Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alancito_Duna
Gilgamesh
Level 29
God Stats
7W - 3L
1,860 SR
Queue Stats
163W - 161L
1,469 Elo+
Solo
Loki
Loki
ImBadAtSmite288
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,539 Elo+
Solo
Bacchus
Bacchus
iam-cardib
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,436 Elo+
Solo
Chronos
Chronos
nonamejo
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,513 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,491 Elo+

VS

Team Averages
Level 24
1,616 SR
1,602 Elo+
Neith
Neith
GxNeRaL_507
Neith
Level 4
God Stats
4W - 3L
1,702 SR
Queue Stats
14W - 8L
1,726 Elo+
Party 1
Thanatos
Thanatos
I Chrissy l
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 160L
1,526 Elo+
Solo
Janus
Janus
OhhCliipzZ
Janus
Level 26
God Stats
5W - 2L
1,662 SR
Queue Stats
55W - 22L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
OhhEagless
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
OutlinedSilver
Zhong Kui
Level 47
God Stats
8W - 2L
1,717 SR
Queue Stats
62W - 39L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 3 / 1
3,973
497
1,471
5,225
1,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Alancito_Duna
Gilgamesh
8
0 / 1 / 0
4,498
562
1,841
4,461
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,321
540
1,849
5,125
1,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
iam-cardib
Bacchus
6
1 / 3 / 1
4,258
532
1,967
6,556
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chronos
nonamejo
Chronos
6
1 / 3 / 0
4,044
506
1,464
4,403
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 3
4,911
614
2,799
2,739
760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
I Chrissy l
Thanatos
9
4 / 0 / 3
5,470
684
2,840
4,164
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
10
5 / 0 / 3
5,946
743
5,198
4,427
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
OhhEagless
Baron Samedi
8
1 / 1 / 7
5,312
664
4,149
3,705
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
OutlinedSilver
Zhong Kui
9
1 / 0 / 0
4,988
624
3,114
3,657
2,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
1
0.17
L
Gilgamesh
Alancito_Duna
Gilgamesh
0
1
0
0
W
2
1
3
3.5
W
Thanatos
I Chrissy l
Thanatos
4
0
3
5.5
L
0
3
0
0
W
Janus
5
0
3
6.5
W
Baron Samedi
OhhEagless
Baron Samedi
1
1
7
4.5
W
Zhong Kui
OutlinedSilver
Zhong Kui
1
0
0
1
L
Bacchus
iam-cardib
Bacchus
1
3
1
0.5
L
Chronos
nonamejo
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,592
Damage
18,100
25,770
Taken
18,692
9,856
Mitigated
7,391
6,313
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,471
1,190
0
914
5,225
1,294
0
2,544
2,623
0
15,786
L
Gilgamesh
Alancito_Duna
Gilgamesh
1,841
268
0
797
4,461
1,802
0
3,114
1,347
0
16,772
W
2,799
1,950
0
710
2,739
760
346
963
1,776
0
17,119
W
Thanatos
I Chrissy l
Thanatos
2,840
539
0
5,139
4,164
1,206
0
710
3,454
0
21,978
L
1,849
411
0
2,430
5,125
1,020
0
1,807
3,197
0
19,296
W
Janus
5,198
582
0
1,652
4,427
1,047
0
712
3,715
32,677
0
W
Baron Samedi
OhhEagless
Baron Samedi
4,149
930
203
2,025
3,705
2,300
0
1,046
2,659
17,692
0
W
Zhong Kui
OutlinedSilver
Zhong Kui
3,114
521
0
2,528
3,657
2,078
240
0
3,657
21,106
0
L
Bacchus
iam-cardib
Bacchus
1,967
360
0
1,161
6,556
4,757
0
2,818
3,642
9,640
0
L
Chronos
nonamejo
Chronos
1,464
203
0
1,011
4,403
983
0
1,753
2,500
15,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
26,627
149
Minions Killed
234
0
Camps Cleared
0
780,134
Distance Traveled
767,908
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,973
497
34
4
0
164,127
1
L
Gilgamesh
4,498
562
30
4
0
159,475
5
W
Neith
4,911
614
36
5
0
149,540
0
W
Thanatos
5,470
684
57
7
0
179,351
1
L
Loki
4,321
540
48
6
0
169,499
2
W
Janus
5,946
743
70
9
0
169,806
3
W
Baron Samedi
5,312
664
22
3
0
142,224
3
W
Zhong Kui
4,988
624
49
6
0
126,987
3
L
Bacchus
4,258
532
13
2
0
160,517
1
L
Chronos
4,044
506
24
3
0
126,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role