Player Matchup

Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Derarek
Yemoja
Level 109
God Stats
2W - 3L
1,434 SR
Queue Stats
265W - 272L
1,499 Elo+
Solo
Chronos
Chronos
Deviouz
Chronos
Level 125
God Stats
1W - 1L
1,337 SR
Queue Stats
93W - 72L
1,628 Elo+
Party 1
Ah Puch
Ah Puch
Poulvayvay
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,730 Elo+
Solo
Odin
Odin
lu1gi00
Odin
Level 122
God Stats
2W - 1L
1,271 SR
Queue Stats
108W - 95L
1,557 Elo+
Party 1
Team Averages
Level 126
1,408 SR
1,583 Elo+

VS

Team Averages
Level 119
1,499 SR
1,612 Elo+
Sobek
Sobek
ACC7Perkele
Sobek
Level 126
God Stats
1W - 2L
1,515 SR
Queue Stats
152W - 160L
1,581 Elo+
Solo
Yemoja
Yemoja
Jawswhite
Yemoja
Level 157
God Stats
1W - 2L
1,793 SR
Queue Stats
64W - 23L
1,720 Elo+
Solo
Mercury
Mercury
Mendilivh
Mercury
Level 65
God Stats
1W - 4L
1,218 SR
Queue Stats
301W - 302L
1,587 Elo+
Solo
Jing Wei
Jing Wei
NIKRIT
Jing Wei
Level 106
God Stats
9W - 12L
1,531 SR
Queue Stats
383W - 357L
1,587 Elo+
Solo
King Arthur
King Arthur
OllieN7
King Arthur
Level 140
God Stats
3W - 5L
1,437 SR
Queue Stats
187W - 168L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 2 / 12
10,839
834
11,506
18,823
28,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
Derarek
Yemoja
14
1 / 2 / 10
9,049
696
2,953
10,261
16,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Deviouz
Chronos
17
3 / 1 / 14
10,112
778
16,326
12,228
8,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Poulvayvay
Ah Puch
17
3 / 2 / 11
10,093
776
20,415
8,221
5,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
lu1gi00
Odin
16
8 / 3 / 7
10,056
774
9,350
16,313
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
8,763
674
5,961
18,058
27,726
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Jawswhite
Yemoja
14
1 / 3 / 7
8,274
636
7,084
13,799
13,775
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Mendilivh
Mercury
17
6 / 2 / 4
9,775
752
12,142
8,204
3,926
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
NIKRIT
Jing Wei
14
0 / 6 / 7
8,065
620
8,403
13,776
5,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OllieN7
King Arthur
14
3 / 5 / 4
8,851
681
7,519
16,039
16,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
19
Kills
10
10
Deaths
19
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
12
5
L
0
3
9
1.5
W
Yemoja
Derarek
Yemoja
1
2
10
3
W
Chronos
Deviouz
Chronos
3
1
14
10
L
Yemoja
Jawswhite
Yemoja
1
3
7
1.5
L
Mercury
Mendilivh
Mercury
6
2
4
4
L
Jing Wei
NIKRIT
Jing Wei
0
6
7
0.58
L
King Arthur
OllieN7
King Arthur
3
5
4
1
W
Ah Puch
Poulvayvay
Ah Puch
3
2
11
4.25
W
Odin
lu1gi00
Odin
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,550
Damage
41,109
65,846
Taken
69,876
71,463
Mitigated
67,410
28,006
Healing
30,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,506
645
0
1,335
18,823
28,228
628
3,643
15,180
14,182
0
L
5,961
183
941
6,083
18,058
27,726
78
12,056
5,727
15,041
0
W
Yemoja
Derarek
Yemoja
2,953
981
12,888
2,884
10,261
16,754
889
2,344
7,917
4,807
0
W
Chronos
Deviouz
Chronos
16,326
4,108
1,506
1,773
12,228
8,597
2,324
3,340
8,888
45,371
0
L
Yemoja
Jawswhite
Yemoja
7,084
1,769
11,333
3,234
13,799
13,775
346
9,896
3,584
10,952
0
L
Mercury
Mendilivh
Mercury
12,142
4,841
1,151
978
8,204
3,926
507
6,468
1,687
0
22,037
L
Jing Wei
NIKRIT
Jing Wei
8,403
6,315
759
2,424
13,776
5,870
265
10,442
3,099
0
25,355
L
King Arthur
OllieN7
King Arthur
7,519
340
897
2,217
16,039
16,113
160
12,338
3,417
0
11,697
W
Ah Puch
Poulvayvay
Ah Puch
20,415
1,096
916
849
8,221
5,531
1,246
1,288
6,933
43,426
0
W
Odin
lu1gi00
Odin
9,350
1,298
955
4,900
16,313
12,353
814
2,430
13,883
0
16,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
43,728
137
Minions Killed
122
0
Camps Cleared
0
1,188,623
Distance Traveled
1,145,823
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,839
834
2
0
0
228,833
0
L
Sobek
8,763
674
24
2
0
231,441
2
W
Yemoja
9,049
696
3
0
0
215,833
0
W
Chronos
10,112
778
66
5
0
269,772
4
L
Yemoja
8,274
636
19
1
0
212,116
0
L
Mercury
9,775
752
23
2
0
276,735
0
L
Jing Wei
8,065
620
46
4
0
194,326
0
L
King Arthur
8,851
681
10
1
0
231,205
0
W
Ah Puch
10,093
776
52
4
0
227,249
0
W
Odin
10,056
774
14
1
0
246,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role