Player Matchup

Odin
Odin
Alexwffle
Odin
Level 27
God Stats
5W - 6L
1,502 SR
Queue Stats
16W - 16L
1,436 Elo+
Solo
Izanami
Izanami
FadedOGS
Izanami
Level 27
God Stats
43W - 29L
1,576 SR
Queue Stats
89W - 99L
1,485 Elo+
Party 1
Athena
Athena
P1ayeroneee
Athena
Level 17
God Stats
3W - 6L
1,425 SR
Queue Stats
49W - 56L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
ffro
Baron Samedi
Level 6
God Stats
3W - 2L
1,565 SR
Queue Stats
39W - 46L
1,450 Elo+
Party 3
Mulan
Mulan
misfirings
Mulan
Level 65
God Stats
0W - 3L
1,610 SR
Queue Stats
112W - 115L
1,495 Elo+
Party 3
Team Averages
Level 28
1,536 SR
1,473 Elo+

VS

Team Averages
Level 24
1,608 SR
1,641 Elo+
Ymir
Ymir
BinoosMom
Ymir
Level 13
God Stats
1W - 0L
1,759 SR
Queue Stats
4W - 1L
1,756 Elo+
Party 2
Neith
Neith
DarcikBC
Neith
Level 28
God Stats
2W - 0L
1,669 SR
Queue Stats
7W - 2L
1,754 Elo+
Solo
Tsukuyomi
Tsukuyomi
GeniusIdiot
Tsukuyomi
Level 26
God Stats
16W - 19L
1,483 SR
Queue Stats
153W - 153L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
ToopysMom
Sun Wukong
Level 24
God Stats
1W - 0L
1,616 SR
Queue Stats
9W - 3L
1,738 Elo+
Party 2
Zeus
Zeus
drtyt3
Zeus
Level 29
God Stats
103W - 99L
1,511 SR
Queue Stats
145W - 144L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 9 / 6
10,729
975
11,043
18,879
9,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FadedOGS
Izanami
17
5 / 6 / 5
12,107
1,101
14,804
16,561
7,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
17
3 / 6 / 7
10,956
996
10,112
31,501
36,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ffro
Baron Samedi
17
4 / 1 / 6
11,715
1,065
18,820
13,278
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
17
1 / 8 / 10
10,689
972
14,277
23,161
27,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

71

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
7 / 1 / 17
12,645
1,150
11,244
19,298
28,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
DarcikBC
Neith
19
4 / 5 / 19
11,903
1,082
25,882
13,300
5,972
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
GeniusIdiot
Tsukuyomi
18
7 / 6 / 14
12,394
1,127
15,894
16,055
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ToopysMom
Sun Wukong
18
8 / 2 / 17
12,295
1,118
15,905
21,213
21,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
drtyt3
Zeus
18
4 / 1 / 21
11,717
1,065
30,138
5,964
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
15
Kills
30
30
Deaths
15
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Odin
2
9
6
0.56
W
Ymir
7
1
17
15.5
W
Neith
DarcikBC
Neith
4
5
19
2.7
L
Izanami
FadedOGS
Izanami
5
6
5
1.25
W
Tsukuyomi
GeniusIdiot
Tsukuyomi
7
6
14
2.33
L
Athena
3
6
7
1.08
W
Sun Wukong
ToopysMom
Sun Wukong
8
2
17
8.25
W
Zeus
drtyt3
Zeus
4
1
21
14.5
L
Baron Samedi
ffro
Baron Samedi
4
1
6
7
L
Mulan
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,056
Damage
99,063
103,380
Taken
75,830
88,509
Mitigated
68,094
9,936
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,043
1,820
0
645
18,879
9,963
0
7,423
11,456
0
19,812
W
Ymir
11,244
1,891
0
3,211
19,298
28,676
0
8,655
10,643
22,251
0
W
Neith
DarcikBC
Neith
25,882
13,673
0
2,316
13,300
5,972
0
1,876
11,424
0
45,817
L
Izanami
FadedOGS
Izanami
14,804
11,610
0
1,520
16,561
7,502
0
5,241
11,320
0
62,332
W
Tsukuyomi
GeniusIdiot
Tsukuyomi
15,894
7,960
0
1,540
16,055
9,013
0
6,320
9,735
0
31,427
L
Athena
10,112
2,069
398
287
31,501
36,685
0
13,507
17,994
12,546
0
W
Sun Wukong
ToopysMom
Sun Wukong
15,905
2,658
0
3,698
21,213
21,914
0
10,798
10,415
8,937
34,752
W
Zeus
drtyt3
Zeus
30,138
2,743
0
1,408
5,964
2,519
0
1,283
4,681
44,787
0
L
Baron Samedi
ffro
Baron Samedi
18,820
2,020
3,456
2,906
13,278
6,387
0
8,524
4,754
43,338
0
L
Mulan
14,277
2,700
0
724
23,161
27,972
0
10,677
12,484
0
24,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
60,954
201
Minions Killed
209
12
Camps Cleared
4
1,059,530
Distance Traveled
1,071,674
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,729
975
10
1
4
210,158
0
W
Ymir
12,645
1,150
36
3
0
206,512
0
W
Neith
11,903
1,082
44
4
2
189,210
0
L
Izanami
12,107
1,101
110
10
5
193,918
0
W
Tsukuyomi
12,394
1,127
36
3
1
211,531
0
L
Athena
10,956
996
3
0
0
226,656
3
W
Sun Wukong
12,295
1,118
69
6
0
242,152
3
W
Zeus
11,717
1,065
24
2
1
222,269
1
L
Baron Samedi
11,715
1,065
54
5
1
225,805
0
L
Mulan
10,689
972
24
2
2
202,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role