Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AzYQos
Sun Wukong
Level 7
God Stats
11W - 6L
1,515 SR
Queue Stats
39W - 27L
1,483 Elo+
Party 2
Thoth
Thoth
Brookxes
Thoth
Level 64
God Stats
8W - 7L
1,646 SR
Queue Stats
22W - 24L
1,454 Elo+
Party 2
Chernobog
Chernobog
andreago
Chernobog
Level 160
God Stats
1W - 0L
1,527 SR
Queue Stats
24W - 23L
1,566 Elo+
Party 2
Ao Kuang
Ao Kuang
netro32
Ao Kuang
Level 144
God Stats
15W - 4L
1,768 SR
Queue Stats
125W - 97L
1,639 Elo+
Party 2
Team Averages
Level 101
1,591 SR
1,529 Elo+

VS

Team Averages
Level 55
1,642 SR
1,573 Elo+
Jormungandr
Jormungandr
AgentRice
Jormungandr
Level 28
God Stats
11W - 15L
1,793 SR
Queue Stats
237W - 193L
1,612 Elo+
Party 1
Athena
Athena
GodlikeGreaves
Athena
Level 29
God Stats
35W - 17L
1,801 SR
Queue Stats
292W - 229L
1,648 Elo+
Party 1
Chronos
Chronos
PhaattBurst
Chronos
Level 70
God Stats
4W - 5L
1,800 SR
Queue Stats
472W - 419L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
Uschi003
Danzaburou
Level 126
God Stats
15W - 10L
1,381 SR
Queue Stats
103W - 78L
1,405 Elo+
Party 3
Pele
Pele
tamyra
Pele
Level 23
God Stats
1W - 1L
1,437 SR
Queue Stats
116W - 83L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 15
8,230
457
6,821
14,730
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
AzYQos
Sun Wukong
15
6 / 4 / 6
9,286
516
4,251
9,202
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Brookxes
Thoth
13
4 / 5 / 9
8,775
488
13,030
10,292
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
andreago
Chernobog
16
8 / 3 / 8
10,204
567
14,195
10,584
3,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
netro32
Ao Kuang
15
10 / 6 / 9
9,815
545
24,707
18,303
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgentRice
Jormungandr
16
6 / 3 / 3
10,255
570
12,134
15,352
12,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 6 / 10
8,684
482
6,273
21,151
16,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
PhaattBurst
Chronos
14
4 / 7 / 3
8,769
487
11,161
12,954
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Uschi003
Danzaburou
17
7 / 6 / 4
11,119
618
9,731
15,004
4,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
tamyra
Pele
14
3 / 6 / 4
8,751
486
4,256
15,826
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
28
Kills
22
22
Deaths
28
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
15
1.88
L
Jormungandr
AgentRice
Jormungandr
6
3
3
2.5
W
Sun Wukong
AzYQos
Sun Wukong
6
4
6
2.25
W
Thoth
Brookxes
Thoth
4
5
9
1.7
L
2
6
10
1.17
L
Chronos
PhaattBurst
Chronos
4
7
3
0.79
L
Danzaburou
Uschi003
Danzaburou
7
6
4
1.5
W
Chernobog
andreago
Chernobog
8
3
8
4
W
Ao Kuang
netro32
Ao Kuang
10
6
9
2.42
L
Pele
tamyra
Pele
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,004
Damage
43,555
63,111
Taken
80,287
35,202
Mitigated
44,999
14,996
Healing
18,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,821
1,073
0
1,470
14,730
14,443
236
4,500
10,230
24,399
0
L
Jormungandr
AgentRice
Jormungandr
12,134
3,697
0
2,482
15,352
12,421
0
6,878
8,228
60,873
0
W
Sun Wukong
AzYQos
Sun Wukong
4,251
564
0
991
9,202
7,481
61
5,325
3,877
0
28,747
W
Thoth
Brookxes
Thoth
13,030
412
0
1,448
10,292
3,247
152
5,002
5,290
50,647
0
L
6,273
1,393
1,681
2,002
21,151
16,116
0
12,826
7,926
16,229
0
L
Chronos
PhaattBurst
Chronos
11,161
3,051
0
1,712
12,954
5,757
0
7,210
5,314
50,236
4,711
L
Danzaburou
Uschi003
Danzaburou
9,731
5,705
0
4,926
15,004
4,841
1,098
7,944
6,879
0
81,382
W
Chernobog
andreago
Chernobog
14,195
6,956
0
3,144
10,584
3,837
1,567
5,243
5,341
0
72,969
W
Ao Kuang
netro32
Ao Kuang
24,707
7,200
0
7,943
18,303
6,194
54
8,873
9,430
53,235
0
L
Pele
tamyra
Pele
4,256
858
0
5,502
15,826
5,864
0
9,035
6,570
0
53,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
47,578
356
Minions Killed
458
0
Camps Cleared
0
1,678,879
Distance Traveled
1,625,782
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,230
457
17
1
0
312,323
1
L
Jormungandr
10,255
570
119
7
0
335,433
6
W
Sun Wukong
9,286
516
54
3
0
330,603
0
W
Thoth
8,775
488
86
5
0
324,226
3
L
Athena
8,684
482
21
1
0
305,262
0
L
Chronos
8,769
487
82
5
0
304,735
4
L
Danzaburou
11,119
618
146
8
0
315,130
5
W
Chernobog
10,204
567
141
8
0
339,456
7
W
Ao Kuang
9,815
545
58
3
0
372,271
2
L
Pele
8,751
486
90
5
0
365,222
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role