Player Matchup

Jormungandr
Jormungandr
DoCuLit
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Gloryspren94
Fenrir
Level 17
God Stats
3W - 6L
1,735 SR
Queue Stats
95W - 107L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Stumpsville1257
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,303 Elo+
Solo
Neith
Neith
liviekitty
Neith
Level 29
God Stats
7W - 15L
1,547 SR
Queue Stats
99W - 162L
1,242 Elo+
Solo
Gilgamesh
Gilgamesh
mentira-movido2
Gilgamesh
Level 18
God Stats
1W - 3L
1,446 SR
Queue Stats
13W - 25L
1,345 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,366 Elo+

VS

Team Averages
Level 17
1,423 SR
1,308 Elo+
Zeus
Zeus
Death_Walker318
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,529 Elo+
Solo
Mercury
Mercury
Elliderchoez01
Mercury
Level 7
God Stats
7W - 7L
1,336 SR
Queue Stats
67W - 56L
1,206 Elo+
Solo
Medusa
Medusa
Freezing_Demon_
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Vapingcrippled2
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,227 Elo+
Solo
Xing Tian
Xing Tian
XxDARK_ANGELXxYT
Xing Tian
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
37W - 66L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoCuLit
Jormungandr
12
0 / 3 / 4
7,703
385
1,836
9,054
7,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
16
16 / 4 / 1
11,150
558
16,383
14,591
10,307
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Stumpsville1257
Aphrodite
13
4 / 10 / 4
8,775
439
6,734
15,529
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 5 / 0
6,853
343
1,421
8,314
2,572
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
mentira-movido2
Gilgamesh
10
2 / 5 / 3
7,380
369
4,230
8,161
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 2
12,510
626
14,914
9,152
3,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 3 / 2
11,434
572
8,341
13,358
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 4
8,316
416
5,058
8,525
2,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Vapingcrippled2
Sun Wukong
15
1 / 6 / 1
9,486
474
5,228
15,005
12,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Xing Tian
12
2 / 6 / 7
8,799
440
3,657
13,251
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
22
Kills
27
27
Deaths
22
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
15
1
2
16
L
Jormungandr
DoCuLit
Jormungandr
0
3
4
0.67
W
8
3
2
3
W
1
6
4
0.5
L
Fenrir
16
4
1
4.13
L
Aphrodite
Stumpsville1257
Aphrodite
4
10
4
0.6
W
Sun Wukong
Vapingcrippled2
Sun Wukong
1
6
1
0.25
W
Xing Tian
2
6
7
0.92
L
Neith
0
5
0
0
L
Gilgamesh
mentira-movido2
Gilgamesh
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
37,198
55,649
Taken
59,291
30,181
Mitigated
31,182
10,245
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,914
4,332
0
4,347
9,152
3,362
3,864
1,374
7,778
82,608
0
L
Jormungandr
DoCuLit
Jormungandr
1,836
453
0
94
9,054
7,090
116
3,049
6,005
31,151
0
W
8,341
4,065
0
2,172
13,358
5,963
271
2,294
11,064
0
95,428
W
5,058
2,006
0
0
8,525
2,638
1,764
1,519
7,006
0
21,944
L
Fenrir
16,383
4,061
0
1,873
14,591
10,307
0
4,886
8,905
0
52,853
L
Aphrodite
Stumpsville1257
Aphrodite
6,734
1,855
277
5,802
15,529
5,937
790
5,553
9,976
34,666
0
W
Sun Wukong
Vapingcrippled2
Sun Wukong
5,228
580
0
2,132
15,005
12,098
240
43
14,962
9,201
40,388
W
Xing Tian
3,657
686
0
1,542
13,251
7,121
626
3,512
9,739
18,779
0
L
Neith
1,421
478
0
2,012
8,314
2,572
614
4,184
4,130
0
29,808
L
Gilgamesh
mentira-movido2
Gilgamesh
4,230
610
0
187
8,161
4,275
246
2,271
5,795
0
22,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,861
Gold Earned
50,545
309
Minions Killed
460
0
Camps Cleared
0
1,468,184
Distance Traveled
1,698,734
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,510
626
154
8
0
344,157
8
L
Jormungandr
7,703
385
53
3
0
337,834
4
W
Mercury
11,434
572
150
8
0
417,940
0
W
Medusa
8,316
416
38
2
0
247,911
0
L
Fenrir
11,150
558
100
5
0
311,360
1
L
Aphrodite
8,775
439
65
3
0
254,148
0
W
Sun Wukong
9,486
474
87
4
0
337,317
1
W
Xing Tian
8,799
440
31
2
0
351,409
2
L
Neith
6,853
343
54
3
0
215,751
0
L
Gilgamesh
7,380
369
37
2
0
349,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role