Player Matchup

Anhur
Anhur
Boarhat_Fisher
Anhur
Level 70
God Stats
3W - 2L
1,577 SR
Queue Stats
290W - 370L
1,309 Elo+
Party 2
Loki
Loki
CornstarchCrusad
Loki
Level 25
God Stats
2W - 4L
1,381 SR
Queue Stats
64W - 90L
1,355 Elo+
Party 2
King Arthur
King Arthur
Redemptor33
King Arthur
Level 63
God Stats
77W - 76L
1,438 SR
Queue Stats
377W - 413L
1,372 Elo+
Party 3
Chronos
Chronos
Roby1k
Chronos
Level 64
God Stats
3W - 2L
1,432 SR
Queue Stats
306W - 347L
1,351 Elo+
Party 3
Hades
Hades
germanfuel
Hades
Level 43
God Stats
14W - 15L
1,544 SR
Queue Stats
128W - 201L
1,268 Elo+
Party 2
Team Averages
Level 53
1,475 SR
1,331 Elo+

VS

Team Averages
Level 57
1,390 SR
1,312 Elo+
Chaac
Chaac
ChronDonThaMon1
Chaac
Level 29
God Stats
2W - 4L
1,375 SR
Queue Stats
2W - 7L
1,201 Elo+
Party 1
Bacchus
Bacchus
Jollykitten1401
Bacchus
Level 28
God Stats
2W - 11L
1,140 SR
Queue Stats
52W - 79L
1,303 Elo+
Party 1
Cupid
Cupid
Kiirkpatrick
Cupid
Level 66
God Stats
5W - 7L
1,511 SR
Queue Stats
40W - 56L
1,308 Elo+
Party 1
Ah Puch
Ah Puch
Pat Stackin Up
Ah Puch
Level 99
God Stats
27W - 22L
1,425 SR
Queue Stats
168W - 189L
1,372 Elo+
Party 1
Bakasura
Bakasura
YD NoVa
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 147L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,133
467
2,361
6,980
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 3
4,943
449
2,681
5,646
1,354
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Redemptor33
King Arthur
12
1 / 0 / 0
6,528
593
1,581
5,896
2,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Roby1k
Chronos
9
0 / 2 / 0
5,198
473
1,825
5,713
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
10
5 / 1 / 0
6,087
553
6,451
4,616
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,897
445
2,351
2,895
2,039
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 1
5,617
511
3,976
7,689
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
4,762
433
2,220
4,784
996
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 1
6,176
561
3,351
3,094
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
YD NoVa
Bakasura
10
4 / 3 / 1
6,019
547
5,210
7,250
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
8
8
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
0
0
0
0
L
0
2
3
0.75
W
2
1
1
2.5
W
0
2
1
0.25
W
2
0
1
2.5
L
King Arthur
Redemptor33
King Arthur
1
0
0
1
L
Chronos
Roby1k
Chronos
0
2
0
0
W
Bakasura
YD NoVa
Bakasura
4
3
1
1.5
L
Hades
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
17,108
28,851
Taken
25,712
9,931
Mitigated
10,656
8,538
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,361
559
422
2,265
6,980
2,242
407
1,349
5,432
0
26,510
W
2,351
0
0
0
2,895
2,039
27
177
2,718
0
17,890
L
2,681
888
336
964
5,646
1,354
0
2,169
3,397
0
14,868
W
3,976
574
0
2,228
7,689
4,162
0
3,929
3,760
13,612
0
W
2,220
1,530
24
1,423
4,784
996
0
2,039
2,745
0
17,528
W
3,351
91
0
1,738
3,094
825
51
559
2,535
34,014
0
L
King Arthur
Redemptor33
King Arthur
1,581
86
0
2,063
5,896
2,506
156
0
5,896
1,836
29,281
L
Chronos
Roby1k
Chronos
1,825
676
0
1,784
5,713
2,028
0
2,002
3,511
21,535
4,408
W
Bakasura
YD NoVa
Bakasura
5,210
2,971
0
2,257
7,250
2,634
0
1,442
5,808
0
26,235
L
Hades
6,451
624
53
651
4,616
1,801
467
1,807
2,759
23,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
27,471
247
Minions Killed
222
0
Camps Cleared
0
970,067
Distance Traveled
1,069,901
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,133
467
54
5
0
195,983
0
W
Chaac
4,897
445
36
3
0
214,299
1
L
Loki
4,943
449
28
3
0
200,595
1
W
Bacchus
5,617
511
12
1
0
208,245
4
W
Cupid
4,762
433
46
4
0
185,971
1
W
Ah Puch
6,176
561
66
6
0
216,875
4
L
King Arthur
6,528
593
73
7
0
209,810
4
L
Chronos
5,198
473
61
6
0
171,141
4
W
Bakasura
6,019
547
62
6
0
244,511
0
L
Hades
6,087
553
31
3
0
192,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role