Player Matchup

Jormungandr
Jormungandr
Gb Drizzt
Jormungandr
Level 159
God Stats
7W - 10L
1,639 SR
Queue Stats
89W - 103L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
TOxG Battery
Heimdallr
Level 79
God Stats
9W - 18L
1,560 SR
Queue Stats
69W - 82L
1,395 Elo+
Party 1
Ra
Ra
cullenvongrimm
Ra
Level 4
God Stats
0W - 2L
1,536 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 1
Team Averages
Level 81
1,578 SR
1,430 Elo+

VS

Team Averages
Level 71
1,498 SR
1,485 Elo+
Hercules
Hercules
Gambit9253
Hercules
Level 17
God Stats
40W - 25L
1,690 SR
Queue Stats
70W - 41L
1,623 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustMike6582
Morgan Le Fay
Level 108
God Stats
44W - 51L
1,304 SR
Queue Stats
608W - 723L
1,323 Elo+
Solo
Artemis
Artemis
Lil_bill313
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 84L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gb Drizzt
Jormungandr
14
4 / 5 / 1
10,556
621
23,168
27,944
28,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
TOxG Battery
Heimdallr
12
1 / 13 / 4
9,978
587
7,409
22,060
8,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 10 / 1
8,944
526
5,907
13,312
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gambit9253
Hercules
17
19 / 1 / 9
14,331
843
25,114
30,506
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
JustMike6582
Morgan Le Fay
15
4 / 1 / 17
11,498
676
12,105
9,955
3,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Lil_bill313
Artemis
14
5 / 3 / 15
11,343
667
18,427
13,940
5,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
5
Kills
28
28
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
Gambit9253
Hercules
19
1
9
23.5
L
Jormungandr
Gb Drizzt
Jormungandr
4
5
1
0.9
W
Morgan Le Fay
JustMike6582
Morgan Le Fay
4
1
17
12.5
W
Artemis
Lil_bill313
Artemis
5
3
15
4.17
L
Heimdallr
TOxG Battery
Heimdallr
1
13
4
0.23
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,484
Damage
55,646
63,316
Taken
54,401
40,541
Mitigated
26,403
14,361
Healing
30,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Gambit9253
Hercules
25,114
14,636
380
20,292
30,506
17,527
1,382
13,853
16,427
0
50,030
L
Jormungandr
Gb Drizzt
Jormungandr
23,168
5,095
780
6,079
27,944
28,476
0
5,489
22,455
51,389
0
W
Morgan Le Fay
JustMike6582
Morgan Le Fay
12,105
1,805
436
5,068
9,955
3,849
866
6,391
3,486
43,399
0
W
Artemis
Lil_bill313
Artemis
18,427
11,836
0
4,009
13,940
5,027
806
8,999
4,719
0
51,607
L
Heimdallr
TOxG Battery
Heimdallr
7,409
1,562
840
5,018
22,060
8,653
0
4,965
17,095
0
27,543
L
5,907
1,081
1,214
430
13,312
3,412
0
2,448
10,864
25,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
37,172
150
Minions Killed
180
5
Camps Cleared
7
778,950
Distance Traveled
957,405
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,331
843
50
3
1
376,158
0
L
Jormungandr
10,556
621
63
4
1
285,373
1
W
Morgan Le Fay
11,498
676
55
3
3
287,910
3
W
Artemis
11,343
667
75
4
3
293,337
2
L
Heimdallr
9,978
587
34
2
2
255,862
3
L
Ra
8,944
526
53
3
2
237,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role