Player Matchup

Neith
Neith
CRISSgg
Neith
Level 76
God Stats
8W - 10L
1,632 SR
Queue Stats
71W - 75L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
Chtata
Ao Kuang
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 199L
1,650 Elo+
Party 1
Arachne
Arachne
TheGranata
Arachne
Level 68
God Stats
3W - 1L
1,760 SR
Queue Stats
291W - 244L
1,647 Elo+
Party 1
Team Averages
Level 64
1,630 SR
1,634 Elo+

VS

Team Averages
Level 131
1,735 SR
1,593 Elo+
Anubis
Anubis
Drkry
Anubis
Level 143
God Stats
38W - 21L
1,636 SR
Queue Stats
507W - 511L
1,571 Elo+
Solo
Mulan
Mulan
Kiichigo_V
Mulan
Level 121
God Stats
7W - 5L
1,579 SR
Queue Stats
140W - 180L
1,398 Elo+
Solo
Izanami
Izanami
sirbutters4
Izanami
Level 129
God Stats
1W - 0L
1,991 SR
Queue Stats
270W - 135L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CRISSgg
Neith
10
0 / 3 / 0
5,993
599
5,909
6,126
1,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Chtata
Ao Kuang
8
0 / 7 / 0
5,645
565
2,042
9,911
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
TheGranata
Arachne
10
0 / 5 / 0
5,853
585
1,895
7,302
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drkry
Anubis
13
6 / 0 / 8
8,254
825
7,446
6,047
2,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
11
4 / 0 / 7
8,055
806
2,765
4,065
2,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
sirbutters4
Izanami
12
5 / 0 / 8
8,021
802
9,968
7,125
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
15
15
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
CRISSgg
Neith
0
3
0
0
L
Ao Kuang
Chtata
Ao Kuang
0
7
0
0
W
Anubis
Drkry
Anubis
6
0
8
10
W
Mulan
4
0
7
7.5
L
Arachne
TheGranata
Arachne
0
5
0
0
W
Izanami
sirbutters4
Izanami
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,846
Damage
20,179
23,339
Taken
17,237
5,409
Mitigated
8,503
2,431
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CRISSgg
Neith
5,909
1,026
0
741
6,126
1,340
0
1,819
4,307
0
30,030
L
Ao Kuang
Chtata
Ao Kuang
2,042
394
0
1,192
9,911
2,676
0
2,432
7,479
9,649
0
W
Anubis
Drkry
Anubis
7,446
441
0
3,966
6,047
2,897
994
600
5,447
32,910
0
W
Mulan
2,765
693
420
1,763
4,065
2,796
946
91
3,359
0
8,517
L
Arachne
TheGranata
Arachne
1,895
1,389
0
498
7,302
1,393
0
3,351
3,951
0
6,545
W
Izanami
sirbutters4
Izanami
9,968
6,701
0
3,013
7,125
2,810
996
1,726
5,399
0
47,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,491
Gold Earned
24,330
95
Minions Killed
158
3
Camps Cleared
6
515,251
Distance Traveled
546,534
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,993
599
56
6
0
180,774
4
L
Ao Kuang
5,645
565
16
2
2
153,163
0
W
Anubis
8,254
825
56
6
2
161,039
5
W
Mulan
8,055
806
15
2
1
210,362
1
L
Arachne
5,853
585
23
2
1
181,314
2
W
Izanami
8,021
802
87
9
3
175,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role