Player Matchup

Ares
Ares
Ajay Banana
Ares
Level 11
God Stats
14W - 7L
1,531 SR
Queue Stats
61W - 55L
1,395 Elo+
Party 2
Tiamat
Tiamat
Krypt2switch1
Tiamat
Level 68
God Stats
5W - 3L
1,944 SR
Queue Stats
155W - 110L
1,542 Elo+
Party 2
Pele
Pele
LhtommaM
Pele
Level 66
God Stats
4W - 1L
1,666 SR
Queue Stats
73W - 49L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
Relentless aG
Sun Wukong
Level 27
God Stats
6W - 4L
1,646 SR
Queue Stats
30W - 26L
1,458 Elo+
Party 2
Izanami
Izanami
uq51
Izanami
Level 9
God Stats
4W - 1L
1,819 SR
Queue Stats
5W - 1L
1,650 Elo+
Party 2
Team Averages
Level 36
1,721 SR
1,511 Elo+

VS

Team Averages
Level 50
1,435 SR
1,523 Elo+
Hachiman
Hachiman
GrizzlyAdams7214
Hachiman
Level 26
God Stats
6W - 7L
1,369 SR
Queue Stats
76W - 76L
1,521 Elo+
Solo
Pele
Pele
cabnit_MMH29
Pele
Level 26
God Stats
3W - 5L
1,541 SR
Queue Stats
28W - 25L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
marrano2710
Erlang Shen
Level 29
God Stats
2W - 4L
1,384 SR
Queue Stats
101W - 95L
1,424 Elo+
Solo
Ra
Ra
naissor
Ra
Level 157
God Stats
2W - 6L
1,379 SR
Queue Stats
159W - 166L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xArtifacts
Kumbhakarna
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 21L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,689
515
2,950
5,273
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 4
8,287
637
10,619
6,831
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
8 / 1 / 5
8,504
654
10,366
7,204
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Relentless aG
Sun Wukong
13
3 / 0 / 1
7,821
602
3,223
7,953
6,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
uq51
Izanami
11
2 / 0 / 3
6,337
487
3,183
5,874
1,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,848
450
4,056
7,131
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
6,005
462
2,017
8,339
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
marrano2710
Erlang Shen
10
0 / 5 / 0
5,920
455
2,644
7,992
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
7,136
549
2,528
8,564
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
xArtifacts
Kumbhakarna
9
0 / 3 / 0
5,889
453
2,538
11,525
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
1
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
3
0
0
W
3
1
4
5
W
Pele
8
1
5
10.5
W
Sun Wukong
Relentless aG
Sun Wukong
3
0
1
3.5
L
1
3
0
0.33
L
Erlang Shen
marrano2710
Erlang Shen
0
5
0
0
L
0
3
1
0.17
W
Izanami
uq51
Izanami
2
0
3
3.5
L
Kumbhakarna
xArtifacts
Kumbhakarna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
13,783
33,135
Taken
43,551
17,053
Mitigated
19,548
13,371
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,950
129
0
1,158
5,273
2,947
36
1,313
3,938
14,203
0
L
4,056
1,522
0
1,768
7,131
2,357
0
2,242
4,819
0
37,707
W
10,619
1,731
81
3,328
6,831
3,575
1,156
2,433
4,215
63,161
0
W
Pele
10,366
2,909
0
3,312
7,204
2,064
0
390
6,774
0
54,155
W
Sun Wukong
Relentless aG
Sun Wukong
3,223
893
0
3,573
7,953
6,662
1,324
0
7,909
0
43,087
L
2,017
185
0
2,956
8,339
2,358
0
708
7,532
0
31,745
L
Erlang Shen
marrano2710
Erlang Shen
2,644
1,077
0
967
7,992
3,786
0
942
6,510
0
27,170
L
2,528
868
60
3,353
8,564
3,315
0
5,313
2,889
53,794
0
W
Izanami
uq51
Izanami
3,183
2,403
0
1,919
5,874
1,805
574
1,009
4,865
0
38,391
L
Kumbhakarna
xArtifacts
Kumbhakarna
2,538
377
327
2,240
11,525
7,732
0
3,774
7,679
15,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
30,798
399
Minions Killed
362
0
Camps Cleared
0
1,327,031
Distance Traveled
1,279,811
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,689
515
25
2
0
269,033
1
L
Hachiman
5,848
450
81
6
0
219,230
1
W
Tiamat
8,287
637
122
9
0
264,586
2
W
Pele
8,504
654
101
8
0
321,468
1
W
Sun Wukong
7,821
602
73
6
0
236,475
0
L
Pele
6,005
462
70
5
0
300,285
1
L
Erlang Shen
5,920
455
53
4
0
242,259
2
L
Ra
7,136
549
128
10
0
263,002
4
W
Izanami
6,337
487
78
6
0
235,469
2
L
Kumbhakarna
5,889
453
30
2
0
255,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role