Player Matchup

Tiamat
Tiamat
Jam52
Tiamat
Level 27
God Stats
16W - 15L
1,508 SR
Queue Stats
59W - 61L
1,292 Elo+
Solo
Aphrodite
Aphrodite
Lionmant08
Aphrodite
Level 24
God Stats
1W - 2L
1,722 SR
Queue Stats
33W - 39L
1,342 Elo+
Party 2
Hel
Hel
MaryTalean
Hel
Level 18
God Stats
17W - 26L
1,463 SR
Queue Stats
69W - 114L
1,307 Elo+
Party 1
Awilix
Awilix
Rynerlu1e
Awilix
Level 29
God Stats
12W - 8L
1,823 SR
Queue Stats
163W - 185L
1,353 Elo+
Party 1
Medusa
Medusa
Tolish
Medusa
Level 26
God Stats
2W - 2L
1,617 SR
Queue Stats
42W - 45L
1,347 Elo+
Party 2
Team Averages
Level 25
1,627 SR
1,328 Elo+

VS

Team Averages
Level 24
1,444 SR
1,395 Elo+
Izanami
Izanami
Defusing
Izanami
Level 27
God Stats
2W - 1L
1,257 SR
Queue Stats
8W - 5L
1,430 Elo+
Party 3
Kali
Kali
Swooshkuy
Kali
Level 23
God Stats
4W - 3L
1,494 SR
Queue Stats
63W - 66L
1,402 Elo+
Party 4
Bacchus
Bacchus
Xaron3000
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,430 Elo+
Party 3
Ra
Ra
limand
Ra
Level 15
God Stats
4W - 1L
1,672 SR
Queue Stats
22W - 33L
1,339 Elo+
Party 4
Anubis
Anubis
zFLVCKO
Anubis
Level 28
God Stats
4W - 6L
1,296 SR
Queue Stats
61W - 72L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jam52
Tiamat
17
5 / 8 / 0
11,265
536
12,596
16,613
8,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Lionmant08
Aphrodite
12
1 / 11 / 3
8,105
386
4,551
17,141
16,570
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 9 / 2
7,902
376
2,740
17,798
11,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Rynerlu1e
Awilix
13
6 / 10 / 3
9,361
446
8,140
18,413
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Tolish
Medusa
11
2 / 14 / 2
7,928
378
11,080
18,327
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Defusing
Izanami
19
12 / 5 / 15
12,252
583
19,651
13,293
6,246
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
18
11 / 4 / 10
12,217
582
15,406
17,245
8,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Xaron3000
Bacchus
17
13 / 0 / 22
12,577
599
17,811
18,504
29,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
17
8 / 4 / 9
11,433
544
10,673
10,758
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
zFLVCKO
Anubis
20
8 / 2 / 6
12,945
616
12,902
9,295
4,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
15
Kills
52
52
Deaths
15
10
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
Defusing
Izanami
12
5
15
3.9
L
Tiamat
Jam52
Tiamat
5
8
0
0.63
L
Aphrodite
Lionmant08
Aphrodite
1
11
3
0.23
L
1
9
2
0.22
L
Awilix
Rynerlu1e
Awilix
6
10
3
0.75
W
Kali
11
4
10
4
L
Medusa
Tolish
Medusa
2
14
2
0.21
W
Bacchus
Xaron3000
Bacchus
13
0
22
24
W
Ra
8
4
9
3.13
W
Anubis
zFLVCKO
Anubis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,107
Damage
76,443
88,292
Taken
69,095
49,339
Mitigated
53,552
14,904
Healing
25,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Defusing
Izanami
19,651
11,191
0
2,390
13,293
6,246
6,931
2,407
10,864
0
85,161
L
Tiamat
Jam52
Tiamat
12,596
839
118
4,618
16,613
8,618
145
7,916
8,448
67,570
0
L
Aphrodite
Lionmant08
Aphrodite
4,551
1,013
653
1,698
17,141
16,570
440
4,997
12,104
21,411
0
L
2,740
229
1,198
3,275
17,798
11,154
563
10,334
7,374
24,561
0
L
Awilix
Rynerlu1e
Awilix
8,140
2,933
0
1,940
18,413
7,045
0
8,357
9,952
0
37,215
W
Kali
15,406
7,169
0
9,533
17,245
8,332
359
4,799
12,252
0
77,684
L
Medusa
Tolish
Medusa
11,080
4,277
0
1,404
18,327
5,952
1,681
9,215
9,028
0
39,652
W
Bacchus
Xaron3000
Bacchus
17,811
3,345
0
5,051
18,504
29,851
1,123
3,136
15,313
34,706
0
W
Ra
10,673
1,733
548
2,715
10,758
4,148
1,579
6,183
4,083
60,185
0
W
Anubis
zFLVCKO
Anubis
12,902
340
0
5,050
9,295
4,975
5,109
2,835
6,426
88,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
61,424
323
Minions Killed
540
0
Camps Cleared
0
1,770,623
Distance Traveled
2,002,274
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,252
583
130
6
0
355,993
1
L
Tiamat
11,265
536
117
6
0
358,103
5
L
Aphrodite
8,105
386
41
2
0
339,547
0
L
Hel
7,902
376
36
2
0
330,424
2
L
Awilix
9,361
446
61
3
0
397,827
5
W
Kali
12,217
582
109
5
0
458,260
1
L
Medusa
7,928
378
68
3
0
344,722
0
W
Bacchus
12,577
599
19
1
0
449,734
1
W
Ra
11,433
544
107
5
0
393,582
1
W
Anubis
12,945
616
175
8
0
344,705
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role