Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ACM1899
Amaterasu
Level 143
God Stats
17W - 9L
1,598 SR
Queue Stats
1,277W - 1,278L
1,573 Elo+
Solo
Da Ji
Da Ji
Quicklinks
Da Ji
Level 160
God Stats
2W - 1L
1,703 SR
Queue Stats
68W - 70L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
RubaNomi
Baron Samedi
Level 153
God Stats
13W - 7L
1,633 SR
Queue Stats
1,035W - 1,070L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tatsuml
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,715 Elo+
Solo
Team Averages
Level 149
1,587 SR
1,574 Elo+

VS

Team Averages
Level 135
1,338 SR
1,565 Elo+
Baba Yaga
Baba Yaga
DrSaltyBanana
Baba Yaga
Level 120
God Stats
2W - 4L
1,409 SR
Queue Stats
176W - 173L
1,552 Elo+
Solo
He Bo
He Bo
Gwelan80
He Bo
Level 121
God Stats
2W - 8L
1,094 SR
Queue Stats
386W - 383L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProfessorGrey
Tsukuyomi
Level 137
God Stats
2W - 4L
1,363 SR
Queue Stats
296W - 316L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
Puesvayasitotal
Baron Samedi
Level 139
God Stats
8W - 10L
1,515 SR
Queue Stats
846W - 856L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
iGnoia
Erlang Shen
Level 160
God Stats
1W - 3L
1,308 SR
Queue Stats
351W - 367L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 5 / 21
13,509
711
20,600
28,772
39,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
ACM1899
Amaterasu
20
7 / 3 / 23
15,181
799
10,060
30,812
30,555
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
20
13 / 4 / 15
14,078
741
24,482
18,738
8,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
RubaNomi
Baron Samedi
20
7 / 6 / 20
13,929
733
20,434
21,485
17,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Tatsuml
Ah Muzen Cab
20
3 / 7 / 17
13,091
689
26,572
19,305
8,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrSaltyBanana
Baba Yaga
20
2 / 6 / 13
12,223
643
20,561
17,004
11,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Gwelan80
He Bo
20
6 / 8 / 10
12,836
676
16,757
14,855
6,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ProfessorGrey
Tsukuyomi
20
9 / 9 / 9
14,002
737
20,037
29,149
16,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Puesvayasitotal
Baron Samedi
20
5 / 7 / 9
12,555
661
15,934
19,928
11,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
iGnoia
Erlang Shen
20
2 / 7 / 17
12,426
654
15,715
35,235
57,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
82
37
Kills
24
25
Deaths
37
96
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
5
21
3.5
W
Amaterasu
ACM1899
Amaterasu
7
3
23
6.17
L
Baba Yaga
DrSaltyBanana
Baba Yaga
2
6
13
1.42
L
He Bo
Gwelan80
He Bo
6
8
10
1.38
L
Tsukuyomi
ProfessorGrey
Tsukuyomi
9
9
9
1.5
L
Baron Samedi
Puesvayasitotal
Baron Samedi
5
7
9
1.36
W
Da Ji
13
4
15
5.13
W
Baron Samedi
RubaNomi
Baron Samedi
7
6
20
2.83
W
Ah Muzen Cab
Tatsuml
Ah Muzen Cab
3
7
17
1.64
L
Erlang Shen
iGnoia
Erlang Shen
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,148
Damage
89,004
119,112
Taken
116,171
104,801
Mitigated
103,503
58,910
Healing
39,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,600
1,435
2,249
10,117
28,772
39,943
601
10,666
17,109
1,401
38,095
W
Amaterasu
ACM1899
Amaterasu
10,060
3,026
5,767
13,388
30,812
30,555
1,675
11,315
19,092
0
24,516
L
Baba Yaga
DrSaltyBanana
Baba Yaga
20,561
1,247
0
3,722
17,004
11,707
612
4,219
12,308
41,876
0
L
He Bo
Gwelan80
He Bo
16,757
381
1,455
1,391
14,855
6,467
1,982
1,686
13,014
27,669
0
L
Tsukuyomi
ProfessorGrey
Tsukuyomi
20,037
5,054
410
5,597
29,149
16,768
51
5,972
22,891
0
44,298
L
Baron Samedi
Puesvayasitotal
Baron Samedi
15,934
213
6,820
6,625
19,928
11,460
268
3,689
15,777
33,683
0
W
Da Ji
24,482
8,804
4,408
2,948
18,738
8,686
0
10,097
8,335
0
30,867
W
Baron Samedi
RubaNomi
Baron Samedi
20,434
536
8,672
6,137
21,485
17,501
1,186
10,972
10,212
36,092
0
W
Ah Muzen Cab
Tatsuml
Ah Muzen Cab
26,572
8,441
776
4,448
19,305
8,116
3,915
10,202
8,841
0
72,635
L
Erlang Shen
iGnoia
Erlang Shen
15,715
3,412
1,438
11,991
35,235
57,101
534
5,447
29,299
0
24,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,788
Gold Earned
64,042
216
Minions Killed
179
0
Camps Cleared
0
1,830,810
Distance Traveled
1,605,797
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,509
711
24
1
0
350,587
1
W
Amaterasu
15,181
799
29
2
0
436,027
0
L
Baba Yaga
12,223
643
30
2
0
352,188
2
L
He Bo
12,836
676
29
2
0
291,279
0
L
Tsukuyomi
14,002
737
59
3
0
337,249
0
L
Baron Samedi
12,555
661
38
2
0
297,651
2
W
Da Ji
14,078
741
23
1
0
386,019
4
W
Baron Samedi
13,929
733
37
2
0
320,724
3
W
Ah Muzen Cab
13,091
689
103
5
0
337,453
0
L
Erlang Shen
12,426
654
23
1
0
327,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role