
20
5 / 6 / 17
12,841
713
18,113
27,795
40,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
K4M04
Sobek
18
2 / 5 / 12
12,469
693
5,701
33,123
39,416
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
92
21
Kills
25
25
Deaths
21
67
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ares
Agiiel
Ares
4
8
16
1.5
L
Aphrodite
Armori
Aphrodite
9
5
10
2.8
W
Set
Bozels
Set
9
3
11
4.83
W
3
4
16
2.75
W
Hachiman
Dawson128
Hachiman
6
3
11
3.83
L
Anhur
JoXuX25
Anhur
4
4
12
2.5
W
Sun Wukong
JuckTheTruck
Sun Wukong
5
6
17
2.25
W
Sobek
K4M04
Sobek
2
5
12
1.6
L
Vulcan
3
4
9
1.88
L
Tiamat
ringo10
Tiamat
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,651
Damage
96,272
107,377
Taken
118,265
90,373
Mitigated
113,089
53,139
Healing
61,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Agiiel
Ares
11,108
620
2,979
2,029
29,117
39,820
515
4,902
24,215
15,947
0
L
Aphrodite
Armori
Aphrodite
18,032
1,422
19,614
14,141
24,336
16,330
1,132
5,554
18,782
34,129
0
W
Set
Bozels
Set
20,719
4,359
2,936
2,743
20,041
13,924
503
15,239
4,802
0
54,084
W
14,474
2,069
15,610
9,925
19,029
10,929
789
13,839
5,190
25,766
0
W
Hachiman
Dawson128
Hachiman
37,265
14,966
2,984
7,498
18,277
8,334
3,183
14,577
3,700
0
82,466
L
Anhur
JoXuX25
Anhur
15,539
7,922
272
4,351
21,999
12,045
2,156
5,639
16,360
0
40,845
W
Sun Wukong
JuckTheTruck
Sun Wukong
18,113
3,383
2,686
4,647
27,795
40,486
1,373
16,051
11,744
0
38,091
W
Sobek
K4M04
Sobek
5,701
421
2,140
10,581
33,123
39,416
924
19,406
11,575
12,925
0
L
Vulcan
23,750
7,671
1,291
904
15,165
7,601
1,048
1,788
13,377
43,303
0
L
Tiamat
ringo10
Tiamat
26,222
899
2,672
4,886
16,760
14,577
745
2,292
14,468
52,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,873
Gold Earned
64,896
182
Minions Killed
233
0
Camps Cleared
0
1,647,680
Distance Traveled
1,678,509
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,840
658
3
0
0
280,231
0
L
Aphrodite
12,780
710
37
2
0
359,067
0
W
Set
13,695
761
50
3
0
365,822
0
W
Hel
12,456
692
19
1
0
343,215
0
W
Hachiman
13,435
746
111
6
0
304,800
1
L
Anhur
12,371
687
64
4
0
280,156
0
W
Sun Wukong
12,841
713
37
2
0
319,518
0
W
Sobek
12,469
693
16
1
0
345,154
1
L
Vulcan
11,836
658
25
1
0
355,267
0
L
Tiamat
12,046
669
53
3
0
372,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role