Player Matchup

Cernunnos
Cernunnos
Righttomove
Cernunnos
Level 35
God Stats
29W - 13L
1,767 SR
Queue Stats
283W - 220L
1,581 Elo+
Party 2
Susano
Susano
Scurpy-kun
Susano
Level 47
God Stats
2W - 0L
1,315 SR
Queue Stats
19W - 5L
1,663 Elo+
Solo
Set
Set
coolrobske
Set
Level 148
God Stats
4W - 2L
1,814 SR
Queue Stats
251W - 205L
1,601 Elo+
Party 2
Nike
Nike
powerKOLF
Nike
Level 128
God Stats
6W - 3L
1,834 SR
Queue Stats
262W - 195L
1,690 Elo+
Party 2
Hel
Hel
talia71210
Hel
Level 34
God Stats
3W - 0L
1,635 SR
Queue Stats
27W - 28L
1,482 Elo+
Solo
Team Averages
Level 78
1,673 SR
1,603 Elo+

VS

Team Averages
Level 77
1,646 SR
1,499 Elo+
Nu Wa
Nu Wa
HokDzik
Nu Wa
Level 23
God Stats
14W - 21L
1,429 SR
Queue Stats
170W - 146L
1,542 Elo+
Solo
Ne Zha
Ne Zha
NoobistePGM
Ne Zha
Level 28
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Rafynodon
Sun Wukong
Level 154
God Stats
0W - 1L
1,922 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 1
Scylla
Scylla
Windichy
Scylla
Level 142
God Stats
3W - 2L
1,778 SR
Queue Stats
71W - 62L
1,550 Elo+
Solo
Danzaburou
Danzaburou
spencermag456
Danzaburou
Level 40
God Stats
8W - 11L
1,531 SR
Queue Stats
177W - 224L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Righttomove
Cernunnos
16
2 / 3 / 15
11,259
704
5,896
11,811
4,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Scurpy-kun
Susano
19
15 / 6 / 9
14,644
915
19,396
16,166
7,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 1 / 15
12,284
768
13,414
14,668
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
18
7 / 2 / 16
13,161
823
21,693
22,141
23,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 8
12,292
768
8,592
16,902
8,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HokDzik
Nu Wa
13
1 / 5 / 1
8,661
541
8,993
9,933
4,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
15
1 / 10 / 4
9,081
568
7,847
15,887
6,299
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Rafynodon
Sun Wukong
19
5 / 5 / 8
12,986
812
16,049
21,657
22,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Windichy
Scylla
18
2 / 7 / 9
11,409
713
13,549
13,772
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
spencermag456
Danzaburou
18
3 / 3 / 5
12,021
751
8,560
14,176
8,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
30
Kills
12
13
Deaths
30
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
HokDzik
Nu Wa
1
5
1
0.3
L
Ne Zha
1
10
4
0.3
L
Sun Wukong
Rafynodon
Sun Wukong
5
5
8
1.8
W
Cernunnos
Righttomove
Cernunnos
2
3
15
3.17
W
Susano
Scurpy-kun
Susano
15
6
9
3.25
L
Scylla
Windichy
Scylla
2
7
9
0.93
W
2
1
15
9.5
W
Nike
7
2
16
7.5
L
Danzaburou
spencermag456
Danzaburou
3
3
5
1.83
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,991
Damage
54,998
81,688
Taken
75,425
60,818
Mitigated
46,135
31,915
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
HokDzik
Nu Wa
8,993
977
0
436
9,933
4,556
1
1,076
8,269
21,978
0
L
Ne Zha
7,847
1,716
0
1,294
15,887
6,299
0
2,720
12,635
0
25,136
L
Sun Wukong
Rafynodon
Sun Wukong
16,049
2,191
0
4,527
21,657
22,718
0
4,419
15,688
0
43,547
W
Cernunnos
Righttomove
Cernunnos
5,896
2,439
0
2,040
11,811
4,883
3,239
3,332
8,479
0
36,661
W
Susano
Scurpy-kun
Susano
19,396
5,233
0
392
16,166
7,584
1,990
4,472
11,694
0
39,956
L
Scylla
Windichy
Scylla
13,549
1,291
117
1,342
13,772
4,371
0
1,738
11,369
42,462
0
W
13,414
3,185
0
2,043
14,668
16,336
1,519
3,922
10,746
337
62,969
W
Nike
21,693
2,306
0
2,649
22,141
23,869
96
6,655
15,486
6,393
27,043
L
Danzaburou
spencermag456
Danzaburou
8,560
2,115
0
2,093
14,176
8,191
0
1,864
11,530
0
45,062
W
8,592
385
11,920
12,871
16,902
8,146
359
4,642
12,260
53,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,640
Gold Earned
54,158
382
Minions Killed
301
10
Camps Cleared
7
1,640,027
Distance Traveled
1,266,266
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,661
541
36
2
1
153,921
5
L
Ne Zha
9,081
568
40
3
1
262,738
0
L
Sun Wukong
12,986
812
74
5
0
295,425
1
W
Cernunnos
11,259
704
61
4
1
301,424
2
W
Susano
14,644
915
49
3
3
293,000
0
L
Scylla
11,409
713
80
5
3
289,673
5
W
Set
12,284
768
113
7
3
314,140
3
W
Nike
13,161
823
39
2
1
346,170
3
L
Danzaburou
12,021
751
71
4
2
264,509
8
W
Hel
12,292
768
120
8
2
385,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role