Player Matchup

Da Ji
Da Ji
Call_me_Jacques
Da Ji
Level 134
God Stats
3W - 1L
1,512 SR
Queue Stats
78W - 72L
1,463 Elo+
Party 1
Ganesha
Ganesha
Zunnu
Ganesha
Level 108
God Stats
2W - 1L
1,803 SR
Queue Stats
15W - 17L
1,266 Elo+
Party 2
Bellona
Bellona
skyf22
Bellona
Level 117
God Stats
3W - 0L
1,843 SR
Queue Stats
27W - 33L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
unnemp3
Cthulhu
Level 135
God Stats
4W - 1L
1,531 SR
Queue Stats
63W - 56L
1,437 Elo+
Party 1
Anhur
Anhur
z3wl87
Anhur
Level 56
God Stats
3W - 2L
1,537 SR
Queue Stats
61W - 89L
1,426 Elo+
Solo
Team Averages
Level 110
1,645 SR
1,396 Elo+

VS

Team Averages
Level 99
1,521 SR
1,488 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Agiiel
Bastet
Level 153
God Stats
1W - 1L
1,593 SR
Queue Stats
42W - 44L
1,520 Elo+
Solo
Jing Wei
Jing Wei
JoXuX25
Jing Wei
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 53L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
Reixi
Danzaburou
Level 52
God Stats
3W - 6L
1,511 SR
Queue Stats
298W - 304L
1,426 Elo+
Solo
Hera
Hera
ringo10
Hera
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 100L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 13
13,768
765
14,163
16,278
6,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Zunnu
Ganesha
17
0 / 4 / 24
11,762
653
6,772
24,750
31,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
skyf22
Bellona
20
17 / 4 / 13
13,873
771
18,665
22,748
26,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
unnemp3
Cthulhu
20
2 / 2 / 24
13,116
729
24,075
33,173
28,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
z3wl87
Anhur
20
3 / 1 / 26
12,648
703
12,476
19,754
7,939
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
0 / 8 / 7
9,915
551
12,509
24,262
21,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Agiiel
Bastet
18
4 / 7 / 5
11,197
622
15,822
13,811
5,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
JoXuX25
Jing Wei
18
2 / 7 / 7
11,126
618
10,244
16,567
5,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Reixi
Danzaburou
17
1 / 9 / 5
10,428
579
11,834
16,851
5,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
ringo10
Hera
20
6 / 5 / 5
12,717
707
29,159
10,552
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
42
36
Kills
13
15
Deaths
36
100
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
7
0.44
L
Bastet
Agiiel
Bastet
4
7
5
0.93
W
14
4
13
5.13
L
Jing Wei
JoXuX25
Jing Wei
2
7
7
0.79
L
Danzaburou
Reixi
Danzaburou
1
9
5
0.39
W
Ganesha
Zunnu
Ganesha
0
4
24
3
L
Hera
ringo10
Hera
6
5
5
1.7
W
Bellona
skyf22
Bellona
17
4
13
5.88
W
Cthulhu
unnemp3
Cthulhu
2
2
24
7
W
Anhur
z3wl87
Anhur
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,151
Damage
79,568
116,703
Taken
82,043
102,349
Mitigated
42,243
63,030
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,509
901
1,002
7,636
24,262
21,712
0
5,524
17,866
25,864
0
L
Bastet
Agiiel
Bastet
15,822
4,309
1,243
904
13,811
5,967
0
4,397
9,075
0
24,364
W
14,163
1,793
5,679
5,184
16,278
6,912
2,091
6,615
8,847
0
24,488
L
Jing Wei
JoXuX25
Jing Wei
10,244
6,248
397
3,654
16,567
5,966
0
8,234
7,899
0
27,453
L
Danzaburou
Reixi
Danzaburou
11,834
2,840
940
3,141
16,851
5,157
0
8,733
7,950
0
26,253
W
Ganesha
Zunnu
Ganesha
6,772
197
4,291
8,207
24,750
31,675
624
8,368
16,382
12,254
0
L
Hera
ringo10
Hera
29,159
7,246
948
1,116
10,552
3,441
0
4,530
5,891
52,302
0
W
Bellona
skyf22
Bellona
18,665
2,475
2,750
5,357
22,748
26,907
361
9,342
11,838
1,092
29,288
W
Cthulhu
unnemp3
Cthulhu
24,075
265
6,297
13,365
33,173
28,916
613
11,474
21,699
62,397
0
W
Anhur
z3wl87
Anhur
12,476
7,551
4,914
6,986
19,754
7,939
1,752
5,869
13,885
0
37,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,167
Gold Earned
55,383
191
Minions Killed
161
0
Camps Cleared
0
1,674,165
Distance Traveled
1,460,490
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,915
551
15
1
0
301,308
1
L
Bastet
11,197
622
21
1
0
290,594
0
W
Da Ji
13,768
765
20
1
0
356,134
1
L
Jing Wei
11,126
618
44
2
0
273,746
0
L
Danzaburou
10,428
579
32
2
0
272,696
1
W
Ganesha
11,762
653
1
0
0
309,235
0
L
Hera
12,717
707
49
3
0
322,146
0
W
Bellona
13,873
771
23
1
0
350,077
1
W
Cthulhu
13,116
729
92
5
0
369,724
0
W
Anhur
12,648
703
55
3
0
288,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role