Player Matchup

Bellona
Bellona
Acrasya
Bellona
Level 29
God Stats
10W - 7L
1,478 SR
Queue Stats
110W - 150L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fermented_Yeast
Morgan Le Fay
Level 8
God Stats
5W - 3L
1,572 SR
Queue Stats
11W - 12L
1,313 Elo+
Solo
Terra
Terra
breadmakeromar95
Terra
Level 25
God Stats
2W - 5L
1,130 SR
Queue Stats
94W - 123L
1,337 Elo+
Party 1
Hou Yi
Hou Yi
i3rok3n7545
Hou Yi
Level 28
God Stats
4W - 4L
1,257 SR
Queue Stats
113W - 115L
1,375 Elo+
Party 1
Loki
Loki
miles_uppercut
Loki
Level 17
God Stats
12W - 26L
1,247 SR
Queue Stats
57W - 78L
1,209 Elo+
Solo
Team Averages
Level 21
1,337 SR
1,322 Elo+

VS

Team Averages
Level 16
1,339 SR
1,191 Elo+
Raijin
Raijin
Boiii Chilll
Raijin
Level 15
God Stats
7W - 6L
1,380 SR
Queue Stats
78W - 115L
1,215 Elo+
Party 2
Loki
Loki
Frankze
Loki
Level 18
God Stats
9W - 7L
1,344 SR
Queue Stats
73W - 119L
1,193 Elo+
Party 2
Neith
Neith
Jxkzen
Neith
Level 15
God Stats
8W - 5L
1,250 SR
Queue Stats
19W - 22L
1,075 Elo+
Party 2
King Arthur
King Arthur
chabraKadabra
King Arthur
Level 2
God Stats
0W - 3L
1,195 SR
Queue Stats
0W - 5L
1,040 Elo+
Solo
Cu Chulainn
Cu Chulainn
llWrxithll
Cu Chulainn
Level 28
God Stats
2W - 3L
1,523 SR
Queue Stats
138W - 165L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acrasya
Bellona
20
6 / 4 / 8
16,705
491
14,092
29,265
22,072
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Fermented_Yeast
Morgan Le Fay
12
4 / 1 / 2
12,057
355
4,279
4,860
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 3 / 8
13,381
394
5,781
21,389
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
20
6 / 4 / 11
15,950
469
25,966
29,439
13,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 7 / 4
17,584
517
23,078
26,672
15,555
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
4 / 6 / 4
15,201
447
18,492
28,564
16,125
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
Frankze
Loki
20
4 / 6 / 4
15,156
446
10,576
23,830
10,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Jxkzen
Neith
20
4 / 6 / 9
15,689
461
17,876
22,618
9,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
chabraKadabra
King Arthur
10
0 / 5 / 1
10,219
301
2,557
10,252
3,068
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
llWrxithll
Cu Chulainn
20
5 / 7 / 5
14,949
440
23,858
28,934
31,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
30
Kills
17
19
Deaths
30
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acrasya
Bellona
6
4
8
2.5
L
Raijin
4
6
4
1
W
Morgan Le Fay
Fermented_Yeast
Morgan Le Fay
4
1
2
5
L
Loki
Frankze
Loki
4
6
4
1
L
Neith
Jxkzen
Neith
4
6
9
1.42
W
0
3
8
1.33
L
King Arthur
chabraKadabra
King Arthur
0
5
1
0.1
W
Hou Yi
6
4
11
2.88
L
Cu Chulainn
llWrxithll
Cu Chulainn
5
7
5
1.07
W
14
7
4
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,196
Damage
73,359
111,625
Taken
114,198
63,604
Mitigated
70,552
34,589
Healing
25,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acrasya
Bellona
14,092
4,987
0
7,471
29,265
22,072
4,946
7,736
21,267
2,523
93,903
L
Raijin
18,492
3,201
312
3,310
28,564
16,125
436
3,705
24,859
105,136
0
W
Morgan Le Fay
Fermented_Yeast
Morgan Le Fay
4,279
335
0
53
4,860
1,587
84
1,962
2,613
26,365
0
L
Loki
Frankze
Loki
10,576
3,720
0
5,572
23,830
10,531
118
719
23,111
0
145,298
L
Neith
Jxkzen
Neith
17,876
11,334
0
8,264
22,618
9,021
741
1,362
21,256
0
104,986
W
5,781
1,472
4,129
7,077
21,389
10,825
662
5,480
15,378
39,386
0
L
King Arthur
chabraKadabra
King Arthur
2,557
395
0
1,289
10,252
3,068
193
0
10,252
0
20,076
W
Hou Yi
25,966
14,365
0
10,883
29,439
13,565
8,839
6,863
21,947
0
96,817
L
Cu Chulainn
llWrxithll
Cu Chulainn
23,858
5,193
0
6,608
28,934
31,807
197
5,174
23,760
20,978
81,415
W
23,078
7,254
1,167
3,809
26,672
15,555
4,184
4,736
21,773
0
129,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,677
Gold Earned
71,214
576
Minions Killed
594
0
Camps Cleared
0
2,667,534
Distance Traveled
2,586,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,705
491
152
4
0
596,550
0
L
Raijin
15,201
447
140
4
0
546,931
2
W
Morgan Le Fay
12,057
355
46
1
0
266,123
3
L
Loki
15,156
446
157
5
0
660,918
5
L
Neith
15,689
461
144
4
0
525,185
0
W
Terra
13,381
394
42
1
0
562,708
1
L
King Arthur
10,219
301
29
1
0
275,642
0
W
Hou Yi
15,950
469
145
4
0
546,349
0
L
Cu Chulainn
14,949
440
124
4
0
577,496
0
W
Loki
17,584
517
191
6
0
695,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role