Player Matchup

Neith
Neith
Lidlo112
Neith
Level 89
God Stats
26W - 18L
1,619 SR
Queue Stats
254W - 275L
1,457 Elo+
Solo
Vulcan
Vulcan
alexishergg
Vulcan
Level 44
God Stats
2W - 1L
1,182 SR
Queue Stats
8W - 4L
1,863 Elo+
Party 1
Kuzenbo
Kuzenbo
llTiwoNll
Kuzenbo
Level 147
God Stats
1W - 0L
1,536 SR
Queue Stats
115W - 94L
1,516 Elo+
Party 1
Team Averages
Level 93
1,446 SR
1,612 Elo+

VS

Team Averages
Level 46
1,568 SR
1,427 Elo+
Osiris
Osiris
Asaapj
Osiris
Level 28
God Stats
54W - 73L
1,446 SR
Queue Stats
332W - 368L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Minimalniminmal
Kukulkan
Level 4
God Stats
1W - 2L
1,811 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
NoOb MaStEr4938
Achilles
Level 105
God Stats
33W - 58L
1,449 SR
Queue Stats
520W - 505L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lidlo112
Neith
17
8 / 2 / 6
14,023
668
21,262
20,923
8,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
16
3 / 3 / 8
12,725
606
23,787
16,519
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
llTiwoNll
Kuzenbo
16
4 / 3 / 8
12,799
609
16,636
27,003
35,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asaapj
Osiris
14
3 / 6 / 3
11,405
543
16,984
26,146
28,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
14
0 / 7 / 3
10,945
521
14,181
17,525
6,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
16
5 / 2 / 3
12,267
584
22,146
28,008
35,822
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
8
8
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Asaapj
Osiris
3
6
3
0.75
W
Neith
Lidlo112
Neith
8
2
6
5.5
L
Kukulkan
0
7
3
0.21
L
Achilles
5
2
3
3.25
W
Vulcan
3
3
8
2.33
W
Kuzenbo
llTiwoNll
Kuzenbo
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,685
Damage
53,311
64,445
Taken
71,679
51,253
Mitigated
70,333
24,138
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Asaapj
Osiris
16,984
3,417
530
3,995
26,146
28,376
0
12,543
13,603
0
33,443
W
Neith
Lidlo112
Neith
21,262
9,885
786
9,160
20,923
8,487
2,246
2,334
17,194
0
74,527
L
Kukulkan
14,181
1,648
323
2,516
17,525
6,135
53
11,331
6,194
67,749
0
L
Achilles
22,146
4,708
1,216
5,165
28,008
35,822
0
17,121
10,887
0
58,151
W
Vulcan
23,787
13,945
306
6,088
16,519
6,983
348
4,221
11,479
72,184
0
W
Kuzenbo
llTiwoNll
Kuzenbo
16,636
4,170
458
7,340
27,003
35,783
170
8,055
16,943
44,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,547
Gold Earned
34,617
238
Minions Killed
261
11
Camps Cleared
3
1,116,180
Distance Traveled
1,058,549
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,405
543
33
2
0
335,983
0
W
Neith
14,023
668
87
4
6
356,951
1
L
Kukulkan
10,945
521
146
7
2
315,942
2
L
Achilles
12,267
584
82
4
1
406,624
1
W
Vulcan
12,725
606
90
4
0
370,828
3
W
Kuzenbo
12,799
609
61
3
5
388,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role