Player Matchup

Athena
Athena
DevilGhostRider
Athena
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
31W - 15L
1,478 Elo+
Party 4
Scylla
Scylla
FORrMAN
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 75L
844 Elo+
Party 2
Guan Yu
Guan Yu
Jaevlaa
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 73L
957 Elo+
Party 2
Nemesis
Nemesis
Raycherds
Nemesis
Level 8
God Stats
2W - 3L
1,280 SR
Queue Stats
32W - 47L
844 Elo+
Party 2
Rama
Rama
xdavido256
Rama
Level 14
God Stats
3W - 2L
1,287 SR
Queue Stats
26W - 15L
1,397 Elo+
Party 4
Team Averages
Level 25
1,373 SR
1,104 Elo+

VS

Team Averages
Level 27
1,470 SR
1,417 Elo+
Janus
Janus
Hellmoonek
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 116L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
JanaJe
Danzaburou
Level 28
God Stats
6W - 9L
1,358 SR
Queue Stats
115W - 180L
1,312 Elo+
Party 1
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 25
God Stats
44W - 54L
1,453 SR
Queue Stats
120W - 179L
1,328 Elo+
Party 1
Ares
Ares
Karasten
Ares
Level 28
God Stats
1W - 2L
1,592 SR
Queue Stats
35W - 34L
1,527 Elo+
Party 3
Merlin
Merlin
xHanso
Merlin
Level 23
God Stats
2W - 2L
1,447 SR
Queue Stats
10W - 7L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 16
13,010
500
7,159
22,508
28,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
FORrMAN
Scylla
19
6 / 4 / 9
12,938
498
16,148
13,391
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Jaevlaa
Guan Yu
17
5 / 6 / 8
11,249
433
4,927
17,316
8,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Raycherds
Nemesis
18
0 / 7 / 11
10,925
420
4,903
17,582
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 9
13,824
532
27,962
21,099
8,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
3 / 6 / 4
11,636
448
15,724
16,070
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JanaJe
Danzaburou
15
3 / 7 / 6
9,792
377
7,573
18,659
6,767
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
JohnDalex98
The Morrigan
20
11 / 3 / 2
13,229
509
9,583
12,967
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
16
1 / 5 / 11
10,543
406
18,549
20,748
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
xHanso
Merlin
15
2 / 11 / 5
10,034
386
12,527
15,199
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
31
Kills
20
20
Deaths
32
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
W
Scylla
FORrMAN
Scylla
6
4
9
2.63
L
Janus
3
6
4
0.83
W
Guan Yu
Jaevlaa
Guan Yu
5
6
8
1.5
L
Danzaburou
JanaJe
Danzaburou
3
7
6
0.86
L
The Morrigan
JohnDalex98
The Morrigan
11
3
2
4
L
Ares
1
5
11
1.3
W
Nemesis
Raycherds
Nemesis
0
7
11
0.79
L
Merlin
xHanso
Merlin
2
11
5
0.41
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,099
Damage
63,956
91,896
Taken
83,643
56,549
Mitigated
44,749
27,956
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,159
3,114
0
3,940
22,508
28,246
1,003
14,317
8,191
34,104
0
W
Scylla
FORrMAN
Scylla
16,148
278
0
2,204
13,391
4,133
3,172
9,633
3,758
74,349
0
L
Janus
15,724
189
0
2,335
16,070
6,303
0
5,333
10,737
104,871
0
W
Guan Yu
Jaevlaa
Guan Yu
4,927
1,123
779
2,683
17,316
8,136
1,711
12,135
5,181
0
38,080
L
Danzaburou
JanaJe
Danzaburou
7,573
2,542
0
4,917
18,659
6,767
1,665
4,637
14,022
0
47,016
L
The Morrigan
JohnDalex98
The Morrigan
9,583
1,989
0
5,783
12,967
6,948
55
2,254
10,399
79,294
10,617
L
Ares
18,549
567
0
5,217
20,748
20,166
138
4,812
15,936
41,036
0
W
Nemesis
Raycherds
Nemesis
4,903
627
0
4,026
17,582
7,579
656
7,280
10,302
0
84,878
L
Merlin
xHanso
Merlin
12,527
1,224
0
568
15,199
4,565
660
5,957
9,242
53,548
0
W
27,962
23,536
1,434
12,890
21,099
8,455
4,818
11,540
9,559
0
108,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,946
Gold Earned
55,234
546
Minions Killed
506
0
Camps Cleared
0
2,318,635
Distance Traveled
2,221,097
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,010
500
32
1
0
515,901
3
W
Scylla
12,938
498
149
6
0
435,700
0
L
Janus
11,636
448
161
6
0
479,464
2
W
Guan Yu
11,249
433
92
4
0
483,061
2
L
Danzaburou
9,792
377
67
3
0
405,788
8
L
The Morrigan
13,229
509
160
6
0
467,133
2
L
Ares
10,543
406
44
2
0
494,989
4
W
Nemesis
10,925
420
108
4
0
438,456
0
L
Merlin
10,034
386
74
3
0
373,723
0
W
Rama
13,824
532
165
6
0
445,517
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role