Player Matchup

Nu Wa
Nu Wa
GS96
Nu Wa
Level 155
God Stats
3W - 1L
1,954 SR
Queue Stats
102W - 105L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Giuseppe42069
Gilgamesh
Level 125
God Stats
4W - 0L
1,640 SR
Queue Stats
177W - 125L
1,590 Elo+
Party 2
Mercury
Mercury
c0mm3t
Mercury
Level 137
God Stats
3W - 2L
1,530 SR
Queue Stats
201W - 179L
1,594 Elo+
Party 2
Team Averages
Level 139
1,708 SR
1,586 Elo+

VS

Team Averages
Level 111
1,546 SR
1,559 Elo+
Hercules
Hercules
EmanOnlyFans
Hercules
Level 39
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
Osha9
He Bo
Level 135
God Stats
22W - 27L
1,528 SR
Queue Stats
239W - 270L
1,488 Elo+
Solo
Anhur
Anhur
cryariver95
Anhur
Level 160
God Stats
7W - 4L
1,594 SR
Queue Stats
134W - 87L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GS96
Nu Wa
13
3 / 0 / 5
8,011
728
9,344
5,633
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Giuseppe42069
Gilgamesh
11
2 / 2 / 6
7,551
686
6,270
12,291
10,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
c0mm3t
Mercury
12
4 / 1 / 5
8,816
801
5,504
11,791
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmanOnlyFans
Hercules
10
0 / 2 / 3
6,742
613
5,550
12,431
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
Osha9
He Bo
10
2 / 3 / 1
7,126
648
8,629
5,591
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
7,012
637
5,758
7,676
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
EmanOnlyFans
Hercules
0
2
3
0.75
W
Nu Wa
GS96
Nu Wa
3
0
5
5.5
W
Gilgamesh
Giuseppe42069
Gilgamesh
2
2
6
2.5
L
He Bo
Osha9
He Bo
2
3
1
0.83
W
Mercury
c0mm3t
Mercury
4
1
5
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
19,937
29,715
Taken
25,698
22,422
Mitigated
15,898
8,120
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EmanOnlyFans
Hercules
5,550
1,786
0
5,769
12,431
9,636
0
4,445
7,986
0
7,941
W
Nu Wa
GS96
Nu Wa
9,344
1,673
0
114
5,633
2,196
623
1,858
3,646
37,647
0
W
Gilgamesh
Giuseppe42069
Gilgamesh
6,270
1,320
400
2,670
12,291
10,558
109
3,566
8,388
0
14,898
L
He Bo
Osha9
He Bo
8,629
362
0
0
5,591
3,194
0
3,011
2,580
27,770
0
W
Mercury
c0mm3t
Mercury
5,504
1,540
611
4,325
11,791
9,668
96
3,485
7,890
1,429
19,052
L
5,758
2,848
0
1,140
7,676
3,068
0
2,523
5,153
0
28,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
20,880
123
Minions Killed
123
5
Camps Cleared
5
685,048
Distance Traveled
586,286
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,742
613
18
2
1
203,750
5
W
Nu Wa
8,011
728
70
6
2
209,243
2
W
Gilgamesh
7,551
686
24
2
1
221,891
1
L
He Bo
7,126
648
44
4
1
201,237
2
W
Mercury
8,816
801
29
3
2
253,914
2
L
Anhur
7,012
637
61
6
3
181,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role