Player Matchup

Fenrir
Fenrir
CruelCrusader
Fenrir
Level 66
God Stats
2W - 8L
1,144 SR
Queue Stats
299W - 262L
1,528 Elo+
Party 1
Mercury
Mercury
HardeKontSeks
Mercury
Level 27
God Stats
15W - 16L
1,529 SR
Queue Stats
119W - 95L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KoeleKnaapKarel
Ah Muzen Cab
Level 45
God Stats
11W - 8L
1,566 SR
Queue Stats
251W - 261L
1,445 Elo+
Party 3
Mulan
Mulan
TJA27
Mulan
Level 79
God Stats
11W - 8L
1,477 SR
Queue Stats
155W - 145L
1,549 Elo+
Party 3
Agni
Agni
thomath22
Agni
Level 89
God Stats
6W - 5L
1,591 SR
Queue Stats
211W - 179L
1,574 Elo+
Party 1
Team Averages
Level 61
1,462 SR
1,529 Elo+

VS

Team Averages
Level 61
1,597 SR
1,493 Elo+
Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Addywat
Ganesha
Level 49
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Ymir
Ymir
CladgemanJ
Ymir
Level 139
God Stats
2W - 3L
1,828 SR
Queue Stats
191W - 119L
1,631 Elo+
Party 2
Susano
Susano
TilesAK
Susano
Level 85
God Stats
7W - 5L
1,641 SR
Queue Stats
327W - 212L
1,592 Elo+
Party 2
Artemis
Artemis
xZvelocityZx
Artemis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,282
571
5,526
12,207
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
18
7 / 3 / 9
11,040
613
8,952
14,237
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
KoeleKnaapKarel
Ah Muzen Cab
17
6 / 1 / 4
10,297
572
10,012
7,750
2,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
TJA27
Mulan
15
2 / 3 / 3
9,543
530
6,625
13,518
6,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
19
7 / 3 / 4
12,117
673
10,903
9,140
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 4 / 2
9,210
512
3,554
7,250
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Addywat
Ganesha
12
0 / 4 / 1
7,215
401
2,827
11,393
8,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 8 / 1
10,455
581
9,786
20,095
22,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
TilesAK
Susano
17
5 / 6 / 4
10,157
564
13,311
13,102
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
xZvelocityZx
Artemis
11
0 / 5 / 1
6,521
362
2,902
7,519
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
27
Kills
11
11
Deaths
27
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
2
0.25
L
Ganesha
Addywat
Ganesha
0
4
1
0.13
L
6
8
1
0.81
W
5
1
8
9
W
Mercury
7
3
9
3.83
W
Ah Muzen Cab
KoeleKnaapKarel
Ah Muzen Cab
6
1
4
8
W
Mulan
TJA27
Mulan
2
3
3
1.17
L
Susano
TilesAK
Susano
5
6
4
1.17
W
Agni
7
3
4
3
L
Artemis
xZvelocityZx
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,018
Damage
32,380
56,852
Taken
59,359
28,534
Mitigated
40,449
20,982
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,554
34
0
280
7,250
2,394
0
3,520
3,544
66,930
0
L
Ganesha
Addywat
Ganesha
2,827
145
30
268
11,393
8,306
909
231
11,158
28,879
0
L
9,786
1,828
0
4,323
20,095
22,085
233
2,824
17,212
44,201
0
W
5,526
1,776
0
3,425
12,207
10,754
225
2,774
8,923
0
23,718
W
Mercury
8,952
5,294
0
5,992
14,237
5,418
150
3,372
10,640
0
72,472
W
Ah Muzen Cab
KoeleKnaapKarel
Ah Muzen Cab
10,012
4,580
0
4,491
7,750
2,855
84
1,716
5,672
0
74,488
W
Mulan
TJA27
Mulan
6,625
1,995
0
5,326
13,518
6,338
939
3,931
8,890
0
51,278
L
Susano
TilesAK
Susano
13,311
3,716
0
3,124
13,102
5,153
0
3,911
9,023
0
66,151
W
Agni
10,903
697
0
1,748
9,140
3,169
0
2,352
6,560
99,299
0
L
Artemis
xZvelocityZx
Artemis
2,902
1,301
0
1,304
7,519
2,511
88
0
7,519
0
25,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
43,558
578
Minions Killed
460
0
Camps Cleared
0
1,824,521
Distance Traveled
1,551,730
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,210
512
157
9
0
300,884
2
L
Ganesha
7,215
401
42
2
0
329,006
1
L
Ymir
10,455
581
85
5
0
266,042
3
W
Fenrir
10,282
571
30
2
0
364,824
4
W
Mercury
11,040
613
137
8
0
401,419
1
W
Ah Muzen Cab
10,297
572
133
7
0
364,108
4
W
Mulan
9,543
530
112
6
0
339,534
4
L
Susano
10,157
564
103
6
0
366,746
1
W
Agni
12,117
673
166
9
0
354,636
5
L
Artemis
6,521
362
73
4
0
289,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role